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Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

To understand and summarize approval preferences and other binary evaluation data, it is useful to order the items on an axis which explains the data. In a political election using approval voting, this could be an ideological left-right…

Computer Science and Game Theory · Computer Science 2024-05-08 Théo Delemazure , Chris Dong , Dominik Peters , Magdaléna Tydrichová

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

We use Hotelling's spatial model of competition to investigate the position-taking behaviour of political candidates under a class of electoral systems known as scoring rules. In a scoring rule election, voters rank all the candidates…

Computer Science and Game Theory · Computer Science 2013-01-03 Dodge Cahan , John McCabe-Dansted , Arkadii Slinko

In the apportionment problem, a fixed number of seats must be distributed among parties in proportion to the number of voters supporting each party. We study a generalization of this setting, in which voters can support multiple parties by…

Computer Science and Game Theory · Computer Science 2022-03-31 Markus Brill , Paul Gölz , Dominik Peters , Ulrike Schmidt-Kraepelin , Kai Wilker

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

The paper considers a general model of electoral systems combining district-based elections with a compensatory mechanism in order to create any outcome between strictly majoritarian and purely proportional seat allocation. It contains vote…

Computer Science and Game Theory · Computer Science 2017-10-27 László Csató

We consider three algorithms for allocating parliamentary seats by proportional representation. The usual approach to describing such algorithms is to compute a quota of votes that each party uses to "acquire'' representatives. This kind of…

Data Structures and Algorithms · Computer Science 2023-11-07 Raul Rojas

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Errors are inevitable in the implementation of any complex process. Here we examine the effect of random errors on Single Transferable Vote (STV) elections, a common approach to deciding multi-seat elections. It is usually expected that…

Computers and Society · Computer Science 2020-11-10 Michelle Blom , Andrew Conway , Peter J. Stuckey , Vanessa Teague , Damjan Vukcevic

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

One way of evaluating social choice (voting) rules is through a utilitarian distortion framework. In this model, we assume that agents submit full rankings over the alternatives, and these rankings are generated from underlying, but…

Computer Science and Game Theory · Computer Science 2018-10-03 Ashish Goel , Reyna Hulett , Anilesh K. Krishnaswamy

We investigate the parameterized complexity of strategic behaviors in generalized scoring rules. In particular, we prove that the manipulation, control (all the 22 standard types), and bribery problems are fixed-parameter tractable for most…

Computer Science and Game Theory · Computer Science 2014-05-27 Yongjie Yang

In multiwinner approval voting, forming a committee that proportionally represents voters' approval ballots is an essential task. The notion of justified representation (JR) demands that any large "cohesive" group of voters should be…

Computer Science and Game Theory · Computer Science 2025-01-22 Yusuf Hakan Kalayci , Jiasen Liu , David Kempe

In a recently introduced model of successive committee elections (Bredereck et al., AAAI-20) for a given set of ordinal or approval preferences one aims to find a sequence of a given length of "best" same-size committees such that each…

Computer Science and Game Theory · Computer Science 2025-05-27 Pallavi Jain , Andrzej Kaczmarczyk

The study of fairness in multiwinner elections focuses on settings where candidates have attributes. However, voters may also be divided into predefined populations under one or more attributes (e.g., "California" and "Illinois" populations…

Computer Science and Game Theory · Computer Science 2022-11-24 Kunal Relia

Given a set of agents with approval preferences over each other, we study the task of finding $k$ matchings fairly representing everyone's preferences. We model the problem as an approval-based multiwinner election where the set of…

Computer Science and Game Theory · Computer Science 2021-02-16 Niclas Boehmer , Markus Brill , Ulrike Schmidt-Kraepelin

We study the problem of designing multiwinner voting rules that are candidate monotone and proportional. We show that the set of committees satisfying the proportionality axiom of proportionality for solid coalitions is candidate monotone.…

Computer Science and Game Theory · Computer Science 2025-12-05 Jannik Peters

In this paper, we study the distortion bounds for voting mechanisms in multi-winner elections in general metric spaces. Our study pertains to the case in which each voter only reports her favorite candidate amongst $m$ possible choices.…

Computer Science and Game Theory · Computer Science 2025-05-29 Gennaro Auricchio , Zeyu Ren , Zihe Wang , Jie Zhang

Threshold selection plays a key role for various aspects of statistical inference of rare events. Most classical approaches tackling this problem for heavy-tailed distributions crucially depend on tuning parameters or critical values to be…

Methodology · Statistics 2019-03-07 Laura Fee Schneider , Andrea Krajina , Tatyana Krivobokova
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