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Learning Goal Embeddings via Self-Play for Hierarchical Reinforcement Learning

Machine Learning 2018-11-26 v1 Machine Learning

Abstract

In hierarchical reinforcement learning a major challenge is determining appropriate low-level policies. We propose an unsupervised learning scheme, based on asymmetric self-play from Sukhbaatar et al. (2018), that automatically learns a good representation of sub-goals in the environment and a low-level policy that can execute them. A high-level policy can then direct the lower one by generating a sequence of continuous sub-goal vectors. We evaluate our model using Mazebase and Mujoco environments, including the challenging AntGather task. Visualizations of the sub-goal embeddings reveal a logical decomposition of tasks within the environment. Quantitatively, our approach obtains compelling performance gains over non-hierarchical approaches.

Keywords

Cite

@article{arxiv.1811.09083,
  title  = {Learning Goal Embeddings via Self-Play for Hierarchical Reinforcement Learning},
  author = {Sainbayar Sukhbaatar and Emily Denton and Arthur Szlam and Rob Fergus},
  journal= {arXiv preprint arXiv:1811.09083},
  year   = {2018}
}
R2 v1 2026-06-23T05:24:21.250Z