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Procedural activities are sequences of key-steps aimed at achieving specific goals. They are crucial to build intelligent agents able to assist users effectively. In this context, task graphs have emerged as a human-understandable…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Luigi Seminara , Giovanni Maria Farinella , Antonino Furnari

Defining reward functions for skill learning has been a long-standing challenge in robotics. Recently, vision-language models (VLMs) have shown promise in defining reward signals for teaching robots manipulation skills. However, existing…

Robotics · Computer Science 2025-02-13 Kaifeng Zhang , Zhao-Heng Yin , Weirui Ye , Yang Gao

To anticipate how a human would act in the future, it is essential to understand the human intention since it guides the human towards a certain goal. In this paper, we propose a hierarchical architecture which assumes a sequence of human…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Esteve Valls Mascaro , Hyemin Ahn , Dongheui Lee

Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Mohammadreza Salehi , Efstratios Gavves , Cees G. M. Snoek , Yuki M. Asano

Understanding human activity and being able to explain it in detail surpasses mere action classification by far in both complexity and value. The challenge is thus to describe an activity on the basis of its most fundamental constituents,…

Computer Vision and Pattern Recognition · Computer Science 2017-08-04 Timo Milbich , Miguel Bautista , Ekaterina Sutter , Bjorn Ommer

High-quality long-context instruction data is essential for aligning long-context large language models (LLMs). Despite the public release of models like Qwen and Llama, their long-context instruction data remains proprietary. Human…

Computation and Language · Computer Science 2025-06-04 Chaochen Gao , Xing Wu , Zijia Lin , Debing Zhang , Songlin Hu

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

From Vision-Language-Action (VLA) systems to robotics, existing egocentric datasets primarily focus on action recognition tasks, while largely overlooking the inherent role of motion analysis in sports and other fast-movement scenarios. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Si-En Hong , James Tribble , Alexander Lake , Hao Wang , Chaoyi Zhou , Ashish Bastola , Siyu Huang , Eisa Chaudhary , Brian Canada , Ismahan Arslan-Ari , Abolfazl Razi

In computer animation, game design, and human-computer interaction, synthesizing human motion that aligns with user intent remains a significant challenge. Existing methods have notable limitations: textual approaches offer high-level…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Yingjie Xi , Jian Jun Zhang , Xiaosong Yang

The proliferation of video content on platforms like YouTube and Vimeo presents significant challenges in efficiently locating relevant information. Automatic video summarization aims to address this by extracting and presenting key content…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Jia-Hong Huang

Humans are able to identify a referred visual object in a complex scene via a few rounds of natural language communications. Success communication requires both parties to engage and learn to adapt for each other. In this paper, we…

Artificial Intelligence · Computer Science 2017-12-05 Yan Zhu , Shaoting Zhang , Dimitris Metaxas

Instruction data is crucial for improving the capability of Large Language Models (LLMs) to align with human-level performance. Recent research LIMA demonstrates that alignment is essentially a process where the model adapts instructions'…

Computation and Language · Computer Science 2024-10-01 Yiwei Li , Jiayi Shi , Shaoxiong Feng , Peiwen Yuan , Xinglin Wang , Boyuan Pan , Heda Wang , Yao Hu , Kan Li

Analyzing instructional interactions between an instructor and a learner who are co-present in the same physical space is a critical problem for educational support and skill transfer. Yet such face-to-face instructional scenes have not…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Yuki Sakai , Ryosuke Furuta , Juichun Yen , Yoichi Sato

Sequential video understanding, as an emerging video understanding task, has driven lots of researchers' attention because of its goal-oriented nature. This paper studies weakly supervised sequential video understanding where the accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Sixun Dong , Huazhang Hu , Dongze Lian , Weixin Luo , Yicheng Qian , Shenghua Gao

Aligning large language models (LLMs) with human values is a vital task for LLM practitioners. Current alignment techniques have several limitations: (1) requiring a large amount of annotated data; (2) demanding heavy human involvement; (3)…

Computation and Language · Computer Science 2024-01-17 Hongyi Guo , Yuanshun Yao , Wei Shen , Jiaheng Wei , Xiaoying Zhang , Zhaoran Wang , Yang Liu

We present a model that generates natural language descriptions of images and their regions. Our approach leverages datasets of images and their sentence descriptions to learn about the inter-modal correspondences between language and…

Computer Vision and Pattern Recognition · Computer Science 2015-04-15 Andrej Karpathy , Li Fei-Fei

We address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment.…

Video generation has recently made striking visual progress, but maintaining coherent object motion and interactions remains difficult. We trace two practical bottlenecks: (i) human-provided motion hints (e.g., small 2D maps) often collapse…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Zhifei Chen , Tianshuo Xu , Leyi Wu , Luozhou Wang , Dongyu Yan , Zihan You , Wenting Luo , Guo Zhang , Yingcong Chen

It is well known that human gaze carries significant information about visual attention. However, there are three main difficulties in incorporating the gaze data in an attention mechanism of deep neural networks: 1) the gaze fixation…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Kyle Min , Jason J. Corso

We study the task of establishing object-level visual correspondence across different viewpoints in videos, focusing on the challenging egocentric-to-exocentric and exocentric-to-egocentric scenarios. We propose a simple yet effective…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Shannan Yan , Leqi Zheng , Keyu Lv , Jingchen Ni , Hongyang Wei , Jiajun Zhang , Guangting Wang , Jing Lyu , Chun Yuan , Fengyun Rao