Related papers: Too Many Hats
The hat-guessing number is a graph invariant defined by Butler, Hajiaghayi, Kleinberg, and Leighton. We determine the hat-guessing number exactly for book graphs with sufficiently many pages, improving previously known lower bounds of He…
We prove that optimal strategies exist in every perfect-information stochastic game with finitely many states and actions and a tail winning condition.
Imagine an invisible rabbit that starts at some unknown integer point $A$ on the number line. At each time step, it hops by a fixed but unknown integer stride $B$. Both $A$ and $B$ are fixed integers, but their values are unknown. Suppose…
A clutter is \emph{$k$-wise intersecting} if every $k$ members have a common element, yet no element belongs to all members. We conjecture that, for some integer $k\geq 4$, every $k$-wise intersecting clutter is non-ideal. As evidence for…
This paper studies how insurers can chose which claims to investigate for fraud. Given a prediction model, typically only claims with the highest predicted propability of being fraudulent are investigated. We argue that this can lead to…
Let $P$ be a $k$-colored set of $n$ points in the plane, $4 \leq k \leq n$. We study the problem of deciding if $P$ contains a subset of four points of different colors such that its Rectilinear Convex Hull has positive area. We show this…
Can a probabilistic gambler get arbitrarily rich when all deterministic gamblers fail? We study this problem in the context of algorithmic randomness, introducing a new notion -- almost everywhere computable randomness. A binary sequence…
We consider a dynamic model for competition in a social network, where two strategic agents have fixed beliefs and the non-strategic/regular agents adjust their states according to a distributed consensus protocol. We suppose that one…
We study a game in which one keeps flipping a coin until a given finite string of heads and tails occurs. We find the expected number of coin flips to end the game when the ending string consists of at most four maximal runs of heads or…
The Prisoner's Dilemma has been a subject of extensive research due to its importance in understanding the ever-present tension between individual self-interest and social benefit. A strictly dominant strategy in a Prisoner's Dilemma…
Quantum entanglement is known to provide a strong advantage in many two-party distributed tasks. We investigate the question of how much entanglement is needed to reach optimal performance. For the first time we show that there exists a…
I present the results from a spatial model of the prisoner's dilemma, played on a toroidal lattice. Each individual has a default strategy of either cooperating ($C$) or defecting ($D$). Two strategies were tested, including ``tit-for-tat''…
In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…
Let $G(n,m)$ be the random graph on $n$ vertices with $m$ edges. Let $d=2m/n$ be its average degree. We prove that $G(n,m)$ fails to be $k$-colorable with high probability if $d>2k\ln k-\ln k-1+o_k(1)$. This matches a conjecture put forward…
We study a hypothesis testing problem in which data is compressed distributively and sent to a detector that seeks to decide between two possible distributions for the data. The aim is to characterize all achievable encoding rates and…
We develop a notion of containment for independent sets in hypergraphs. For every $r$-uniform hypergraph $G$, we find a relatively small collection $C$ of vertex subsets, such that every independent set of $G$ is contained within a member…
We consider the k-strong conflict-free coloring of a set of points on a line with respect to a family of intervals: Each point on the line must be assigned a color so that the coloring has to be conflict-free, in the sense that in every…
Randomized algorithms and data structures are often analyzed under the assumption of access to a perfect source of randomness. The most fundamental metric used to measure how "random" a hash function or a random number generator is, is its…
In this paper, the notions of {\em trapping} and {\em confining} the robber on a graph are introduced. We present some structural necessary conditions for graphs $G$ not containing the path on $k$ vertices (referred to as $P_k$-free graphs)…
The problem of guessing subject to distortion is considered, and the performance of randomized guessing strategies is investigated. A one-shot achievability bound on the guessing moment (i.e., moment of the number of required queries) is…