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Artificial Intelligence (AI) is a key component of 6G networks, as it enables communication and computing services to adapt to end users' requirements and demand patterns. The management of Mobile Edge Computing (MEC) is a meaningful…

Artificial Intelligence · Computer Science 2024-11-12 Maddalena Boscaro , Federico Mason , Federico Chiariotti , Andrea Zanella

Multi-agent reinforcement learning tasks put a high demand on the volume of training samples. Different from its single-agent counterpart, distributed value-based multi-agent reinforcement learning faces the unique challenges of demanding…

Machine Learning · Computer Science 2021-12-06 Siyang Wu , Tonghan Wang , Chenghao Li , Yang Hu , Chongjie Zhang

Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and…

Robotics · Computer Science 2020-01-29 Yichuan Charlie Tang

This work introduces a growable and modular neural network architecture that naturally avoids catastrophic forgetting and interference in continual reinforcement learning. The structure of each module allows the selective combination of…

Machine Learning · Computer Science 2025-06-19 Mikel Malagón , Josu Ceberio , Jose A. Lozano

RAG systems consist of multiple modules to work together. However, these modules are usually separately trained. We argue that a system like RAG that incorporates multiple modules should be jointly optimized to achieve optimal performance.…

Information Retrieval · Computer Science 2025-03-11 Jingsheng Gao , Linxu Li , Weiyuan Li , Yuzhuo Fu , Bin Dai

Inferring a person's goal from their behavior is an important problem in applications of AI (e.g. automated assistants, recommender systems). The workhorse model for this task is the rational actor model - this amounts to assuming that…

Machine Learning · Computer Science 2019-03-15 Alexander Peysakhovich

We consider networked control systems consisting of multiple independent controlled subsystems, operating over a shared communication network. Such systems are ubiquitous in cyber-physical systems, Internet of Things, and large-scale…

Systems and Control · Computer Science 2018-06-14 Burak Demirel , Arunselvan Ramaswamy , Daniel E. Quevedo , Holger Karl

The growing demand for optimal and low-power energy consumption paradigms for IOT devices has garnered significant attention due to their cost-effectiveness, simplicity, and intelligibility. In this article, an AI hardware energy-efficient…

Signal Processing · Electrical Eng. & Systems 2024-12-03 Zheqi Yu , Chao Zhang , Pedro Machado , Adnan Zahid , Tim. Fernandez-Hart , Muhammad A. Imran , Qammer H. Abbasi

In the last few years, deep multi-agent reinforcement learning (RL) has become a highly active area of research. A particularly challenging class of problems in this area is partially observable, cooperative, multi-agent learning, in which…

Multicasting in wireless systems is a natural way to exploit the redundancy in user requests in a Content Centric Network. Power control and optimal scheduling can significantly improve the wireless multicast network's performance under…

Networking and Internet Architecture · Computer Science 2021-12-08 Ramkumar Raghu , Mahadesh Panju , Vaneet Aggarwal , Vinod Sharma

In this work we propose a planning and acting architecture endowed with a module which learns to select subgoals with Deep Q-Learning. This allows us to decrease the load of a planner when faced with scenarios with real-time restrictions.…

Artificial Intelligence · Computer Science 2024-06-24 Carlos Núñez-Molina , Juan Fernández-Olivares , Raúl Pérez

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

Machine Learning · Computer Science 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

We propose using deep reinforcement learning to solve dynamic stochastic general equilibrium models. Agents are represented by deep artificial neural networks and learn to solve their dynamic optimisation problem by interacting with the…

Econometrics · Economics 2023-01-06 Mingli Chen , Andreas Joseph , Michael Kumhof , Xinlei Pan , Xuan Zhou

Neural schedulers based on deep reinforcement learning (DRL) have shown considerable potential for solving real-world resource allocation problems, as they have demonstrated significant performance gain in the domain of cluster computing.…

Machine Learning · Computer Science 2024-10-28 Tegg Taekyong Sung , Bo Ryu

In this paper, the downlink packet scheduling problem for cellular networks is modeled, which jointly optimizes throughput, fairness and packet drop rate. Two genie-aided heuristic search methods are employed to explore the solution space.…

Information Theory · Computer Science 2019-11-14 Chen Xu , Jian Wang , Tianhang Yu , Chuili Kong , Yourui Huangfu , Rong Li , Yiqun Ge , Jun Wang

Playing two-player games using reinforcement learning and self-play can be challenging due to the complexity of two-player environments and the possible instability in the training process. We propose that a reinforcement learning algorithm…

Machine Learning · Computer Science 2025-02-06 Kimiya Saadat , Richard Zhao

Macro-management is an important problem in StarCraft, which has been studied for a long time. Various datasets together with assorted methods have been proposed in the last few years. But these datasets have some defects for boosting the…

Artificial Intelligence · Computer Science 2023-04-04 Huikai Wu , Yanqi Zong , Junge Zhang , Kaiqi Huang

Benchmarks are crucial for assessing multi-agent reinforcement learning (MARL) algorithms. While StarCraft II-related environments have driven significant advances in MARL, existing benchmarks like SMAC focus primarily on micromanagement,…

Artificial Intelligence · Computer Science 2025-09-17 Xingxing Hong , Yungong Wang , Dexin Jin , Ye Yuan , Ximing Huang , Zijian Wu , Wenxin Li

In swarm robotics, confrontation scenarios, including strategic confrontations, require efficient decision-making that integrates discrete commands and continuous actions. Traditional task and motion planning methods separate…

Robotics · Computer Science 2025-08-28 Qizhen Wu , Lei Chen , Kexin Liu , Jinhu Lu

Reinforcement learning presents an attractive paradigm to reason about several distinct aspects of sequential decision making, such as specifying complex goals, planning future observations and actions, and critiquing their utilities.…

Machine Learning · Computer Science 2023-10-31 Siyan Zhao , Aditya Grover
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