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Computation of bounding boxes is a fundamental problem in high performance rendering, as it is an input to visibility culling and binning operations. In a scene description structured as a tree, clip nodes and blend nodes entail…

Graphics · Computer Science 2022-05-25 Raph Levien

Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…

Computational Geometry · Computer Science 2026-05-12 Timothy M. Chan , Hsien-Chih Chang , Jie Gao , Sándor Kisfaludi-Bak , Hung Le , Da Wei Zheng

We initiate the study of diameter computation in geometric intersection graphs from the fine-grained complexity perspective. A geometric intersection graph is a graph whose vertices correspond to some shapes in $d$-dimensional Euclidean…

Computational Geometry · Computer Science 2022-03-11 Karl Bringmann , Sándor Kisfaludi-Bak , Marvin Künnemann , André Nusser , Zahra Parsaeian

The kd-tree and Bounding Volume Hierarchy (BVH) are well-known data structures for computing ray-object intersections. Less known is the Constrained Convex Space Partitioning (CCSP), which partitions space and makes the geometric primitives…

Graphics · Computer Science 2021-12-13 Roald Frederickx , Philip Dutré

As computational complexity in electromagnetics increases with frequency, full-wave solvers become computationally infeasible for electrically large problems. To address this limitation, we present a shooting and bouncing rays (SBR) method…

Computational Engineering, Finance, and Science · Computer Science 2026-04-13 Marco Pasquale , Andong Hu , Luca Pennati , Ivy Peng , Stefano Markidis

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. Developing methods that make use of first/second order information about rigid-body dynamics in the presence…

Robotics · Computer Science 2026-05-26 Onur Beker , Andreas René Geist , Anselm Paulus , Georg Martius

In this paper, we discuss an efficient algorithm for computing the growth distance between two compact convex sets with representable support functions. The growth distance between two sets is the minimum scaling factor such that the sets…

Robotics · Computer Science 2026-04-14 Akshay Thirugnanam , Koushil Sreenath

Region extraction is a very common task in both Computer Science and Engineering with several applications in object recognition and motion analysis, among others. Most of the literature focuses on regions delimited by straight lines, often…

Numerical Analysis · Mathematics 2021-12-07 Pablo Antolin , Annalisa Buffa , Emiliano Cirillo

We present a new fiber assignment algorithm for a robotic fiber positioner system in multi-object spectroscopy. Modern fiber positioner systems typically have overlapping patrol regions, resulting in the number of observable targets being…

Image Fusion, a technique which combines complimentary information from different images of the same scene so that the fused image is more suitable for segmentation, feature extraction, object recognition and Human Visual System. In this…

Information Theory · Computer Science 2008-12-04 R. Balasubramanian , Gaurav Bhatnagar

A concise and highly performant branchless formulation of a Joseph-type interpolating ray-casting algorithm for the computation of X-ray projections is presented. It efficiently utilizes the hardware resources of modern graphics processing…

Medical Physics · Physics 2020-09-01 Jonas Graetz

The problem of counting collisions or interactions is common in areas as computer graphics and scientific simulations. Since it is a major bottleneck in applications of these areas, a lot of research has been carried out on such subject,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Matheus Henrique Junqueira Saldanha , Paulo Sérgio Lopes de Souza

When approaching a novel visual recognition problem in a specialized image domain, a common strategy is to start with a pre-trained deep neural network and fine-tune it to the specialized domain. If the target domain covers a smaller visual…

Computer Vision and Pattern Recognition · Computer Science 2017-07-31 Frederick Tung , Srikanth Muralidharan , Greg Mori

This paper presents a set of simple and intuitive robot collision detection algorithms that show substantial scaling improvements for high geometric complexity and large numbers of collision queries by leveraging hardware-accelerated ray…

Robotics · Computer Science 2025-09-11 Sizhe Sui , Luis Sentis , Andrew Bylard

The problem deals with an exact calculation of the intersection area of a circle arbitrary placed on a grid of square shaped elements with gaps between them (finite fill factor). Usually an approximation is used for the calculation of the…

Graphics · Computer Science 2018-12-31 Dmitrij Gendler , Christian Eisele , Dirk Seiffer , Norbert Wendelstein

Bundling crossings is a strategy which can enhance the readability of drawings. In this paper we consider good drawings, i.e., we require that any two edges have at most one common point which can be a common vertex or a crossing. Our main…

Computational Geometry · Computer Science 2021-10-01 Alan Arroyo , Stefan Felsner

The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…

Graphics · Computer Science 2022-10-28 Irina Bolodurina , Georgii Nigmatulin , Denis Parfenov

This paper proposes a method for computing the visible occluding contours of subdivision surfaces. The paper first introduces new theory for contour visibility of smooth surfaces. Necessary and sufficient conditions are introduced for when…

Graphics · Computer Science 2022-06-09 Chenxi Liu , Pierre Bénard , Aaron Hertzmann , Shayan Hoshyari

While well-known methods to list the intersections of either a list of segments or a complex polygon aim at achieving optimal time-complexity they often do so at the cost of memory comsumption and complex code. Real-life software…

Computational Geometry · Computer Science 2013-05-28 Jean Souviron

In computed tomography, the approximation quality of a scan of a physical object is typically limited by the acquisition modalities, especially the hardware including X-ray detectors. To improve upon this, we experiment with a…

Graphics · Computer Science 2023-03-14 A. Michael Stock , Sergio López-Ureña