Related papers: Adaptive Planar Point Location
The (unweighted) point-separation problem asks, given a pair of points $s$ and $t$ in the plane, and a set of candidate geometric objects, for the minimum-size subset of objects whose union blocks all paths from $s$ to $t$. Recent work has…
We consider the problem of computing an approximate weighted shortest path in a weighted subdivision, with weights assigned from the set $\{0, 1, \infty\}$. We present a data structure $B$, which stores a set of convex, non-overlapping…
This paper explores the notion of approximate data structures, which return approximately correct answers to queries, but run faster than their exact counterparts. The paper describes approximate variants of the van Emde Boas data…
Given $n$ wireless transceivers located in a plane, a fundamental problem in wireless communications is to construct a strongly connected digraph on them such that the constituent links can be scheduled in fewest possible time slots,…
The input to the stochastic orienteering problem consists of a budget $B$ and metric $(V,d)$ where each vertex $v$ has a job with deterministic reward and random processing time (drawn from a known distribution). The processing times are…
Let $P$ be a simple polygon of $n$ vertices. We consider two-point $L_1$ shortest path queries in $P$. We build a data structure of $O(n)$ size in $O(n)$ time such that given any two query points $s$ and $t$, the length of an $L_1$ shortest…
In this paper, we study the static cell probe complexity of non-adaptive data structures that maintain a subset of $n$ points from a universe consisting of $m=n^{1+\Omega(1)}$ points. A data structure is defined to be non-adaptive when the…
We give offline algorithms for processing a sequence of $2$ and $3$ edge and vertex connectivity queries in a fully-dynamic undirected graph. While the current best fully-dynamic online data structures for $3$-edge and $3$-vertex…
We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…
Given $n$ points in a circular region $C$ in the plane, we study the problems of moving the $n$ points to its boundary to form a regular $n$-gon such that the maximum (min-max) or the sum (min-sum) of the Euclidean distances traveled by the…
In the last decades, the necessity to process massive amounts of textual data fueled the development of compressed text indexes: data structures efficiently answering queries on a given text while occupying space proportional to the…
In this paper, we consider the following $k$-dispersion problem. Given a set $S$ of $n$ points placed in the plane in a convex position, and an integer $k$ ($0<k<n$), the objective is to compute a subset $S'\subset S$ such that $|S'|=k$ and…
Given an array of size $n$ from a total order, we consider the problem of constructing a data structure that supports various queries (range minimum/maximum queries with their variants and next/previous larger/smaller queries) efficiently.…
We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…
We show that any embedding of a planar graph can be encoded succinctly while efficiently answering a number of topological queries near-optimally. More precisely, we build on a succinct representation that encodes an embedding of $m$ edges…
Let $G = (V, E)$ be an edge-weighted geometric graph such that every edge is horizontal or vertical. The weight of an edge $uv \in E$ is its length. Let $ W_G (u,v)$ denote the length of a shortest path between a pair of vertices $u$ and…
We consider the problem of computing, given a set S of n points in the plane, which points of S are vertices of the convex hull of S. For certain variations of this problem, different proofs exist that the complexity of this problem in the…
The wavelet tree has become a very useful data structure to efficiently represent and query large volumes of data in many different domains, from bioinformatics to geographic information systems. One problem with wavelet trees is their…
Given in the plane a set of points and a set of halfplanes, we consider the problem of computing a smallest subset of halfplanes whose union covers all points. In this paper, we present an $O(n^{4/3}\log^{5/3}n\log^{O(1)}\log n)$-time…
Given a set $P$ of $n$ points in the plane, we consider the problem of computing the number of points of $P$ in a query unit disk (i.e., all query disks have the same radius). We show that the main techniques for simplex range searching in…