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Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Human-Computer Interaction · Computer Science 2026-03-04 Zheyuan Kuang , Tinghui Li , Weiwei Jiang , Sven Mayer , Flora Salim , Benjamin Tag , Anusha Withana , Zhanna Sarsenbayeva

The collective decision-making exhibited by animal groups provides enormous inspiration for multi-agent control system design as it embodies several features that are desirable in engineered networks, including robustness and adaptability,…

Optimization and Control · Mathematics 2017-12-01 Alessio Franci , Vaibhav Srivastava , Naomi Ehrich Leonard

This paper presents a novel online framework for safe crowd-robot interaction based on risk-sensitive stochastic optimal control, wherein the risk is modeled by the entropic risk measure. The sampling-based model predictive control relies…

Robotics · Computer Science 2020-09-15 Haruki Nishimura , Boris Ivanovic , Adrien Gaidon , Marco Pavone , Mac Schwager

This article outlines a method for automatically generating models of dynamic decision-making that both have strong predictive power and are interpretable in human terms. This is useful for designing empirically grounded agent-based…

Machine Learning · Statistics 2016-11-17 John J. Nay , Jonathan M. Gilligan

Millions of images on the web enable us to explore images from social events such as a family party, thus it is of interest to understand and model the affect exhibited by a group of people in images. But analysis of the affect expressed by…

Computer Vision and Pattern Recognition · Computer Science 2016-10-17 Xiaohua Huang , Abhinav Dhall , Xin Liu , Guoying Zhao , Jingang Shi , Roland Goecke , Matti Pietikainen

Human activities increasingly take place in online environments, providing novel opportunities for relating individual behaviours to population-level outcomes. In this paper, we introduce a simple generative model for the collective…

Physics and Society · Physics 2014-07-24 James P. Gleeson , Davide Cellai , Jukka-Pekka Onnela , Mason A. Porter , Felix Reed-Tsochas

Social dynamics is concerned primarily with interactions among individuals and the resulting group behaviors, modeling the temporal evolution of social systems via the interactions of individuals within these systems. In particular, the…

Machine Learning · Statistics 2016-11-08 Zhen Xu , Wen Dong , Sargur Srihari

We develop predictive models of pedestrian dynamics by encoding the coupled nature of multi-pedestrian interaction using game theory, and deep learning-based visual analysis to estimate person-specific behavior parameters. Building…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Wei-Chiu Ma , De-An Huang , Namhoon Lee , Kris M. Kitani

This paper explores privacy-compliant group-level emotion recognition ''in-the-wild'' within the EmotiW Challenge 2023. Group-level emotion recognition can be useful in many fields including social robotics, conversational agents,…

Artificial Intelligence · Computer Science 2023-12-12 Anderson Augusma , Dominique Vaufreydaz , Frédérique Letué

Security is an important topic in our contemporary world, and the ability to automate the detection of any events of interest that can take place in a crowd is of great interest to a population. We hypothesize that the detection of events…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Matheus Schreiner Homrich da Silva , Paulo Brossard de Souza Pinto Neto , Rodolfo Migon Favaretto , Soraia Raupp Musse

Networked environments shape how information embedded in narratives influences individual and group beliefs and behavior. This raises key questions about how group communication around narrative media impacts belief formation and how such…

Social and Information Networks · Computer Science 2025-11-03 Abha Jha , J. Hunter Priniski , Carolyn Steinle , Fred Morstatter

Social norms characterize collective and acceptable group conducts in human society. Furthermore, some social norms emerge from interactions of agents or humans. To achieve agent autonomy and make norm satisfaction explainable, we include…

Artificial Intelligence · Computer Science 2022-05-10 Sz-Ting Tzeng , Nirav Ajmeri , Munindar P. Singh

Negative affect is a proxy for mental health in adults. By being able to predict participants' negative affect states unobtrusively, researchers and clinicians will be better positioned to deliver targeted, just-in-time mental health…

Sets of moving entities can form groups which travel together for significant amounts of time. Tracking such groups is an important analysis task in a variety of areas, such as wildlife ecology, urban transport, or sports analysis.…

Data Structures and Algorithms · Computer Science 2023-04-18 Max van Mulken , Bettina Speckmann , Kevin Verbeek

The simulation of pedestrian crowd that reflects reality is a major challenge for researches. Several crowd simulation models have been proposed such as cellular automata model, agent-based model, fluid dynamic model, etc. It is important…

Multiagent Systems · Computer Science 2017-08-15 Wonho Kang , Youngnam Han

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the…

Machine Learning · Computer Science 2019-10-11 Karan K. Budhraja , Hang Gao , Tim Oates

A multi-modal framework to generate user intention distributions when operating a mobile vehicle is proposed in this work. The model learns from past observed trajectories and leverages traversability information derived from the visual…

Robotics · Computer Science 2022-03-17 Kavindie Katuwandeniya , Stefan H. Kiss , Lei Shi , Jaime Valls Miro

Antagonistic crowd behaviors are often observed in cases of serious conflict. Antagonistic emotions, which is the typical psychological state of agents in different roles (i.e. cops, activists, and civilians) in crowd violent scenes, and…

Multiagent Systems · Computer Science 2019-11-26 Chaochao Li , Pei Lv , Dinesh Manocha , Hua Wang , Yafei Li , Bing Zhou , Mingliang Xu

We present a new algorithm to simulate dynamic group behaviors for interactive multi-agent crowd simulation. Our approach is general and makes no assumption about the environment, shape, or size of the groups. We use the least effort…

Multiagent Systems · Computer Science 2016-02-12 Liang He , Jia Pan , Sahil Narang , Wenping Wang , Dinesh Manocha

Crowd movement guidance has been a fascinating problem in various fields, such as easing traffic congestion in unusual events and evacuating people from an emergency-affected area. To grab the reins of crowds, there has been considerable…

Machine Learning · Computer Science 2021-07-20 Koh Takeuchi , Ryo Nishida , Hisashi Kashima , Masaki Onishi