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In this work, we propose a computational framework in which agents equipped with communication capabilities simultaneously play a series of referential games, where agents are trained using deep reinforcement learning. We demonstrate that…

Computation and Language · Computer Science 2020-03-03 Laura Graesser , Kyunghyun Cho , Douwe Kiela

As AI agents become increasingly capable of tool use and long-horizon tasks, they have begun to be deployed in settings where multiple agents can interact. However, whereas prior work has mostly focused on human-AI interactions, there is an…

Artificial Intelligence · Computer Science 2025-08-27 Olivia Long , Carter Teplica

Many real-world problems require the coordination of multiple autonomous agents. Recent work has shown the promise of Graph Neural Networks (GNNs) to learn explicit communication strategies that enable complex multi-agent coordination.…

Robotics · Computer Science 2020-11-05 Jan Blumenkamp , Amanda Prorok

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

Recent advances in video generation have spurred the development of world models capable of simulating 3D-consistent environments and interactions with static objects. However, a significant limitation remains in their ability to model…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Anmol Agarwal , Pranay Meshram , Sumer Singh , Saurav Suman , Andrew Lapp , Shahbuland Matiana , Louis Castricato , Spencer Frazier

Matrix games like Prisoner's Dilemma have guided research on social dilemmas for decades. However, they necessarily treat the choice to cooperate or defect as an atomic action. In real-world social dilemmas these choices are temporally…

Multiagent Systems · Computer Science 2017-02-13 Joel Z. Leibo , Vinicius Zambaldi , Marc Lanctot , Janusz Marecki , Thore Graepel

We consider preference communication in two-player multi-objective normal-form games. In such games, the payoffs resulting from joint actions are vector-valued. Taking a utility-based approach, we assume there exists a utility function for…

Computer Science and Game Theory · Computer Science 2022-06-13 Willem Röpke , Diederik M. Roijers , Ann Nowé , Roxana Rădulescu

This paper seeks to combine differential game theory with the actor-critic-identifier architecture to determine forward-in-time, approximate optimal controllers for formation tracking in multi-agent systems, where the agents have uncertain…

Systems and Control · Computer Science 2017-07-25 Rushikesh Kamalapurkar , Justin R. Klotz , Patrick Walters , Warren E. Dixon

A promising approach for teaching artificial agents to use natural language involves using human-in-the-loop training. However, recent work suggests that current machine learning methods are too data inefficient to be trained in this way…

Computation and Language · Computer Science 2020-06-24 Ryan Lowe , Abhinav Gupta , Jakob Foerster , Douwe Kiela , Joelle Pineau

To build agents that can collaborate effectively with others, recent research has trained artificial agents to communicate with each other in Lewis-style referential games. However, this often leads to successful but uninterpretable…

Computation and Language · Computer Science 2022-01-11 Jesse Mu , Noah Goodman

This work proposes a scheme that allows learning complex multi-agent behaviors in a sample efficient manner, applied to 2v2 soccer. The problem is formulated as a Markov game, and solved using deep reinforcement learning. We propose a basic…

Machine Learning · Computer Science 2021-03-10 Pavan Samtani , Francisco Leiva , Javier Ruiz-del-Solar

Interactive behavior modeling of multiple agents is an essential challenge in simulation, especially in scenarios when agents need to avoid collisions and cooperate at the same time. Humans can interact with others without explicit…

Robotics · Computer Science 2023-10-04 Lingfeng Sun , Pin-Yun Hung , Changhao Wang , Masayoshi Tomizuka , Zhuo Xu

We examine the long-run behavior of multi-agent online learning in games that evolve over time. Specifically, we focus on a wide class of policies based on mirror descent, and we show that the induced sequence of play (a) converges to Nash…

Computer Science and Game Theory · Computer Science 2022-08-11 Benoit Duvocelle , Panayotis Mertikopoulos , Mathias Staudigl , Dries Vermeulen

Popular methods in cooperative Multi-Agent Reinforcement Learning with partially observable environments typically allow agents to act independently during execution, which may limit the coordinated effect of the trained policies. However,…

Multiagent Systems · Computer Science 2025-07-22 Faizan Contractor , Li Li , Ranwa Al Mallah

We consider a repeated sequential game between a learner, who plays first, and an opponent who responds to the chosen action. We seek to design strategies for the learner to successfully interact with the opponent. While most previous…

Machine Learning · Computer Science 2020-07-13 Pier Giuseppe Sessa , Ilija Bogunovic , Maryam Kamgarpour , Andreas Krause

Many real-world scenarios involve teams of agents that have to coordinate their actions to reach a shared goal. We focus on the setting in which a team of agents faces an opponent in a zero-sum, imperfect-information game. Team members can…

Multiagent Systems · Computer Science 2021-02-10 Federico Cacciamani , Andrea Celli , Marco Ciccone , Nicola Gatti

The partial observability and stochasticity in multi-agent settings can be mitigated by accessing more information about others via communication. However, the coordination problem still exists since agents cannot communicate actual actions…

Multiagent Systems · Computer Science 2024-11-06 Ziluo Ding , Zeyuan Liu , Zhirui Fang , Kefan Su , Liwen Zhu , Zongqing Lu

Some of the most relevant future applications of multi-agent systems like autonomous driving or factories as a service display mixed-motive scenarios, where agents might have conflicting goals. In these settings agents are likely to learn…

Multiagent Systems · Computer Science 2022-07-20 Kyrill Schmid , Lenz Belzner , Robert Müller , Johannes Tochtermann , Claudia Linnhoff-Popien

In Multi-Agent Reinforcement Learning, communication is critical to encourage cooperation among agents. Communication in realistic wireless networks can be highly unreliable due to network conditions varying with agents' mobility, and…

Artificial Intelligence · Computer Science 2022-09-16 Diyi Hu , Chi Zhang , Viktor Prasanna , Bhaskar Krishnamachari

Multi-agent games in dynamic nonlinear settings are challenging due to the time-varying interactions among the agents and the non-stationarity of the (potential) Nash equilibria. In this paper we consider model-free games, where agent…

Systems and Control · Electrical Eng. & Systems 2025-09-24 Eduardo Sebastián , Maitrayee Keskar , Eeman Iqbal , Eduardo Montijano , Carlos Sagüés , Nikolay Atanasov