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A central goal of visual recognition is to understand objects and scenes from a single image. 2D recognition has witnessed tremendous progress thanks to large-scale learning and general-purpose representations. Comparatively, 3D poses new…

Computer Vision and Pattern Recognition · Computer Science 2023-01-20 Chao-Yuan Wu , Justin Johnson , Jitendra Malik , Christoph Feichtenhofer , Georgia Gkioxari

Three-dimensional (3D) reconstruction from two-dimensional images is an active research field in computer vision, with applications ranging from navigation and object tracking to segmentation and three-dimensional modeling. Traditionally,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Sierra Bonilla , Chiara Di Vece , Rema Daher , Xinwei Ju , Danail Stoyanov , Francisco Vasconcelos , Sophia Bano

This paper introduces a novel pipeline to reconstruct the geometry of interacting multi-person in clothing on a globally coherent scene space from a single image. The main challenge arises from the occlusion: a part of a human body is not…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Hansol Lee , Jaewon Kim , Nhat Nguyen Bao Truong , Jae Shin Yoon , Seungryul Baek

Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiaoxuan Ma , Jiashun Wang , Nicolas Ugrinovic , Yehonathan Litman , Kris Kitani

Most 3D reconstruction methods may only recover scene properties up to a global scale ambiguity. We present a novel approach to single view metrology that can recover the absolute scale of a scene represented by 3D heights of objects or…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Rui Zhu , Xingyi Yang , Yannick Hold-Geoffroy , Federico Perazzi , Jonathan Eisenmann , Kalyan Sunkavalli , Manmohan Chandraker

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…

Graphics · Computer Science 2018-06-20 Johanna Delanoy , Mathieu Aubry , Phillip Isola , Alexei A. Efros , Adrien Bousseau

3D face reconstruction is a challenging problem but also an important task in the field of computer vision and graphics. Recently, many researchers put attention to the problem and a large number of articles have been published. Single…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Hanxin Wang

Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Zhengqin Li , Yu-Ying Yeh , Manmohan Chandraker

Monocular 3D building reconstruction from remote sensing imagery is essential for scalable urban modeling, yet existing methods often require task-specific architectures and intensive supervision. This paper presents the first systematic…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Junsheng Yao , Lichao Mou , Qingyu Li

We investigate the possibility of 3D scene reconstruction from two or more overlapping webcam streams. A large, and growing, number of webcams observe places of interest and are publicly accessible. The question naturally arises: can we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Tianyu Wu , Konrad Schindler , Cenek Albl

We propose a new approach for constructing a 3D representation from a 2D wireframe drawing. A drawing is simply a parallel projection of a 3D object onto a 2D surface; humans are able to recreate mental 3D models from 2D representations…

Computer Vision and Pattern Recognition · Computer Science 2010-07-16 Kyle Johnson , Clayton Chang , Hod Lipson

This paper introduces Manhattan sampling in two and higher dimensions, and proves sampling theorems. In two dimensions, Manhattan sampling, which takes samples densely along a Manhattan grid of lines, can be viewed as sampling on the union…

Information Theory · Computer Science 2015-02-06 Matthew A. Prelee , David L. Neuhoff

In man-made environments such as indoor scenes, when point-based 3D reconstruction fails due to the lack of texture, lines can still be detected and used to support surfaces. We present a novel method for watertight piecewise-planar surface…

Computer Vision and Pattern Recognition · Computer Science 2019-11-04 Pierre-Alain Langlois , Alexandre Boulch , Renaud Marlet

Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

We consider the problem of reconstructing a 3D scene from multiple sketches. We propose a pipeline which involves (1) stitching together multiple sketches through use of correspondence points, (2) converting the stitched sketch into a…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Abhimanyu Talwar , Julien Laasri

We study end-to-end learning strategies for 3D shape inference from images, in particular from a single image. Several approaches in this direction have been investigated that explore different shape representations and suitable learning…

Computer Vision and Pattern Recognition · Computer Science 2019-08-21 Roman Klokov , Jakob Verbeek , Edmond Boyer

Understanding the 3D world is a fundamental problem in computer vision. However, learning a good representation of 3D objects is still an open problem due to the high dimensionality of the data and many factors of variation involved. In…

Computer Vision and Pattern Recognition · Computer Science 2017-08-15 Xinchen Yan , Jimei Yang , Ersin Yumer , Yijie Guo , Honglak Lee

This paper proposes a new approach for monocular dense 3D reconstruction of a complex dynamic scene from two perspective frames. By applying superpixel over-segmentation to the image, we model a generically dynamic (hence non-rigid) scene…

Computer Vision and Pattern Recognition · Computer Science 2017-12-21 Suryansh Kumar , Yuchao Dai , Hongdong Li

In this paper, we address the inverse problem of reconstructing a scene as well as the camera motion from the image sequence taken by an omni-directional camera. Our structure from motion results give sharp conditions under which the…

Computer Vision and Pattern Recognition · Computer Science 2007-08-21 Oliver Knill , Jose Ramirez-Herran

Single-view 3D object reconstruction is a fundamental and challenging computer vision task that aims at recovering 3D shapes from single-view RGB images. Most existing deep learning based reconstruction methods are trained and evaluated on…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Xianghui Yang , Guosheng Lin , Luping Zhou