English
Related papers

Related papers: LiveCap: Real-time Human Performance Capture from …

200 papers

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

The accuracy of monocular 3D human pose estimation depends on the viewpoint from which the image is captured. While freely moving cameras, such as on drones, provide control over this viewpoint, automatically positioning them at the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-19 Sena Kiciroglu , Helge Rhodin , Sudipta N. Sinha , Mathieu Salzmann , Pascal Fua

We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Xuan Luo , Jia-Bin Huang , Richard Szeliski , Kevin Matzen , Johannes Kopf

The last several years have seen significant progress in using depth cameras for tracking articulated objects such as human bodies, hands, and robotic manipulators. Most approaches focus on tracking skeletal parameters of a fixed shape…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Aaron Walsman , Weilin Wan , Tanner Schmidt , Dieter Fox

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational run-time cost, which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Andrés Casado-Elvira , Marc Comino Trinidad , Dan Casas

We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Aljaž Božič , Pablo Palafox , Michael Zollhöfer , Justus Thies , Angela Dai , Matthias Nießner

We propose an efficient method for non-rigid surface tracking from monocular RGB videos. Given a video and a template mesh, our algorithm sequentially registers the template non-rigidly to each frame. We formulate the per-frame registration…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Marc Habermann , Weipeng Xu , Helge Rhodin , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Single-view clothed human reconstruction holds a central position in virtual reality applications, especially in contexts involving intricate human motions. It presents notable challenges in achieving realistic clothing deformation. Current…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Hongsheng Wang , Xiang Cai , Xi Sun , Jinhong Yue , Zhanyun Tang , Shengyu Zhang , Feng Lin , Fei Wu

Tracking 3D human motion from egocentric multi-camera headset is challenged by severe egomotion, partial visibility or occlusions and lack of training data. Existing methods designed for monocular video often require static or slowly-moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Nan Yang , Julian Straub , Fan Zhang , Richard Newcombe , Jakob Engel , Lingni Ma

We propose a novel hybrid calibration-free method FreeCap to accurately capture global multi-person motions in open environments. Our system combines a single LiDAR with expandable moving cameras, allowing for flexible and precise motion…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Aoru Xue , Yiming Ren , Zining Song , Mao Ye , Xinge Zhu , Yuexin Ma

Most recent garment capturing techniques rely on acquiring multiple views of clothing, which may not always be readily available, especially in the case of pre-existing photographs from the web. As an alternative, we pro- pose a method that…

Computer Vision and Pattern Recognition · Computer Science 2016-09-13 Shan Yang , Tanya Ambert , Zherong Pan , Ke Wang , Licheng Yu , Tamara Berg , Ming C. Lin

3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since -- without…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Edith Tretschk , Navami Kairanda , Mallikarjun B R , Rishabh Dabral , Adam Kortylewski , Bernhard Egger , Marc Habermann , Pascal Fua , Christian Theobalt , Vladislav Golyanik

We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Thiemo Alldieck , Marcus Magnor , Bharat Lal Bhatnagar , Christian Theobalt , Gerard Pons-Moll

This paper addresses the challenge of quickly reconstructing free-viewpoint videos of dynamic humans from sparse multi-view videos. Some recent works represent the dynamic human as a canonical neural radiance field (NeRF) and a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Chen Geng , Sida Peng , Zhen Xu , Hujun Bao , Xiaowei Zhou

In this work, we enhance a professional end-to-end volumetric video production pipeline to achieve high-fidelity human body reconstruction using only passive cameras. While current volumetric video approaches estimate depth maps using…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Decai Chen , Markus Worchel , Ingo Feldmann , Oliver Schreer , Peter Eisert

We present an online approach to efficiently and simultaneously detect and track the 2D pose of multiple people in a video sequence. We build upon Part Affinity Field (PAF) representation designed for static images, and propose an…

Computer Vision and Pattern Recognition · Computer Science 2019-06-14 Yaadhav Raaj , Haroon Idrees , Gines Hidalgo , Yaser Sheikh

Personalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale applications. In this paper, we present a fast, simple, yet…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Pramish Paudel , Anubhav Khanal , Ajad Chhatkuli , Danda Pani Paudel , Jyoti Tandukar

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll