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In many reinforcement learning tasks, the goal is to learn a policy to manipulate an agent, whose design is fixed, to maximize some notion of cumulative reward. The design of the agent's physical structure is rarely optimized for the task…

Machine Learning · Computer Science 2019-12-03 David Ha

Competitive Self-Play (CSP) based Multi-Agent Reinforcement Learning (MARL) has shown phenomenal breakthroughs recently. Strong AIs are achieved for several benchmarks, including Dota 2, Glory of Kings, Quake III, StarCraft II, to name a…

Machine Learning · Computer Science 2020-12-01 Peng Sun , Jiechao Xiong , Lei Han , Xinghai Sun , Shuxing Li , Jiawei Xu , Meng Fang , Zhengyou Zhang

We propose a novel training algorithm for reinforcement learning which combines the strength of deep Q-learning with a constrained optimization approach to tighten optimality and encourage faster reward propagation. Our novel technique…

Machine Learning · Computer Science 2016-11-08 Frank S. He , Yang Liu , Alexander G. Schwing , Jian Peng

Deep hierarchical reinforcement learning has gained a lot of attention in recent years due to its ability to produce state-of-the-art results in challenging environments where non-hierarchical frameworks fail to learn useful policies.…

Artificial Intelligence · Computer Science 2018-05-21 Marc Brittain , Peng Wei

Although there has been remarkable progress and impressive performance on reinforcement learning (RL) on Atari games, there are many problems with challenging characteristics that have not yet been explored in Deep Learning for RL. These…

Artificial Intelligence · Computer Science 2018-09-17 Akshat Agarwal , Ryan Hope , Katia Sycara

We present tournament results and several powerful strategies for the Iterated Prisoner's Dilemma created using reinforcement learning techniques (evolutionary and particle swarm algorithms). These strategies are trained to perform well…

Computer Science and Game Theory · Computer Science 2018-02-07 Marc Harper , Vincent Knight , Martin Jones , Georgios Koutsovoulos , Nikoleta E. Glynatsi , Owen Campbell

Machine learning has made tremendous progress in recent years and received large amounts of public attention. Though we are still far from designing a full artificially intelligent agent, machine learning has brought us many applications in…

Machine Learning · Computer Science 2019-08-29 Steven Abreu

This study presents a novel method for microstructure control in closed die hot forging that combines Model Predictive Control (MPC) with a developed machine learning model called DeepForge. DeepForge uses an architecture that combines 1D…

Machine Learning · Computer Science 2024-06-10 Jan Petrik , Markus Bambach

The research community lacks a middle ground between StarCraft IIs full game and its mini-games. The full-games sprawling state-action space renders reward signals sparse and noisy, but in mini-games simple agents saturate performance. This…

Artificial Intelligence · Computer Science 2026-03-10 Sourav Panda , Shreyash Kale , Tanmay Ambadkar , Abhinav Verma , Jonathan Dodge

The design of reward functions in reinforcement learning is a human skill that comes with experience. Unfortunately, there is not any methodology in the literature that could guide a human to design the reward function or to allow a human…

Artificial Intelligence · Computer Science 2019-01-07 Nicholas R. Clayton , Hussein Abbass

Reinforcement learning (RL) can automate a wide variety of robotic skills, but learning each new skill requires considerable real-world data collection and manual representation engineering to design policy classes or features. Using deep…

Machine Learning · Computer Science 2016-09-23 Coline Devin , Abhishek Gupta , Trevor Darrell , Pieter Abbeel , Sergey Levine

The last decade witnessed increasingly rapid progress in self-driving vehicle technology, mainly backed up by advances in the area of deep learning and artificial intelligence. The objective of this paper is to survey the current…

Machine Learning · Computer Science 2020-03-26 Sorin Grigorescu , Bogdan Trasnea , Tiberiu Cocias , Gigel Macesanu

In this work we describe a novel deep reinforcement learning architecture that allows multiple actions to be selected at every time-step in an efficient manner. Multi-action policies allow complex behaviours to be learnt that would…

Artificial Intelligence · Computer Science 2018-09-07 Jack Harmer , Linus Gisslén , Jorge del Val , Henrik Holst , Joakim Bergdahl , Tom Olsson , Kristoffer Sjöö , Magnus Nordin

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

Machine Learning · Computer Science 2022-05-18 Dejan Markovikj

Mode-dependent architectural components (layers that behave differently during training and evaluation, such as Batch Normalization or dropout) are commonly used in visual reinforcement learning but can destabilize on-policy optimization.…

Machine Learning · Computer Science 2026-02-06 Mohamad Mohamad , Francesco Ponzio , Xavier Descombes

The application of artificial intelligence to simulate air-to-air combat scenarios is attracting increasing attention. To date the high-dimensional state and action spaces, the high complexity of situation information (such as imperfect and…

Machine Learning · Computer Science 2023-09-21 Ardian Selmonaj , Oleg Szehr , Giacomo Del Rio , Alessandro Antonucci , Adrian Schneider , Michael Rüegsegger

Many recent successful off-policy multi-agent reinforcement learning (MARL) algorithms for cooperative partially observable environments focus on finding factorized value functions, leading to convoluted network structures. Building on the…

Machine Learning · Computer Science 2023-10-27 Raphaël Avalos , Mathieu Reymond , Ann Nowé , Diederik M. Roijers

Adequate strategizing of agents behaviors is essential to solving cooperative MARL problems. One intuitively beneficial yet uncommon method in this domain is predicting agents future behaviors and planning accordingly. Leveraging this…

Machine Learning · Computer Science 2022-12-15 Majd Ibrahim , Ammar Fayad

Modern algorithms in the domain of Deep Reinforcement Learning (DRL) demonstrated remarkable successes; most widely known are those in game-based scenarios, from ATARI video games to Go and the StarCraft~\textsc{II} real-time strategy game.…

Artificial Intelligence · Computer Science 2020-05-29 Eric MSP Veith , Nils Wenninghoff , Emilie Frost

Minimizing job scheduling time is a fundamental issue in data center networks that has been extensively studied in recent years. The incoming jobs require different CPU and memory units, and span different number of time slots. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-21 Weijia Chen , Yuedong Xu , Xiaofeng Wu