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The boundary element method is an efficient algorithm for simulating acoustic propagation through homogeneous objects embedded in free space. The conditioning of the system matrix strongly depends on physical parameters such as density,…

Numerical Analysis · Mathematics 2021-12-07 Elwin van 't Wout , Seyyed R. Haqshenas , Pierre Gélat , Timo Betcke , Nader Saffari

Acoustic reverberation is one of the most relevant factors that hampers the localization of a sound source inside a room. To date, several approaches have been proposed to deal with it, but have not always been evaluated under realistic…

In this paper, a highly efficient fast boundary element method (BEM) for solving large-scale engineering acoustic problems in a broad frequency range is developed and implemented. The acoustic problems are modeled by the Burton-Miller…

Numerical Analysis · Computer Science 2015-11-16 Yanchuang Cao , Lihua Wen , Jinyou Xiao , Yijun Liu

We introduce an efficient algorithm for general data mosaicing, based on the simulation-based inference paradigm. Our algorithm takes as input a target datum, source data, and partitions of the target and source data into fragments,…

Sound · Computer Science 2023-02-02 Andrew Gambardella , Youngjun Choi , Doyo Choi , Jinjoon Lee

We present an end-to-end binaural audio rendering approach (Listen2Scene) for virtual reality (VR) and augmented reality (AR) applications. We propose a novel neural-network-based binaural sound propagation method to generate acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-09 Anton Ratnarajah , Dinesh Manocha

We propose a new multi-instance dynamic RGB-D SLAM system using an object-level octree-based volumetric representation. It can provide robust camera tracking in dynamic environments and at the same time, continuously estimate geometric,…

Robotics · Computer Science 2019-03-25 Binbin Xu , Wenbin Li , Dimos Tzoumanikas , Michael Bloesch , Andrew Davison , Stefan Leutenegger

This paper introduces a shoebox room simulator able to systematically generate synthetic datasets of binaural room impulse responses (BRIRs) given an arbitrary set of head-related transfer functions (HRTFs). The evaluation of machine…

Sound · Computer Science 2021-06-25 Roberto Barumerli , Daniele Bianchi , Michele Geronazzo , Federico Avanzini

The source separation-based speech enhancement problem with multiple beamforming in reverberant indoor environments is addressed in this paper. We propose that more generic solutions should cope with time-varying dynamic scenarios with…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-05 Alejandro Díaz , Diego Pincheira , Rodrigo Mahu , Nestor Becerra Yoma

We provide an analytical formulation to model the propagation of elastic waves in a homogeneous half-space supporting an array of thin plates. The technique provides the displacement field obtained from the interaction between an incident…

Applied Physics · Physics 2022-06-02 Xingbo Pu , Antonio Palermo , Alessandro Marzani

Finding the distribution of vibro-acoustic energy in complex built-up structures in the mid-to-high frequency regime is a difficult task. In particular, structures with large variation of local wavelengths and/or characteristic scales pose…

Chaotic Dynamics · Physics 2015-05-20 Dmitrii N Maksimov , Gregor Tanner

Inverse design of large-area metasurfaces can potentially exploit the full parameter space that such devices offer and achieve highly efficient multifunctional flat optical elements. However, since practically useful flat optics elements…

We propose an efficient method to estimate source power spectral densities (PSDs) in a multi-source reverberant environment using a spherical microphone array. The proposed method utilizes the spatial correlation between the spherical…

Sound · Computer Science 2018-05-21 Abdullah Fahim , Prasanga N. Samarasinghe , Thushara D. Abhayapala

Simulation involves predicting responses of a physical system. In this article, we simulate opto-acoustic signals generated in a three-dimensional volume due to absorption of an optical pulse. A separable computational model is developed…

Computational Physics · Physics 2021-07-22 Jason Zalev , Michael C. Kolios

We developed a Bessel-beam photoacoustic microscopical simulation platform by using the k-Wave: MATLAB toolbox. The simulation platform uses the ring slit method to generate Bessel beam. By controlling the inner and outer radius of the ring…

Medical Physics · Physics 2020-09-23 Xianlin Song , Jianshuang Wei , Lingfang Song

This paper addresses the problem of multiple-speaker localization in noisy and reverberant environments, using binaural recordings of an acoustic scene. A Gaussian mixture model (GMM) is adopted, whose components correspond to all the…

Sound · Computer Science 2017-10-06 Xiaofei Li , Laurent Girin , Sharon Gannot , Radu Horaud

We introduce HiFi-HARP, a large-scale dataset of 7th-order Higher-Order Ambisonic Room Impulse Responses (HOA-RIRs) consisting of more than 100,000 RIRs generated via a hybrid acoustic simulation in realistic indoor scenes. HiFi-HARP…

Sound · Computer Science 2025-10-27 Shivam Saini , Jürgen Peissig

In real-world acoustic scenarios, there often are multiple sound sources present in a room. These sources are situated in various locations and produce sounds that reach the listener from multiple directions. The presence of multiple…

Sound · Computer Science 2023-05-26 Kyungyun Lee , Jeonghun Seo , Keunwoo Choi , Sangmoon Lee , Ben Sangbae Chon

This paper presents a novel approach to neural instrument sound synthesis using a two-stage semi-supervised learning framework capable of generating pitch-accurate, high-quality music samples from an expressive timbre latent space. Existing…

Sound · Computer Science 2025-10-07 Christian Limberg , Fares Schulz , Zhe Zhang , Stefan Weinzierl

Sound propagation is the process by which sound energy travels through a medium, such as air, to the surrounding environment as sound waves. The room impulse response (RIR) describes this process and is influenced by the positions of the…

Sound · Computer Science 2024-09-25 Anton Jeran Ratnarajah

We propose a neural network-based real-time volume rendering method for realistic and efficient rendering of volumetric media. The traditional volume rendering method uses path tracing to solve the radiation transfer equation, which…

Graphics · Computer Science 2024-01-26 Shun Fang , Xing Feng , Ming Cui