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The automated categorization (or classification) of texts into predefined categories has witnessed a booming interest in the last ten years, due to the increased availability of documents in digital form and the ensuing need to organize…

Information Retrieval · Computer Science 2021-09-21 Fabrizio Sebastiani

Recent machine learning techniques can be modified to produce creative results. Those results did not exist before; it is not a trivial combination of the data which was fed into the machine learning system. The obtained results come in…

Computer Vision and Pattern Recognition · Computer Science 2016-01-15 Martin Thoma

As an integral part of source code files, code comments help improve program readability and comprehension. However, developers sometimes do not comment on their program code adequately due to the incurred extra efforts, lack of relevant…

Software Engineering · Computer Science 2019-07-31 Xiaotao Song , Hailong Sun , Xu Wang , Jiafei Yan

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Machine Teaching (MT) is an interactive process where humans train a machine learning model by playing the role of a teacher. The process of designing an MT system involves decisions that can impact both efficiency of human teachers and…

Artificial Intelligence · Computer Science 2022-04-25 Karan Taneja , Harshvardhan Sikka , Ashok Goel

Automatic assessment of code, in particular to support education, is an important feature included in several Learning Management Systems (LMS), at least to some extent. Several kinds of assessments can be designed, such as exercises asking…

Software Engineering · Computer Science 2019-11-28 Sébastien Combéfis , Guillaume de Moffarts

Recent advances in image captioning task have led to increasing interests in video captioning task. However, most works on video captioning are focused on generating single input of aggregated features, which hardly deviates from image…

Computer Vision and Pattern Recognition · Computer Science 2016-05-19 Andrew Shin , Katsunori Ohnishi , Tatsuya Harada

While the situation has improved for text-only models, it again seems to be the case currently that multimodal (text and image) models develop faster than ways to evaluate them. In this paper, we bring a recently developed evaluation…

Computation and Language · Computer Science 2024-12-12 Sherzod Hakimov , Yerkezhan Abdullayeva , Kushal Koshti , Antonia Schmidt , Yan Weiser , Anne Beyer , David Schlangen

We propose a recurrent neural model that generates natural-language questions from documents, conditioned on answers. We show how to train the model using a combination of supervised and reinforcement learning. After teacher forcing for…

Computation and Language · Computer Science 2017-05-16 Xingdi Yuan , Tong Wang , Caglar Gulcehre , Alessandro Sordoni , Philip Bachman , Sandeep Subramanian , Saizheng Zhang , Adam Trischler

We attempt to automate various artistic processes by inventing a set of drawing games, analogous to the approach taken by emergent language research in inventing communication games. A critical difference is that drawing games demand much…

Artificial Intelligence · Computer Science 2020-12-11 Chrisantha Fernando , Daria Zenkova , Stanislav Nikolov , Simon Osindero

Videos express highly structured spatio-temporal patterns of visual data. A video can be thought of as being governed by two factors: (i) temporally invariant (e.g., person identity), or slowly varying (e.g., activity), attribute-induced…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Jiawei He , Andreas Lehrmann , Joseph Marino , Greg Mori , Leonid Sigal

Automated decision making is used routinely throughout our everyday life. Recommender systems decide which jobs, movies, or other user profiles might be interesting to us. Spell checkers help us to make good use of language. Fraud detection…

Machine Learning · Computer Science 2020-07-15 Alexander Jung , Pedro H. J. Nardelli

We propose an approach for interactive learning for an image captioning model. As human feedback is expensive and modern neural network based approaches often require large amounts of supervised data to be trained, we envision a system that…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Mareike Hartmann , Aliki Anagnostopoulou , Daniel Sonntag

We introduce RealPlay, a neural network-based real-world game engine that enables interactive video generation from user control signals. Unlike prior works focused on game-style visuals, RealPlay aims to produce photorealistic, temporally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Wenqiang Sun , Fangyun Wei , Jinjing Zhao , Xi Chen , Zilong Chen , Hongyang Zhang , Jun Zhang , Yan Lu

Planning safe robot motions in the presence of humans requires reliable forecasts of future human motion. However, simply predicting the most likely motion from prior interactions does not guarantee safety. Such forecasts fail to model the…

Artificial Intelligence · Computer Science 2023-10-23 Kushal Kedia , Prithwish Dan , Sanjiban Choudhury

Storytelling plays a central role in human socializing and entertainment. However, much of the research on automatic storytelling generation assumes that stories will be generated by an agent without any human interaction. In this paper, we…

Computation and Language · Computer Science 2020-11-23 Eric Nichols , Leo Gao , Randy Gomez

Automatic question generation (QG) is a useful yet challenging task in NLP. Recent neural network-based approaches represent the state-of-the-art in this task. In this work, we attempt to strengthen them significantly by adopting a holistic…

Computation and Language · Computer Science 2019-09-17 Vishwajeet Kumar , Ganesh Ramakrishnan , Yuan-Fang Li

Game development is a highly specialized task that relies on a complex game engine powered by complex programming languages, preventing many gaming enthusiasts from handling it. This paper introduces the Chat Game Engine (ChatGE) powered by…

Artificial Intelligence · Computer Science 2024-12-17 Jiale Hong , Hongqiu Wu , Hai Zhao

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

This study empirically examines the "Evaluative AI" framework, which aims to enhance the decision-making process for AI users by transitioning from a recommendation-based approach to a hypothesis-driven one. Rather than offering direct…

Human-Computer Interaction · Computer Science 2024-11-14 Jaroslaw Kornowicz
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