Related papers: Weighted dynamic finger in binary search trees
Given a simple graph $G$, a weight function $w:E(G)\rightarrow \mathbb{N} \setminus \{0\}$, and an orientation $D$ of $G$, we define $\mu^-(D) = \max_{v \in V(G)} w_D^-(v)$, where $w^-_D(v) = \sum_{u\in N_D^{-}(v)}w(uv)$. We say that $D$ is…
In this paper we extend the geometric binary search tree (BST) model of Demaine, Harmon, Iacono, Kane, and Patrascu (DHIKP) to accommodate for insertions and deletions. Within this extended model, we study the online Greedy BST algorithm…
Does there exist O(1)-competitive (self-adjusting) binary search tree (BST) algorithms? This is a well-studied problem. A simple offline BST algorithm GreedyFuture was proposed independently by Lucas and Munro, and they conjectured it to be…
In this paper we consider the problem of connected edge searching of weighted trees. It is shown that there exists a polynomial-time algorithm for finding optimal connected search strategy for bounded degree trees with arbitrary weights on…
Greedy minimum weight spanning tree packings have proven to be useful in connectivity-related problems. We study the process of greedy minimum weight base packings in general matroids and explore its applications. For general matroids, we…
This paper presents a new kind of self-balancing ternary search trie that uses a randomized balancing strategy adapted from Aragon and Seidel's randomized binary search trees ("treaps"). After any sequence of insertions and deletions of…
We propose a new scalable method to optimize the architecture of an artificial neural network. The proposed algorithm, called Greedy Search for Neural Network Architecture, aims to determine a neural network with minimal number of layers…
Bidirectional motion planning often reduces planning time compared to its unidirectional counterparts. It requires connecting the forward and reverse search trees to form a continuous path. However, this process could fail and restart the…
The Greedy algorithm is the simplest heuristic in sequential decision problem that carelessly takes the locally optimal choice at each round, disregarding any advantages of exploring and/or information gathering. Theoretically, it is known…
Training a good supernet in one-shot NAS methods is difficult since the search space is usually considerably huge (e.g., $13^{21}$). In order to enhance the supernet's evaluation ability, one greedy strategy is to sample good paths, and let…
We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…
We focus on the average-case analysis: A function w : V -> Z+ is given which defines the likelihood for a node to be the one marked, and we want the strategy that minimizes the expected number of queries. Prior to this paper, very little…
Research on the similarity of a graph to being a tree - called the treewidth of the graph - has seen an enormous rise within the last decade, but a practically fast algorithm for this task has been discovered only recently by Tamaki (ESA…
We introduce exponential search trees as a novel technique for converting static polynomial space search structures for ordered sets into fully-dynamic linear space data structures. This leads to an optimal bound of O(sqrt(log n/loglog n))…
Maximum Inner Product Search (MIPS) is an important task in many machine learning applications such as the prediction phase of a low-rank matrix factorization model for a recommender system. There have been some works on how to perform MIPS…
Decision Tree is a classic formulation of active learning: given $n$ hypotheses with nonnegative weights summing to 1 and a set of tests that each partition the hypotheses, output a decision tree using the provided tests that uniquely…
We propose a data-driven sensor-selection algorithm for accurate estimation of the target variables from the selected measurements. The target variables are assumed to be estimated by a ridge-regression estimator which is trained based on…
We consider the following generalization of binary search in sorted arrays to tree domains. In each step of the search, an algorithm is querying a vertex $q$, and as a reply, it receives an answer, which either states that $q$ is the…
Training a supernet matters for one-shot neural architecture search (NAS) methods since it serves as a basic performance estimator for different architectures (paths). Current methods mainly hold the assumption that a supernet should give a…
We propose a randomized greedy search algorithm to find a point estimate for a random partition based on a loss function and posterior Monte Carlo samples. Given the large size and awkward discrete nature of the search space, the…