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In this paper, matching pairs of stocahstically generated graphs in the presence of generalized seed side-information is considered. The graph matching problem emerges naturally in various applications such as social network…
We show that the following two problems are fixed-parameter tractable with parameter k: testing whether a connected n-vertex graph with m edges has a square root with at most n-1+k edges and testing whether such a graph has a square root…
With the advent of the big data, graph are processed in an iterative manner, which incrementally described in the form of graph in big data applications. Most currently, graph processing methods treat the underlying map data as black boxes.…
We introduce and analyse a Dynamic Random Graph with Vertex Removal (DRGVR) defined as follows. At every step, with probability $p > 1/2$ a new vertex is introduced, and with probability $1-p$ a vertex, chosen uniformly at random among the…
Deciding whether a given graph has a square root is a classical problem that has been studied extensively both from graph theoretic and from algorithmic perspectives. The problem is NP-complete in general, and consequently substantial…
Graph matching, also known as network alignment, refers to finding a bijection between the vertex sets of two given graphs so as to maximally align their edges. This fundamental computational problem arises frequently in multiple fields…
Reciprocal best match graphs (RBMGs) are vertex colored graphs whose vertices represent genes and the colors the species where the genes reside. Edges identify pairs of genes that are most closely related with respect to an underlying…
How might one "reduce" a graph? That is, generate a smaller graph that preserves the global structure at the expense of discarding local details? There has been extensive work on both graph sparsification (removing edges) and graph…
We propose a modification to the random destruction of graphs: Given a finite network with a distinguished set of sources and targets, remove (cut) vertices at random, discarding components that do not contain a source node. We investigate…
We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of…
The VertexCover problem is proven to be computationally hard in different ways: It is NP-complete to find an optimal solution and even NP-hard to find an approximation with reasonable factors. In contrast, recent experiments suggest that on…
In a random linear graph, vertices are points on a line, and pairs of vertices are connected, independently, with a link probability that decreases with distance. We study the problem of reconstructing the linear embedding from the graph,…
We study a new algorithmic process of graph growth which starts from a single initial vertex and operates in discrete time-steps, called \emph{slots}. In every slot, the graph grows via two operations (i) vertex generation and (ii) edge…
We prove that the genus polynomials of the graphs called iterated claws are real-rooted. This continues our work directed toward the 25-year-old conjecture that the genus distribution of every graph is log-concave. We have previously…
Many degree sequences can only be realised in graphs that contain a `ds-completable card', defined as a vertex-deleted subgraph in which the erstwhile neighbours of the deleted vertex can be identified from their degrees, if one knows the…
The focus of this paper is two fold. Firstly, we present a logical approach to graph modification problems such as minimum node deletion, edge deletion, edge augmentation problems by expressing them as an expression in first order (FO)…
In the planted partition problem, the $n$ vertices of a random graph are partitioned into $k$ "clusters," and edges between vertices in the same cluster and different clusters are included with constant probability $p$ and $q$, respectively…
We present the first algorithm to morph graphs on the torus. Given two isotopic essentially 3-connected embeddings of the same graph on the Euclidean flat torus, where the edges in both drawings are geodesics, our algorithm computes a…
Graph coloring is a fundamental problem in combinatorics with many applications in practice. In this problem, the vertices in a given graph must be colored by using the least number of colors in such a way that a vertex has a different…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…