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Related papers: Online Balanced Motion Generation for Humanoid Rob…

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In this paper, we introduce a novel path to $\textit{general}$ human motion generation by focusing on 2D space. Traditional methods have primarily generated human motions in 3D, which, while detailed and realistic, are often limited by the…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Yuan Wang , Zhao Wang , Junhao Gong , Di Huang , Tong He , Wanli Ouyang , Jile Jiao , Xuetao Feng , Qi Dou , Shixiang Tang , Dan Xu

Several recently released humanoid robots, inspired by the mechanical design of Cassie, employ actuator configurations in which the motors are displaced from the joints to reduce leg inertia. While studies accounting for the full kinematic…

Robotics · Computer Science 2025-10-09 Victor Lutz , Ludovic de Matteis , Virgile Batto , Nicolas Mansard

Planning whole-body motions while taking into account the terrain conditions is a challenging problem for legged robots since the terrain model might produce many local minima. Our coupled planning method uses stochastic and…

Robotics · Computer Science 2020-06-30 Carlos Mastalli , Ioannis Havoutis , Michele Focchi , Darwin G. Caldwell , Claudio Semini

Model-based controllers using a linearized model around the system's equilibrium point is a common approach in the control of a wheeled humanoid due to their less computational load and ease of stability analysis. However, controlling a…

Robotics · Computer Science 2024-08-22 Donghoon Baek , Youngwoo Sim , Amartya Purushottam , Saurabh Gupta , Joao Ramos

Learning a general whole-body controller for humanoid robots remains challenging due to the diversity of motion distributions, the difficulty of fast adaptation, and the need for robust balance in high-dynamic scenarios. Existing approaches…

Humanoid robots are envisioned to perform a wide range of tasks in human-centered environments, requiring controllers that combine agility with robust balance. Recent advances in locomotion and whole-body tracking have enabled impressive…

Daily tasks require us to use our whole body to manipulate objects, for instance when our hands are unavailable. We consider the issue of providing humanoid robots with the ability to autonomously perform similar whole-body manipulation…

Robotics · Computer Science 2025-10-28 Victor Levé , João Moura , Sachiya Fujita , Tamon Miyake , Steve Tonneau , Sethu Vijayakumar

We focus on the human-humanoid interaction task optionally with an object. We propose a new task named online full-body motion reaction synthesis, which generates humanoid reactions based on the human actor's motions. The previous work only…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yunze Liu , Changxi Chen , Li Yi

This paper presents an innovative distributed bio-inspired posture control strategy for a humanoid, employing a balance control system DEC (Disturbance Estimation and Compensation). Its inherently modular structure could potentially lead to…

Systems and Control · Computer Science 2020-04-01 Vittorio Lippi , Fabio Molinari , Thomas Seel

Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Mingzhe Li , Mengyin Liu , Zekai Wu , Xincheng Lin , Junsheng Zhang , Ming Yan , Zengye Xie , Changwang Zhang , Chenglu Wen , Lan Xu , Siqi Shen , Cheng Wang

The paper takes the first step towards the de- velopment of a control framework for underactuated flying humanoid robots. These robots may thus have the capacities of flight, contact locomotion, and manipulation, and benefit from…

Robotics · Computer Science 2017-06-06 Daniele Pucci , Silvio Traversaro , Francesco Nori

Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yiren Song , Xiyao Deng , Pei Yang , Yihan Wang , Mike Zheng Shou

In this paper, considering a braided continuum soft-robot, whose radial deformation is constrained but elongation is assumed, a quasi-Lagrangian model is proposed that meets the Lagrangian models properties, including a well-posed input…

In this paper, we propose an efficient approach to generate dynamic and versatile humanoid walking with non-constant center of mass (COM) height. We exploit the benefits of using reduced order models (ROMs) and stepping control to generate…

Robotics · Computer Science 2020-08-07 Xiaobin Xiong , Aaron Ames

Wheeled bipedal robots have garnered increasing attention in exploration and inspection. However, most research simplifies calculations by ignoring leg dynamics, thereby restricting the robot's full motion potential. Additionally, robots…

Robotics · Computer Science 2025-11-11 Cong Wen , Yunfei Li , Kexin Liu , Yixin Qiu , Xuanhong Liao , Tianyu Wang , Dingchuan Liu , Tao Zhang , Ximin Lyu

The deployment of robots in industrial and civil scenarios is a viable solution to protect operators from danger and hazards. Shared autonomy is paramount to enable remote control of complex systems such as legged robots, allowing the…

The human body demonstrates exceptional motor capabilities-such as standing steadily on one foot or performing a high kick with the leg raised over 1.5 meters-both requiring precise balance control. While recent research on humanoid control…

Enabling robots to autonomously perform hybrid motions in diverse environments can be beneficial for long-horizon tasks such as material handling, household chores, and work assistance. This requires extensive exploitation of intrinsic…

Robotics · Computer Science 2024-08-19 Jin Wang , Rui Dai , Weijie Wang , Luca Rossini , Francesco Ruscelli , Nikos Tsagarakis

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

Humanoid robots have attracted significant attention in recent years. Reinforcement Learning (RL) is one of the main ways to control the whole body of humanoid robots. RL enables agents to complete tasks by learning from environment…

Robotics · Computer Science 2025-03-31 Xianqi Zhang , Hongliang Wei , Wenrui Wang , Xingtao Wang , Xiaopeng Fan , Debin Zhao