Related papers: A Geometric Observer for Scene Reconstruction Usin…
Multi-Camera arrays are increasingly employed in both consumer and industrial applications, and various passive techniques are documented to estimate depth from such camera arrays. Current depth estimation methods provide useful estimations…
We propose GeoNet, a jointly unsupervised learning framework for monocular depth, optical flow and ego-motion estimation from videos. The three components are coupled by the nature of 3D scene geometry, jointly learned by our framework in…
Robust three-dimensional scene understanding is now an ever-growing area of research highly relevant in many real-world applications such as autonomous driving and robotic navigation. In this paper, we propose a multi-task learning-based…
We design a multiscopic vision system that utilizes a low-cost monocular RGB camera to acquire accurate depth estimation. Unlike multi-view stereo with images captured at unconstrained camera poses, the proposed system controls the motion…
We present a fully data-driven method to compute depth from diverse monocular video sequences that contain large amounts of non-rigid objects, e.g., people. In order to learn reconstruction cues for non-rigid scenes, we introduce a new…
We propose a novel framework to automatically learn to aggregate and transform photometric measurements from multiple unstructured views into spatially distinctive and view-invariant low-level features, which are subsequently fed to a…
It has long been an ill-posed problem to predict absolute depth maps from single images in real (unseen) indoor scenes. We observe that it is essentially due to not only the scale-ambiguous problem but also the focal-ambiguous problem that…
This paper is concerned with polarimetric dense map reconstruction based on a polarization camera with the help of relative depth information as a prior. In general, polarization imaging is able to reveal information about surface normal…
Recently, deep learning methods have made a significant improvement in compressive sensing image reconstruction task. In the existing methods, the scene is measured block by block due to the high computational complexity. This results in…
Reconstructing 3D object models is playing an important role in many applications in the field of computer vision. Instead of employing a collection of cameras and/or sensors as in many studies, this paper proposes a simple way to build a…
Three-dimensional (3D) reconstruction and scene depth estimation from 2-dimensional (2D) images are major tasks in computer vision. However, using conventional 3D reconstruction techniques gets challenging in participating media such as…
Robust geometric and semantic scene understanding is ever more important in many real-world applications such as autonomous driving and robotic navigation. In this paper, we propose a multi-task learning-based approach capable of jointly…
In this paper, we present a novel method for 3D geometric scene graph generation using range sensors and RGB cameras. We initially detect instance-wise keypoints with a YOLOv8s model to compute 6D pose estimates of known objects by solving…
The movie and video game industries have adopted photogrammetry as a way to create digital 3D assets from multiple photographs of a real-world scene. But photogrammetry algorithms typically output an RGB texture atlas of the scene that only…
This paper presents a computational framework for accurately estimating the disparity map of plenoptic images. The proposed framework is based on the variational principle and provides intrinsic sub-pixel precision. The light-field motion…
From video, we reconstruct a neural volume that captures time-varying color, density, scene flow, semantics, and attention information. The semantics and attention let us identify salient foreground objects separately from the background…
Recovering 3D geometry of underwater scenes is challenging because of non-linear refraction of light at the water-air interface caused by the camera housing. We present a light field-based approach that leverages properties of angular…
This study explores the use of photometric techniques (shape-from-shading and uncalibrated photometric stereo) for upsampling the low-resolution depth map from an RGB-D sensor to the higher resolution of the companion RGB image. A…
Monocular depth estimation is an ill-posed problem as the same 2D image can be projected from infinite 3D scenes. Although the leading algorithms in this field have reported significant improvement, they are essentially geared to the…
Scene and object reconstruction is an important problem in robotics, in particular in planning collision-free trajectories or in object manipulation. This paper compares two strategies for the reconstruction of nonvisible parts of the…