Related papers: Minimum Guesswork with an Unreliable Oracle
In the setting of error-correcting codes with feedback, Alice wishes to communicate a $k$-bit message $x$ to Bob by sending a sequence of bits over a channel while noiselessly receiving feedback from Bob. It has been long known (Berlekamp,…
Oblivious transfer (OT) is an important cryptographic primitive. Any multi-party computation can be realised with OT as building block. XOR oblivious transfer (XOT) is a variant where the sender Alice has two bits, and a receiver Bob…
One of the most important quantum algorithms ever discovered is Grover's algorithm for searching an unordered set. We give a new lower bound in the query model which proves that Grover's algorithm is exactly optimal. Similar to existing…
We consider the problem of detecting an odd process among a group of Poisson point processes, all having the same rate except the odd process. The actual rates of the odd and non-odd processes are unknown to the decision maker. We consider…
In this paper we study one-round key-agreement protocols analogous to Merkle's puzzles in the random oracle model. The players Alice and Bob are allowed to query a random permutation oracle $n$ times and upon their queries and…
We study the complexity of a fundamental algorithm for fairly allocating indivisible items, the round-robin algorithm. For $n$ agents and $m$ items, we show that the algorithm can be implemented in time $O(nm\log(m/n))$ in the worst case.…
We consider a class of hypothesis testing problems where the null hypothesis postulates $M$ distributions for the observed data, and there is only one possible distribution under the alternative. We show that one can use a stochastic mirror…
We consider the best-choice problem for independent (not necessarily iid) observations $X_1, \cdots, X_n$ with the aim of selecting the sample minimum. We show that in this full generality the monotone case of optimal stopping holds and the…
We show that for any $\varepsilon>0$ there is an XOR game $G=G(\varepsilon)$ with $\Theta(\varepsilon^{-1/5})$ inputs for one player and $\Theta(\varepsilon^{-2/5})$ inputs for the other player such that $\Omega(\varepsilon^{-1/5})$ ebits…
Duality games are a way of looking at wave-particle duality. In these games. Alice and Bob together are playing against the House. The House specifies, at random, which of two sub-games Alice and Bob will play. One game, Ways, requires that…
We consider the secure computation problem in a minimal model, where Alice and Bob each holds an input and wish to securely compute a function of their inputs at Carol without revealing any additional information about the inputs. For this…
We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…
We investigate the feasibility of quantum seals. A quantum seal is a state provided by Alice to Bob along with information which Bob can use to make a measurement, "break the seal," and read the classical message stored inside. There are…
We consider a variant of sequential testing by betting where, at each time step, the statistician is presented with multiple data sources (arms) and obtains data by choosing one of the arms. We consider the composite global null hypothesis…
The goal of two-party cryptography is to enable two parties, Alice and Bob, to solve common tasks without the need for mutual trust. Examples of such tasks are private access to a database, and secure identification. Quantum communication…
In a two-player game, two cooperating but non communicating players, Alice and Bob, receive inputs taken from a probability distribution. Each of them produces an output and they win the game if they satisfy some predicate on their…
In the recent years self-testing has grown into a rich and active area of study with applications ranging from practical verification of quantum devices to deep complexity theoretic results. Self-testing allows a classical verifier to…
We consider the problem of maximizing a monotone submodular function under noise. There has been a great deal of work on optimization of submodular functions under various constraints, resulting in algorithms that provide desirable…
We investigate the following version of the well-known R\'enyi-Ulam game. Two players - the Questioner and the Responder - play against each other. The Responder thinks of a number from the set $\{1,\ldots,n\}$, and the Questioner has to…
Quantum pseudotelepathy is a strong form of nonlocality. Different from the conventional non-local games where quantum strategies win statistically, e.g., the Clauser-Horne-Shimony-Holt game, quantum pseudotelepathy in principle allows…