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Policy learning for partially observed control tasks requires policies that can remember salient information from past observations. In this paper, we present a method for learning policies with internal memory for high-dimensional,…

Machine Learning · Computer Science 2015-09-24 Marvin Zhang , Zoe McCarthy , Chelsea Finn , Sergey Levine , Pieter Abbeel

Model-based planners and controllers are commonly used to solve complex manipulation problems as they can efficiently optimize diverse objectives and generalize to long horizon tasks. However, they often fail during deployment due to noisy…

Robotics · Computer Science 2025-03-10 Shivam Vats , Devesh K. Jha , Maxim Likhachev , Oliver Kroemer , Diego Romeres

We propose an active learning architecture for robots, capable of organizing its learning process to achieve a field of complex tasks by learning sequences of motor policies, called Intrinsically Motivated Procedure Babbling (IM-PB). The…

Human-Computer Interaction · Computer Science 2019-02-18 Nicolas Duminy , Sao Mai Nguyen , Dominique Duhaut

We study the problem of programmatic reinforcement learning, in which policies are represented as short programs in a symbolic language. Programmatic policies can be more interpretable, generalizable, and amenable to formal verification…

Machine Learning · Computer Science 2021-01-21 Abhinav Verma , Hoang M. Le , Yisong Yue , Swarat Chaudhuri

Most reinforcement-learning (RL) controllers used in continuous control are architecturally centralized: observations are compressed into a single latent state from which both value estimates and actions are produced. Biological control…

Machine Learning · Computer Science 2026-04-27 Anne E. Staples

Goal-conditioned reinforcement learning endows an agent with a large variety of skills, but it often struggles to solve tasks that require more temporally extended reasoning. In this work, we propose to incorporate imagined subgoals into…

Machine Learning · Computer Science 2021-07-02 Elliot Chane-Sane , Cordelia Schmid , Ivan Laptev

Many potential applications of reinforcement learning in the real world involve interacting with other agents whose numbers vary over time. We propose new neural policy architectures for these multi-agent problems. In contrast to other…

Machine Learning · Computer Science 2019-06-03 Matthew A. Wright , Roberto Horowitz

This work introduces a growable and modular neural network architecture that naturally avoids catastrophic forgetting and interference in continual reinforcement learning. The structure of each module allows the selective combination of…

Machine Learning · Computer Science 2025-06-19 Mikel Malagón , Josu Ceberio , Jose A. Lozano

Control policy learning for modular robot locomotion has previously been limited to proprioceptive feedback and flat terrain. This paper develops policies for modular systems with vision traversing more challenging environments. These…

Robotics · Computer Science 2023-05-02 Julian Whitman , Howie Choset

End-to-end learning of robot control policies, structured as neural networks, has emerged as a promising approach to robotic manipulation. To complete many common tasks, relevant objects are required to pass in and out of a robot's field of…

This paper presents a novel framework for automatic learning of complex strategies in human decision making. The task that we are interested in is to better facilitate long term planning for complex, multi-step events. We observe temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-05-15 Tharindu Fernando , Simon Denman , Sridha Sridharan , Clinton Fookes

Biological intelligence can learn to solve many diverse tasks in a data efficient manner by re-using basic knowledge and skills from one task to another. Furthermore, many of such skills are acquired without explicit supervision in an…

Learning to navigate in complex environments with dynamic elements is an important milestone in developing AI agents. In this work we formulate the navigation question as a reinforcement learning problem and show that data efficiency and…

Rather than learning new control policies for each new task, it is possible, when tasks share some structure, to compose a "meta-policy" from previously learned policies. This paper reports results from experiments using Deep Reinforcement…

Artificial Intelligence · Computer Science 2017-11-07 Richard Liaw , Sanjay Krishnan , Animesh Garg , Daniel Crankshaw , Joseph E. Gonzalez , Ken Goldberg

For safe and efficient planning and control in autonomous driving, we need a driving policy which can achieve desirable driving quality in long-term horizon with guaranteed safety and feasibility. Optimization-based approaches, such as…

Artificial Intelligence · Computer Science 2017-07-11 Liting Sun , Cheng Peng , Wei Zhan , Masayoshi Tomizuka

Conventionally, memory in end-to-end robotic learning involves inputting a sequence of past observations into the learned policy. However, in complex multi-stage real-world tasks, the robot's memory must represent past events at multiple…

Neural Module Networks (NMN) are a compelling method for visual question answering, enabling the translation of a question into a program consisting of a series of reasoning sub-tasks that are sequentially executed on the image to produce…

Computation and Language · Computer Science 2023-10-25 Wafa Aissa , Marin Ferecatu , Michel Crucianu

Embodied Question Answering (EQA) is a recently proposed task, where an agent is placed in a rich 3D environment and must act based solely on its egocentric input to answer a given question. The desired outcome is that the agent learns to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-15 Cătălina Cangea , Eugene Belilovsky , Pietro Liò , Aaron Courville

In hierarchical reinforcement learning a major challenge is determining appropriate low-level policies. We propose an unsupervised learning scheme, based on asymmetric self-play from Sukhbaatar et al. (2018), that automatically learns a…

Machine Learning · Computer Science 2018-11-26 Sainbayar Sukhbaatar , Emily Denton , Arthur Szlam , Rob Fergus

Deep reinforcement learning for high dimensional, hierarchical control tasks usually requires the use of complex neural networks as functional approximators, which can lead to inefficiency, instability and even divergence in the training…

Machine Learning · Computer Science 2019-11-26 Yuguang Yang