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Intersection algorithms are very important in computation of geometrical problems. Algorithms for a line intersection with linear or quadratic surfaces are quite efficient. However, algorithms for a line intersection with other surfaces are…

Graphics · Computer Science 2023-01-10 Vaclav Skala

Ray tracing is an efficient channel modeling method. However, the traditional ray tracing method has high computation complexity. To solve this problem, an improved bounding volume hierarchies (BVH) algorithm is proposed in this paper.…

Signal Processing · Electrical Eng. & Systems 2022-08-23 Chen Wang , Yinghua Wang , Yuxiao Li , Jialing Huang , Jie Huang , Cheng-Xiang Wang

We propose a new algorithm to compute the X-ray transform of an image represented by unit (pixel/voxel) basis functions. The fundamental issue is equivalently calculating the intersection lengths of the ray with associated units. For any…

Numerical Analysis · Mathematics 2024-08-28 Chong Chen , Runqian Wang , Chandrajit Bajaj , Ozan Öktem

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

Ray tracing is an essential operation for realistic image synthesis. The acceleration of ray tracing has been studied for a long period of time because algorithms such as light transport simulations require a large amount of ray tracing.…

Graphics · Computer Science 2023-05-16 Atsushi Yoshimura , Takahiro Harada

Spatial join processing techniques that identify intersections between complex geometries (e.g., polygons) commonly follow a two-step filter-and-refine pipeline. The filter step evaluates the query predicate on the minimum bounding…

Databases · Computer Science 2025-06-05 Thanasis Georgiadis , Eleni Tzirita Zacharatou , Nikos Mamoulis

We introduce a fast, high-precision algorithm for calculating intersections between great circle arcs and lines of constant latitude on the unit sphere. We first propose a simplified intersection point formula with improved speed and…

Numerical Analysis · Mathematics 2025-10-14 Hongyu Chen , Paul A. Ullrich , Julian Panetta

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

Point containment queries on trimmed surfaces are fundamental to CAD modeling, solid geometry processing, and surface tessellation. Existing approaches such as ray casting and generalized winding numbers often face limitations in robustness…

Graphics · Computer Science 2025-10-30 Anchang Bao , Enya Shen , Jianmin Wang

We consider the problem of B\'{e}zier curves/surfaces subdivision using blossoms. We propose closed-form formulae for blossoms evaluation, as needed for the calculation of control points. This approach leads to direct and efficient way to…

Computational Geometry · Computer Science 2026-01-16 Krassimira Vlachkova

In the realm of computer-aided design (CAD) software, the intersection of B-spline surfaces stands as a fundamental operation. Despite the extensive history of surface intersection algorithms, the challenge of handling complex intersection…

Computational Geometry · Computer Science 2026-04-15 Chenming Gao , Hongwei Lin , Gengchen Li

Interference detection of arbitrary geometric objects is not a trivial task due to the heavy computational load imposed by implementation issues. The hierarchically structured bounding boxes help us to quickly isolate the contour of…

Graphics · Computer Science 2016-11-14 L. A. Rivera , Vania V. Estrela , P. C. P. Carvalho

Achieving tight bounding boxes of a shape while guaranteeing complete boundness is an essential task for efficient geometric operations and unsupervised semantic part detection. But previous methods fail to achieve both full coverage and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Chanhyeok Park , Minhyuk Sung

Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of…

Graphics · Computer Science 2014-10-20 Hamzah Asyrani Sulaiman , Abdullah Bade , Mohd Harun Abdullah

Segmentation of ultra-high resolution (UHR) images is a critical task with numerous applications, yet it poses significant challenges due to high spatial resolution and rich fine details. Recent approaches adopt a dual-branch architecture,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Haopeng Sun , Yingwei Zhang , Lumin Xu , Sheng Jin , Yiqiang Chen

The ray casting operation in the Monte Carlo ray tracing algorithm usually adopts a bounding volume hierarchy (BVH) to accelerate the process of finding intersections to evaluate visibility. However, its characteristics are irregular, with…

Graphics · Computer Science 2023-09-25 Shin Fujieda , Chih-Chen Kao , Takahiro Harada

As we push the boundaries of performance in various vision tasks, the models grow in size correspondingly. To keep up with this growth, we need very aggressive pruning techniques for efficient inference and deployment on edge devices.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Xinglong Sun , Barath Lakshmanan , Maying Shen , Shiyi Lan , Jingde Chen , Jose Alvarez

We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

This paper introduces a watertight technique to deal with the boundary representation of surface-surface intersection in CAD. Surfaces play an important role in today's geometric design. The mathematical model of non-uniform rational…

Graphics · Computer Science 2024-02-19 Hua Li , Lu Zhang , Ruoxi Guo , Zushang Xiao , Rui Guo

Modern datasets span billions of samples, making training on all available data infeasible. Selecting a high quality subset helps in reducing training costs and enhancing model quality. Submodularity, a discrete analogue of convexity, is…

Machine Learning · Computer Science 2025-04-04 Maximilian Böther , Abraham Sebastian , Pranjal Awasthi , Ana Klimovic , Srikumar Ramalingam
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