Related papers: Weighted dynamic finger in binary search trees
A static binary search tree where every search starts from where the previous one ends (lazy finger) is considered. Such a search method is more powerful than that of the classic optimal static trees, where every search starts from the root…
Binary search trees (BSTs) with rotations can adapt to various kinds of structure in search sequences, achieving amortized access times substantially better than the Theta(log n) worst-case guarantee. Classical examples of structural…
An optimal binary search tree for an access sequence on elements is a static tree that minimizes the total search cost. Constructing perfectly optimal binary search trees is expensive so the most efficient algorithms construct almost…
At SODA 2009, Demaine et al. presented a novel connection between binary search trees (BSTs) and subsets of points on the plane. This connection was independently discovered by Derryberry et al. As part of their results, Demaine et al.…
Binary search trees (BSTs) are one of the most basic and widely used data structures. The best static tree for serving a sequence of queries (searches) can be computed by dynamic programming. In contrast, when the BSTs are allowed to be…
The working-set bound [Sleator and Tarjan, J. ACM, 1985] roughly states that searching for an element is fast if the element was accessed recently. Binary search trees, such as splay trees, can achieve this property in the amortized sense,…
We study multi-finger binary search trees (BSTs), a far-reaching extension of the classical BST model, with connections to the well-studied $k$-server problem. Finger search is a popular technique for speeding up BST operations when a query…
Greedy BST (or simply Greedy) is an online self-adjusting binary search tree defined in the geometric view ([Lucas, 1988; Munro, 2000; Demaine, Harmon, Iacono, Kane, Patrascu, SODA 2009). Along with Splay trees (Sleator, Tarjan 1985),…
The dynamic optimality conjecture is perhaps the most fundamental open question about binary search trees (BST). It postulates the existence of an asymptotically optimal online BST, i.e. one that is constant factor competitive with any BST…
We study the dynamic optimality conjecture, which predicts that splay trees are a form of universally efficient binary search tree, for any access sequence. We reduce this claim to a regular access bound, which seems plausible and might be…
The access lemma (Sleator and Tarjan, JACM 1985) is a property of binary search trees that implies interesting consequences such as static optimality, static finger, and working set property. However, there are known corollaries of the…
We study learning-augmented binary search trees (BSTs) via Treaps with carefully designed priorities. The result is a simple search tree in which the depth of each item $x$ is determined by its predicted weight $w_x$. Specifically, each…
The Greedy binary search tree (BST) algorithm, like the Splay tree, is a prominent candidate for the \emph{dynamic optimality conjecture}. While Greedy satisfies many desirable properties of BST, its cost and analysis to execute a search…
Boosted decision trees enjoy popularity in a variety of applications; however, for large-scale datasets, the cost of training a decision tree in each round can be prohibitively expensive. Inspired by ideas from the multi-arm bandit…
We present a general transformation for combining a constant number of binary search tree data structures (BSTs) into a single BST whose running time is within a constant factor of the minimum of any "well-behaved" bound on the running time…
The dynamic optimality conjecture, postulating the existence of an $O(1)$-competitive online algorithm for binary search trees (BSTs), is among the most fundamental open problems in dynamic data structures. Despite extensive work and some…
In this paper we present two versions of a parallel finger structure FS on p processors that supports searches, insertions and deletions, and has a finger at each end. This is to our knowledge the first implementation of a parallel search…
Interactive graph search (IGS) uses human intelligence to locate the target node in hierarchy, which can be applied for image classification, product categorization and searching a database. Specifically, IGS aims to categorize an object…
We present a technique that allows for improving on some relative greedy procedures by well-chosen (non-oblivious) local search algorithms. Relative greedy procedures are a particular type of greedy algorithm that start with a simple,…
Consider the task of performing a sequence of searches in a binary search tree. After each search, we allow an algorithm to arbitrarily restructure the tree. The cost of executing the task is the sum of the time spent searching and the time…