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Related papers: Pose Invariant 3D Face Reconstruction

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Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

The ability to create high-quality 3D faces from a single image has become increasingly important with wide applications in video conferencing, AR/VR, and advanced video editing in movie industries. In this paper, we propose Face Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Hao Zhang , Yanbo Xu , Tianyuan Dai , Yu-Wing Tai , Chi-Keung Tang

Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based…

Robotics · Computer Science 2026-03-04 Siyan Dong , Zijun Wang , Lulu Cai , Yi Ma , Yanchao Yang

Many deep learning based 3D face reconstruction methods have been proposed recently, however, few of them have applications in games. Current game character customization systems either require players to manually adjust considerable face…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jiangke Lin , Yi Yuan , Zhengxia Zou

Face recognition system is one of the esteemed research areas in pattern recognition and computer vision as long as its major challenges. A few challenges in recognizing faces are blur, illumination, and varied expressions. Blur is natural…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Anubha Pearline. S , Hemalatha. M

Many recent works have reconstructed distinctive 3D face shapes by aggregating shape parameters of the same identity and separating those of different people based on parametric models (e.g., 3D morphable models (3DMMs)). However, despite…

Computer Vision and Pattern Recognition · Computer Science 2021-12-28 Diqiong Jiang , Yiwei Jin , Fanglue Zhang , Yukun Yai , Risheng Deng , Ruofeng Tong , Min Tang

Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed camera views. However, in real-world scenarios, human images are often captured…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Shoukang Hu , Fangzhou Hong , Liang Pan , Haiyi Mei , Lei Yang , Ziwei Liu

Monocular 3D face reconstruction plays a crucial role in avatar generation, with significant demand in web-related applications such as generating virtual financial advisors in FinTech. Current reconstruction methods predominantly rely on…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Haoxin Xu , Zezheng Zhao , Yuxin Cao , Chunyu Chen , Hao Ge , Ziyao Liu

AI-based in silico methods have improved protein structure prediction but often struggle with large protein complexes (PCs) involving multiple interacting proteins due to missing 3D spatial cues. Experimental techniques like Cryo-EM are…

While object reconstruction has made great strides in recent years, current methods typically require densely captured images and/or known camera poses, and generalize poorly to novel object categories. To step toward object reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Hanwen Jiang , Zhenyu Jiang , Kristen Grauman , Yuke Zhu

Face Restoration (FR) aims to restore High-Quality (HQ) faces from Low-Quality (LQ) input images, which is a domain-specific image restoration problem in the low-level computer vision area. The early face restoration methods mainly use…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Tao Wang , Kaihao Zhang , Jiankang Deng , Tong Lu , Wei Liu , Stefanos Zafeiriou

Portrait Fidelity Generation is a prominent research area in generative models.Current methods face challenges in generating full-body images with low-resolution faces, especially in multi-ID photo phenomenon.To tackle these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Zhaoli Deng , Fanyi Wang , Junkang Zhang , Fan Chen , Meng Zhang , Wendong Zhang , Wen Liu , Zhenpeng Mi

In the field of 3D Human Pose Estimation from monocular videos, the presence of diverse occlusion types presents a formidable challenge. Prior research has made progress by harnessing spatial and temporal cues to infer 3D poses from 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Mehwish Ghafoor , Arif Mahmood , Muhammad Bilal

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Jiawei Zhang , Lei Chu , Jiahao Li , Zhenyu Zang , Chong Li , Xiao Li , Xun Cao , Hao Zhu , Yan Lu

We introduce a novel camera model for monocular 3D Morphable Model (3DMM) regression methods that effectively captures the perspective distortion effect commonly seen in close-up facial images. Fitting 3D morphable models to video is a key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Toby Chong , Ryota Nakajima

We present an algorithm that automatically establishes dense correspondences between a large number of 3D faces. Starting from automatically detected sparse correspondences on the outer boundary of 3D faces, the algorithm triangulates…

Computer Vision and Pattern Recognition · Computer Science 2019-08-16 Syed Zulqarnain Gilani , Ajmal Mian , Faisal Shafait , Ian Reid

Reconstructing from multi-view images is a longstanding problem in 3D vision, where neural radiance fields (NeRFs) have shown great potential and get realistic rendered images of novel views. Currently, most NeRF methods either require…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xin Wen , Xuening Zhu , Renjiao Yi , Zhifeng Wang , Chenyang Zhu , Kai Xu

Reconstructing 3D facial geometry from a single RGB image has recently instigated wide research interest. However, it is still an ill-posed problem and most methods rely on prior models hence undermining the accuracy of the recovered 3D…

Computer Vision and Pattern Recognition · Computer Science 2018-07-06 Mingtao Feng , Syed Zulqarnain Gilani , Yaonan Wang , Ajmal Mian

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D surfaces of an object class. In this context, we identify an interesting question that has previously not received research attention: is it…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Stylianos Ploumpis , Haoyang Wang , Nick Pears , William A. P. Smith , Stefanos Zafeiriou

Facial animation is one of the most challenging problems in computer graphics, and it is often solved using linear heuristics like blend-shape rigging. More expressive approaches like physical simulation have emerged, but these methods are…

Graphics · Computer Science 2019-07-25 Yeara Kozlov , Hongyi Xu , Moritz Bächer , Derek Bradley , Markus Gross , Thabo Beeler