English
Related papers

Related papers: A Framework to build Games with a Purpose for Link…

200 papers

Large language models (LLMs) are increasingly deployed as economic agents in marketplaces, auctions, and bidding settings. Anticipating their behavior in any specific deployment is hard. Existing strategic-reasoning benchmarks evaluate…

Artificial Intelligence · Computer Science 2026-05-25 Vartan Shadarevian , Kia Ghods , Alex Kenich , Anany Kotawala

Grounding language in perception and action is a key challenge when building situated agents that can interact with humans, or other agents, via language. In the past, addressing this challenge has required manually designing the language…

Machine Learning · Computer Science 2025-10-28 Andrew C. Li , Toryn Q. Klassen , Andrew Wang , Parand A. Alamdari , Sheila A. McIlraith

To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…

Machine Learning · Computer Science 2018-12-04 Ruo Yu Tao , Marc-Alexandre Côté , Xingdi Yuan , Layla El Asri

Large Language Models (LLMs) have shown great ability in generating executable code from natural language, opening the possibility of automatically constructing environments for AI agents. Recent work on Code World Models (CWMs)…

Artificial Intelligence · Computer Science 2026-05-26 Tyrone Serapio , Arjun Prakash , Haoyang Xu , Kevin Wang , Amy Greenwald

Record linkage integrates diverse data sources by identifying records that refer to the same entity. In the context of mineral site records, accurate record linkage is crucial for identifying and mapping mineral deposits. Properly linking…

Information Retrieval · Computer Science 2024-12-06 Jiyoon Pyo , Yao-Yi Chiang

Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Tsunehiko Tanaka , Daiki Kimura , Michiaki Tatsubori

Parity games have been broadly studied in recent years for their applications to controller synthesis and verification. In practice, partial solvers for parity games that execute in polynomial time, while incomplete, can solve most games in…

Computer Science and Game Theory · Computer Science 2019-07-23 Véronique Bruyère , Guillermo A. Pérez , Jean-François Raskin , Clément Tamines

Stories generated with neural language models have shown promise in grammatical and stylistic consistency. However, the generated stories are still lacking in common sense reasoning, e.g., they often contain sentences deprived of world…

Machine Learning · Computer Science 2020-03-02 Huanru Henry Mao , Bodhisattwa Prasad Majumder , Julian McAuley , Garrison W. Cottrell

Software development is a complex activity which depends on diverse technologies and people's expertise. The approaches to developing software highly depend on these different characteristics, which are the context developers are subject…

Software Engineering · Computer Science 2019-10-21 Glaucia Melo , Paulo Alencar , Don Cowan

The goal of program synthesis is to automatically generate programs in a particular language from corresponding specifications, e.g. input-output behavior. Many current approaches achieve impressive results after training on randomly…

Machine Learning · Computer Science 2020-01-01 Richard Shin , Neel Kant , Kavi Gupta , Christopher Bender , Brandon Trabucco , Rishabh Singh , Dawn Song

Most state of the art decision systems based on Reinforcement Learning (RL) are data-driven black-box neural models, where it is often difficult to incorporate expert knowledge into the models or let experts review and validate the learned…

Artificial Intelligence · Computer Science 2022-07-11 Vadim Liventsev , Aki Härmä , Milan Petković

Current methods for evaluating large language models (LLMs) typically focus on high-level tasks such as text generation, without targeting a particular AI application. This approach is not sufficient for evaluating LLMs for Responsible AI…

Computation and Language · Computer Science 2025-10-24 Alicia Sagae , Chia-Jung Lee , Sandeep Avula , Brandon Dang , Vanessa Murdock

Within the evolving field of digital intervention, serious games emerge as promising tools for evidence-based interventions. Research indicates that gamified therapy, whether employed independently or in conjunction with online…

Human-Computer Interaction · Computer Science 2024-04-17 Julieana Moon , Naimul Khan

Through the integration of external tools, large language models (LLMs) such as GPT-4o and Llama 3.1 significantly expand their functional capabilities, evolving from elementary conversational agents to general-purpose assistants. We argue…

Computation and Language · Computer Science 2024-10-16 Zhenchao Jin , Mengchen Liu , Dongdong Chen , Lingting Zhu , Yunsheng Li , Lequan Yu

Many internet applications are powered by machine learned models, which are usually trained on labeled datasets obtained through either implicit / explicit user feedback signals or human judgments. Since societal biases may be present in…

Machine Learning · Computer Science 2020-08-18 Sriram Vasudevan , Krishnaram Kenthapadi

Gamification frameworks can aid in gamification planning for education. Most frameworks, however, do not provide ways to select, relate or recommend how to use game elements, to gamify a certain educational task. Instead, most provide a…

Computers and Society · Computer Science 2019-07-02 Armando M. Toda , Wilk Oliveira , Lei Shi , Ig Ibert Bittencourt , Seiji Isotani , Alexandra Cristea

Recent advances in large-scale pre-training such as GPT-3 allow seemingly high quality text to be generated from a given prompt. However, such generation systems often suffer from problems of hallucinated facts, and are not inherently…

Computation and Language · Computer Science 2022-02-25 Yizhe Zhang , Siqi Sun , Xiang Gao , Yuwei Fang , Chris Brockett , Michel Galley , Jianfeng Gao , Bill Dolan

This paper introduces a scoping review of 55 articles to explore GPT's potential for games, offering researchers a comprehensive understanding of the current applications and identifying both emerging trends and unexplored areas. We…

Human-Computer Interaction · Computer Science 2024-09-05 Daijin Yang , Erica Kleinman , Casper Harteveld

Grounded theory (GT) is a qualitative research method for building theory grounded in data. GT uses textual and numeric data and follows various stages of coding or tagging data for sense-making, such as open coding and selective coding.…

Computation and Language · Computer Science 2020-03-31 Bell Raj Eapen , Norm Archer , Kamran Sartipi

Performance of NLP systems is typically evaluated by collecting a large-scale dataset by means of crowd-sourcing to train a data-driven model and evaluate it on a held-out portion of the data. This approach has been shown to suffer from…

Computation and Language · Computer Science 2024-08-12 Viktor Schlegel , Goran Nenadic , Riza Batista-Navarro