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Related papers: The QUIC Fix for Optimal Video Streaming

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In this paper, we revisit the performance of the QUIC connection setup and relate the design choices for fast and secure connections to common Web deployments. We analyze over 1M Web domains with 272k QUIC-enabled services and find two…

Networking and Internet Architecture · Computer Science 2023-02-03 Marcin Nawrocki , Pouyan Fotouhi Tehrani , Raphael Hiesgen , Jonas Mücke , Thomas C. Schmidt , Matthias Wählisch

Live multimedia streaming from mobile devices is rapidly gaining popularity but little is known about the QoE they provide. In this paper, we examine the Periscope service. We first crawl the service in order to understand its usage…

Multimedia · Computer Science 2016-10-04 Matti Siekkinen , Enrico Masala , Teemu Kämäräinen

This paper proposes a control scheme for the quality-fair delivery of several encoded video streams to mobile users sharing a common wireless resource. Video quality fairness, as well as similar delivery delays are targeted among streams.…

Multimedia · Computer Science 2014-01-27 Nesrine Changuel , Bessem Sayadi , Michel Kieffer

New advanced applications, such as autonomous driving and haptic communication, require to transmit multi-sensory data and require low latency and high reliability. These applications include. Existing implementations for such services have…

Networking and Internet Architecture · Computer Science 2020-10-09 Federico Chiariotti , Anay Ajit Deshpande , Marco Giordani , Kostantinos Antonakoglou , Andrea Zanella , Toktam Mahmoodi

Originally implemented by Google, QUIC gathers a growing interest by providing, on top of UDP, the same service as the classical TCP/TLS/HTTP/2 stack. The IETF will finalise the QUIC specification in 2019. A key feature of QUIC is that…

Networking and Internet Architecture · Computer Science 2019-04-26 François Michel , Quentin De Coninck , Olivier Bonaventure

In this paper, we revisit the idea to remove Slow Start from congestion control. To do so, we build upon the newly gained freedom of transport protocol extendability offered by QUIC to hint bandwidth estimates from a typical web client to a…

Networking and Internet Architecture · Computer Science 2019-05-09 Jan Rüth , Konrad Wolsing , Martin Serror , Klaus Wehrle , Oliver Hohlfeld

We present a brief summary of current approaches and challenges in the network traffic management area. In this contribution, we well cover the most recent experiments on the network traffic and behavior of applications under various…

Networking and Internet Architecture · Computer Science 2016-10-26 Homayun Motameni , Mirmorsal Madani

This paper addresses rate control for transmission of scalable video streams via Network Utility Maximization (NUM) formulation. Due to stringent QoS requirements of video streams and specific characterization of utility experienced by…

Multimedia · Computer Science 2024-10-30 Mohammad Sadegh Talebi , Ahmad Khonsari , Mohammad Hassan Hajiesmaili , Sina Jafarpour

Self-driving vehicles are expected to bring many benefits among which enhancing traffic efficiency and relia-bility, and reducing fuel consumption which would have a great economical and environmental impact. The success of this technology…

Networking and Internet Architecture · Computer Science 2022-01-12 O. El Marai , T. Taleb

Content Delivery Networks (CDN) are witnessing the outburst of video streaming (e.g., personal live streaming or Video-on-Demand) where the video content, produced or accessed by mobile phones, must be quickly transferred from a point to…

Networking and Internet Architecture · Computer Science 2017-02-01 Paolo Medagliani , Stefano Paris , Jérémie Leguay , Lorenzo Maggi , Xue Chuangsong , Haojun Zhou

Google QUIC accounts for almost 10% of the Internet traffic and the protocol is not standardized at the IETF yet. We distinguish Google QUIC (GQUIC) and IETF QUIC (IQUIC) since there may be differences between the two. Both Google and IETF…

Networking and Internet Architecture · Computer Science 2019-02-15 Ludovic Thomas , Emmanuel Dubois , Nicolas Kuhn , Emmanuel Lochin

Virtual Reality (VR) streaming enables end-users to seamlessly immerse themselves in interactive virtual environments using even low-end devices. However, the quality of the VR experience heavily relies on Wireless Fidelity (Wi-Fi)…

Networking and Internet Architecture · Computer Science 2024-08-07 Miguel Casasnovas , Costas Michaelides , Marc Carrascosa-Zamacois , Boris Bellalta

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

In this paper, we investigate the Domain Name System (DNS) over QUIC (DoQ) and propose a non-disruptive extension, which can greatly reduce DoQ's resource consumption. This extension can benefit all DNS clients - especially Internet of…

Networking and Internet Architecture · Computer Science 2025-07-10 Darius Saif , Ashraf Matrawy

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

Peer-to-peer (p2p) content delivery is promising to provide benefits like cost-saving and scalable peak-demand handling in comparison with conventional content delivery networks (CDNs) and complement the decentralized storage networks such…

Cryptography and Security · Computer Science 2021-09-28 Songlin He , Yuan Lu , Qiang Tang , Guiling Wang , Chase Qishi Wu

Traffic for internet video streaming has been rapidly increasing and is further expected to increase with the higher definition videos and IoT applications, such as 360 degree videos and augmented virtual reality applications. While…

Networking and Internet Architecture · Computer Science 2018-07-04 Abubakr Alabbasi , Vaneet Aggarwal , Tian Lan , Yu Xiang , Moo-Ryong Ra , Yih-Farn R. Chen

Using multiple streams can improve the overall system performance by mitigating the data transfer overhead on heterogeneous systems. Currently, very few cases have been streamed to demonstrate the streaming performance impact and a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-11 Zhaokui Li , Jianbin Fang , Tao Tang , Xuhao Chen , Canqun Yang

The growth of video streaming has stretched the Internet to its limitation. In other words, the Internet was originally devised to connect a limited number of computers so that they can share network resources, so the Internet cannot handle…

Networking and Internet Architecture · Computer Science 2021-06-18 Hoang-Loc La , Anh-Tu Ngoc Tran , Quang-Trai Le , Masato Yoshimi , Takuma Nakajima , Nam Thoai

Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…

Multimedia · Computer Science 2026-01-22 Andrew Freeman , Michael Rudolph , Amr Rizk