Related papers: Closest-Pair Queries in Fat Rectangles
We revisit a classical problem in computational geometry: finding the largest-volume axis-aligned empty box (inside a given bounding box) amidst $n$ given points in $d$ dimensions. Previously, the best algorithms known have running time…
Given a set $P$ of $n$ points in the plane, we consider the problem of computing the number of points of $P$ in a query unit disk (i.e., all query disks have the same radius). We show that the main techniques for simplex range searching in…
We study the problem of $2$-dimensional orthogonal range counting with additive error. Given a set $P$ of $n$ points drawn from an $n\times n$ grid and an error parameter $\eps$, the goal is to build a data structure, such that for any…
Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…
We revisit the range minimum query problem and present a new O(n)-space data structure that supports queries in O(1) time. Although previous data structures exist whose asymptotic bounds match ours, our goal is to introduce a new solution…
We give a polynomial-time constant-factor approximation algorithm for maximum independent set for (axis-aligned) rectangles in the plane. Using a polynomial-time algorithm, the best approximation factor previously known is $O(\log\log n)$.…
We study the $c$-approximate near neighbor problem under the continuous Fr\'echet distance: Given a set of $n$ polygonal curves with $m$ vertices, a radius $\delta > 0$, and a parameter $k \leq m$, we want to preprocess the curves into a…
We develop data structures for dynamic closest pair problems with arbitrary distance functions, that do not necessarily come from any geometric structure on the objects. Based on a technique previously used by the author for Euclidean…
Consider the continuum of points along the edges of a network, i.e., a connected, undirected graph with positive edge weights. We measure the distance between these points in terms of the weighted shortest path distance, called the network…
We study approximate-near-neighbor data structures for time series under the continuous Fr\'echet distance. For an attainable approximation factor $c>1$ and a query radius $r$, an approximate-near-neighbor data structure can be used to…
We study the Maximum Independent Set of Rectangles (MISR) problem: given a set of $n$ axis-parallel rectangles, find a largest-cardinality subset of the rectangles, such that no two of them overlap. MISR is a basic geometric optimization…
We present new and improved data structures that answer exact node-to-node distance queries in planar graphs. Such data structures are also known as distance oracles. For any directed planar graph on n nodes with non-negative lengths we…
Let $P$ be a set of $n$ points in the plane. In this paper we study a new variant of the circular separability problem in which a point set $P$ is preprocessed so that one can quickly answer queries of the following form: Given a geometric…
Given an integer array $A[1..n]$, the Range Minimum Query problem (RMQ) asks to preprocess $A$ into a data structure, supporting RMQ queries: given $a,b\in [1,n]$, return the index $i\in[a,b]$ that minimizes $A[i]$, i.e.,…
The computation of (i) $\varepsilon$-kernels, (ii) approximate diameter, and (iii) approximate bichromatic closest pair are fundamental problems in geometric approximation. In this paper, we describe new algorithms that offer significant…
In the Maximum Independent Set of Objects problem, we are given an $n$-vertex planar graph $G$ and a family $\mathcal{D}$ of $N$ objects, where each object is a connected subgraph of $G$. The task is to find a subfamily $\mathcal{F}…
We study the non-overlapping indexing problem: Given a text T, preprocess it so that you can answer queries of the form: given a pattern P, report the maximal set of non-overlapping occurrences of P in T. A generalization of this problem is…
A bottleneck plane perfect matching of a set of $n$ points in $\mathbb{R}^2$ is defined to be a perfect non-crossing matching that minimizes the length of the longest edge; the length of this longest edge is known as {\em bottleneck}. The…
In this work, we present a collection of new results on two fundamental problems in geometric data structures: orthogonal point location and rectangle stabbing. -We give the first linear-space data structure that supports 3-d point location…
The nearest neighbor problem is defined as follows: Given a set $P$ of $n$ points in some metric space $(X,D)$, build a data structure that, given any point $q$, returns a point in $P$ that is closest to $q$ (its "nearest neighbor" in $P$).…