Related papers: Design Schemes for Fair Dice
This paper extends the classic cake-cutting problem to a situation in which the "cake" is divided among families. Each piece of cake is owned and used simultaneously by all members of the family. A typical example of such a cake is land. We…
A simple computer-based algorithm has been developed to identify pre-modern coins minted from the same dies, intending mainly coins minted by hand-made dies designed to be applicable to images taken from auction websites or catalogs. Though…
Given a collection of N rectangles such that the side ratio of each one is a quadratic irrationality, we find all rectangles which can be tiled by rectangles similar to one of the given ones. It means that each possible shape can be used…
We characterize methods of dividing a cake between two bidders in a way that is incentive-compatible and Pareto-efficient. In our cake cutting model, each bidder desires a subset of the cake (with a uniform value over this subset), and is…
The problem of fair division known as "cake cutting" has been the focus of multiple papers spanning several decades. The most prominent problem in this line of work has been to bound the query complexity of computing an envy-free outcome in…
Objectives: Discussions of fairness in criminal justice risk assessments typically lack conceptual precision. Rhetoric too often substitutes for careful analysis. In this paper, we seek to clarify the tradeoffs between different kinds of…
We study the discrete variation of the classical cake-cutting problem where n players divide a 1-dimensional cake with exactly (n-1) cuts, replacing the continuous, infinitely divisible "cake" with a necklace of discrete, indivisible…
Given R\subset N, an (R,k)$-sphere is a k-regular map on the sphere whose faces have gonalities i\in R. The most interesting/useful are (geometric) fullerenes, i.e., (\{5,6\},3)$-spheres. Call \kappa_i=1 + \frac{i}{k} - \frac{i}{2} the…
This article deals with the cake cutting problem. In this setting, there exists two notions of fair division: proportional division (when there are n players, each player thinks to get at least 1/n of the cake) and envy-free division (each…
We study the mechanism design problem of allocating a set of indivisible items without monetary transfers. Despite the vast literature on this very standard model, it still remains unclear how do truthful mechanisms look like. We focus on…
Are dreidels fair? In other words, does the average dreidel have an equal chance of turning up any one of its four sides? To explore this hypothesis, three different dreidels were each spun hundreds of times with the number of occurrences…
Just how many different connected shapes result from slicing a cube along some of its edges and unfolding it into the plane? In this article we answer this question by viewing the cube both as a surface and as a graph of vertices and edges.…
The potential harms of algorithmic decisions have ignited algorithmic fairness as a central topic in computer science. One of the fundamental problems in computer science is Set Cover, which has numerous applications with societal impacts,…
We study the computational complexity of fair division of indivisible items in an enriched model: there is an underlying graph on the set of items. And we have to allocate the items (i.e., the vertices of the graph) to a set of agents in…
Algorithmic decision making systems are ubiquitous across a wide variety of online as well as offline services. These systems rely on complex learning methods and vast amounts of data to optimize the service functionality, satisfaction of…
We further study sets of labeled dice in which the relation "is a better die than" is non-transitive. Focusing on sets with an additional symmetry we call "balance," we prove that sets of $n$ such $m$-sided dice exist for all $n,m \geq 3$.…
A designer distributes goods while considering the perceived equity of the resulting allocation. Such concerns are modeled through an equity constraint requiring that equally deserving agents receive equal allocations. I ask what forms of…
A large class of Positional Games are defined on the complete graph on $n$ vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we…
Let $ABC$ be an equilateral triangle. For certain triangles $T$ (the "tile") and certain $N$, it is possible to cut $ABC$ into $N$ copies of $T$. It is known that only certain shapes of $T$ are possible, but until now very little was known…
This paper analyzes a necessary and sufficient condition for the change-making problem to be solvable with a greedy algorithm. The change-making problem is to minimize the number of coins used to pay a given value in a specified currency…