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A preference profile with m alternatives and n voters is 2-dimensional Euclidean if both the alternatives and the voters can be placed into a 2-dimensional space such that for each pair of alternatives, every voter prefers the one which has…

Computer Science and Game Theory · Computer Science 2022-05-31 Laurent Bulteau , Jiehua Chen

A preference profile with $m$ alternatives and $n$ voters is $d$-Manhattan (resp. $d$-Euclidean) if both the alternatives and the voters can be placed into the $d$-dimensional space such that between each pair of alternatives, every voter…

Multiagent Systems · Computer Science 2022-01-25 Jiehua Chen , Martin Nöllenburg , Sofia Simola , Anaïs Villedieu , Markus Wallinger

We show that one-dimensional Euclidean preference profiles can not be characterized in terms of finitely many forbidden substructures. This result is in strong contrast to the case of single-peaked and single-crossing preference profiles,…

Computer Science and Game Theory · Computer Science 2015-06-15 Jiehua Chen , Kirk Pruhs , Gerhard J. Woeginger

Euclidean preferences are a widely studied preference model, in which decision makers and alternatives are embedded in d-dimensional Euclidean space. Decision makers prefer those alternatives closer to them. This model, also known as…

Computer Science and Game Theory · Computer Science 2016-02-29 Dominik Peters

We investigate preference profiles for a set $\mathcal{V}$ of voters, where each voter $i$ has a preference order $\succ_i$ on a finite set $A$ of alternatives (that is, a linear order on $A$) such that for each two alternatives $a,b\in A$,…

Combinatorics · Mathematics 2018-01-09 Jiehua Chen , Ugo P. Finnendahl

We present various results about Euclidean preferences in the plane under $\ell_1$, $\ell_2$ and $\ell_{\infty}$ norms. When there are four candidates, we show that the maximal size (in terms of the number of pairwise distinct preferences)…

Metric Geometry · Mathematics 2022-12-09 Bruno Escoffier , Olivier Spanjaard , Magdaléna Tydrichová

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

Spatial models of preference, in the form of vector embeddings, are learned by many deep learning and multiagent systems, including recommender systems. Often these models are assumed to approximate a Euclidean structure, where an…

Artificial Intelligence · Computer Science 2023-05-16 Luke Thorburn , Maria Polukarov , Carmine Ventre

An election is a pair $(C,V)$ of candidates and voters. Each vote is a ranking (permutation) of the candidates. An election is $d$-Euclidean if there is an embedding of both candidates and voters into $\mathbb{R}^d$ such that voter $v$…

Computer Science and Game Theory · Computer Science 2025-02-12 Michal Dvořák , Dušan Knop , Jan Pokorný , Martin Slávik

Social choice becomes easier on restricted preference domains such as single-peaked, single-crossing, and Euclidean preferences. Many impossibility theorems disappear, the structure makes it easier to reason about preferences, and…

Computer Science and Game Theory · Computer Science 2025-03-25 Edith Elkind , Martin Lackner , Dominik Peters

We investigate the problem of deciding whether a given preference profile is close to having a certain nice structure, as for instance single-peaked, single-caved, single-crossing, value-restricted, best-restricted, worst-restricted,…

Computer Science and Game Theory · Computer Science 2015-09-16 Robert Bredereck , Jiehua Chen , Gerhard J. Woeginger

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

For multidimensional Euclidean type spaces, we study convex choice: from any choice set, the set of types that make the same choice is convex. We establish that, in a suitable sense, this property characterizes the sufficiency of local…

Theoretical Economics · Economics 2024-06-28 Navin Kartik , Andreas Kleiner

Eliciting the preferences of a set of agents over a set of alternatives is a problem of fundamental importance in social choice theory. Prior work on this problem has studied the query complexity of preference elicitation for the…

Computer Science and Game Theory · Computer Science 2016-04-19 Palash Dey , Neeldhara Misra

A simple graph G is said to be representable in a real vector space of dimension m if there is an embedding of the vertex set in the vector space such that the Euclidean distance between any two distinct vertices is one of only two distinct…

Combinatorics · Mathematics 2009-05-30 Aidan Roy

Incomplete preferences are likely to arise in real-world preference aggregation scenarios. This paper deals with determining whether an incomplete preference profile is single-peaked. This is valuable information since many intractable…

Computer Science and Game Theory · Computer Science 2020-04-15 Zack Fitzsimmons , Martin Lackner

Voting is a general method for aggregating the preferences of multiple agents. Each agent ranks all the possible alternatives, and based on this, an aggregate ranking of the alternatives (or at least a winning alternative) is produced.…

Computer Science and Game Theory · Computer Science 2014-01-16 Vincent Conitzer

Whether the goal is to analyze voting behavior, locate facilities, or recommend products, the problem of translating between (ordinal) rankings and (numerical) utilities arises naturally in many contexts. This task is commonly approached by…

Theoretical Economics · Economics 2026-02-03 Joshua Zeitlin , Corinna Coupette

A unitary (Euclidean) representation of a quiver is given by assigning to each vertex a unitary (Euclidean) vector space and to each arrow a linear mapping of the corresponding vector spaces. We recall an algorithm for reducing the matrices…

Representation Theory · Mathematics 2007-09-18 Vladimir V. Sergeichuk

We provide novel simple representations of strategy-proof voting rules when voters have uni-dimensional single-peaked preferences (as well as multi-dimensional separable preferences). The analysis recovers, links and unifies existing…

Computer Science and Game Theory · Computer Science 2022-06-17 Andrew Jennings , Rida Laraki , Clemens Puppe , Estelle Varloot
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