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Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Shen Fan , Przemyslaw Musialski

We present a new deep learning approach for matching deformable shapes by introducing {\it Shape Deformation Networks} which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Thibault Groueix , Matthew Fisher , Vladimir G. Kim , Bryan C. Russell , Mathieu Aubry

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

Learning structures of 3D shapes is a fundamental problem in the field of computer graphics and geometry processing. We present a simple yet interpretable unsupervised method for learning a new structural representation in the form of 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Nenglun Chen , Lingjie Liu , Zhiming Cui , Runnan Chen , Duygu Ceylan , Changhe Tu , Wenping Wang

We present a novel sparse modeling approach to non-rigid shape matching using only the ability to detect repeatable regions. As the input to our algorithm, we are given only two sets of regions in two shapes; no descriptors are provided so…

Graphics · Computer Science 2012-10-01 J. Pokrass , A. M. Bronstein , M. M. Bronstein , P. Sprechmann , G. Sapiro

We propose a novel 3D shape parameterization by surface patches, that are oriented by 3D mesh quadrangulation of the shape. By encoding 3D surface detail on local patches, we learn a patch dictionary that identifies principal surface…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Kripasindhu Sarkar , Kiran Varanasi , Didier Stricker

In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold/watertightness conditions. The proposed approach…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Germain Bregeon , Marius Preda , Radu Ispas , Titus Zaharia

The objective of this paper is to learn dense 3D shape correspondence for topology-varying generic objects in an unsupervised manner. Conventional implicit functions estimate the occupancy of a 3D point given a shape latent code. Instead,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 Feng Liu , Xiaoming Liu

Utilizing patch-based transformers for unstructured geometric data such as polygon meshes presents significant challenges, primarily due to the absence of a canonical ordering and variations in input sizes. Prior approaches to handling 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Mohammad Farazi , Yalin Wang

We present implicit displacement fields, a novel representation for detailed 3D geometry. Inspired by a classic surface deformation technique, displacement mapping, our method represents a complex surface as a smooth base surface plus a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Wang Yifan , Lukas Rahmann , Olga Sorkine-Hornung

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

Exploiting internal spatial geometric constraints of sparse LiDARs is beneficial to depth completion, however, has been not explored well. This paper proposes an efficient method to learn geometry-aware embedding, which encodes the local…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Wenchao Du , Hu Chen , Hongyu Yang , Yi Zhang

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

Finding correspondences between 3D shapes is a crucial problem in computer vision and graphics, which is for example relevant for tasks like shape interpolation, pose transfer, or texture transfer. An often neglected but essential property…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Viktoria Ehm , Paul Roetzer , Marvin Eisenberger , Maolin Gao , Florian Bernard , Daniel Cremers

Choosing the right representation for geometry is crucial for making 3D models compatible with existing applications. Focusing on piecewise-smooth man-made shapes, we propose a new representation that is usable in conventional CAD modeling…

Graphics · Computer Science 2021-02-11 Dmitriy Smirnov , Mikhail Bessmeltsev , Justin Solomon

3D perception of object shapes from RGB image input is fundamental towards semantic scene understanding, grounding image-based perception in our spatially 3-dimensional real-world environments. To achieve a mapping between image views of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Weicheng Kuo , Anelia Angelova , Tsung-Yi Lin , Angela Dai

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Edward J. Smith , Scott Fujimoto , Adriana Romero , David Meger

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim
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