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Related papers: Towards Game-based Metrics for Computational Co-cr…

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Multi-agent systems built from teams of large language models (LLMs) are increasingly deployed for collaborative scientific reasoning and problem-solving. These systems require agents to coordinate under shared constraints, such as GPUs or…

Computation and Language · Computer Science 2026-05-08 Shivani Kumar , Adarsh Bharathwaj , David Jurgens

Scientific coauthorship, generated by collaborations and competitions among researchers, reflects effective organizations of human resources. Researchers, their expected benefits through collaborations, and their cooperative costs…

Physics and Society · Physics 2018-09-19 Zheng Xie , Jianping Li , Miao Li

This paper proposes a paradigm shift for affective computing by viewing the affect modeling task as a reinforcement learning process. According to our proposed framework the context (environment) and the actions of an agent define the…

Machine Learning · Computer Science 2021-09-29 Matthew Barthet , Antonios Liapis , Georgios N. Yannakakis

The term co-creativity has been used to describe a wide variety of human-AI assemblages in which human and AI are both involved in a creative endeavor. In order to assist with disambiguating research efforts, we present an ontology of…

Artificial Intelligence · Computer Science 2023-10-12 Zhiyu Lin , Mark Riedl

Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and…

Computation and Language · Computer Science 2023-08-04 Zexin Chen , Eric Zhou , Kenneth Eaton , Xiangyu Peng , Mark Riedl

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

Multiagent Systems · Computer Science 2021-08-03 Qin Yang , Ramviyas Parasuraman

Can we predict how well a team of individuals will perform together? How should individuals be rewarded for their contributions to the team performance? Cooperative game theory gives us a powerful set of tools for answering these questions:…

Machine Learning · Computer Science 2020-06-18 Tom Yan , Christian Kroer , Alexander Peysakhovich

We develop an approach to combining contextuality with causality, which is general enough to cover causal background structure, adaptive measurement-based quantum computation, and causal networks. The key idea is to view contextuality as…

Quantum Physics · Physics 2024-03-08 Samson Abramsky , Rui Soares Barbosa , Amy Searle

Teams of interacting and co-operating agents have been proposed as an efficient and robust alternative to monolithic centralized control for carrying out specified tasks in a variety of applications. A number of different team and agent…

Multiagent Systems · Computer Science 2022-05-05 T. Wareham

We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…

Computer Science and Game Theory · Computer Science 2026-05-28 Bharat Gangwani , Arunesh Sinha

Coopetition refers to simultaneous cooperation and competition among actors who "cooperate to grow the pie and compete to split it up." Modern socio-technical systems are characterized by strategic coopetition in which actors concomitantly…

Multiagent Systems · Computer Science 2025-12-29 Vik Pant , Eric Yu

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

Human culture relies on collective innovation: our ability to continuously explore how existing elements in our environment can be combined to create new ones. Language is hypothesized to play a key role in human culture, driving individual…

Artificial Intelligence · Computer Science 2024-07-09 Eleni Nisioti , Sebastian Risi , Ida Momennejad , Pierre-Yves Oudeyer , Clément Moulin-Frier

Inclusion, equity, and access are widely valued in AI and education, yet are often assessed through coarse sample descriptors or post-hoc self-reports that miss how inclusion is shaped moment by moment in collaborative problem solving…

Computation and Language · Computer Science 2026-02-11 Jaeyoon Choi , Nia Nixon

There is a broad recognition that commitment-based mechanisms can promote coordination and cooperative behaviours in both biological populations and self-organised multi-agent systems by making individuals' intentions explicit prior to…

Computer Science and Game Theory · Computer Science 2025-09-15 Ndidi Bianca Ogbo , Zhao Song , The Anh Han

As full AI-based automation remains out of reach in most real-world applications, the focus has instead shifted to leveraging the strengths of both human and AI agents, creating effective collaborative systems. The rapid advances in this…

Human-Computer Interaction · Computer Science 2024-04-19 Steffen Holter , Mennatallah El-Assady

In this work, we present the first theoretical analysis of multi-agent imitation learning (MAIL) in linear Markov games where both the transition dynamics and each agent's reward function are linear in some given features. We demonstrate…

Machine Learning · Computer Science 2026-02-27 Luca Viano , Till Freihaut , Emanuele Nevali , Volkan Cevher , Matthieu Geist , Giorgia Ramponi

As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…

Human-Computer Interaction · Computer Science 2018-06-13 Barbara Giżycka , Grzegorz J. Nalepa , Paweł Jemioło