Related papers: The Generalized Zeckendorf Game
We consider a simple streaming game between two players Alice and Bob, which we call the mirror game. In this game, Alice and Bob take turns saying numbers belonging to the set $\{1, 2, \dots,2N\}$. A player loses if they repeat a number…
Denote by s_F(n) the minimal number of Fibonacci numbers needed to write n as a sum of Fibonacci numbers. We obtain the extremal minimal and maximal orders of magnitude of s_F(n^h)/s_F(n) for any h>= 2. We use this to show that for all…
This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…
There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…
In this paper, we propose a Quantum variation of combinatorial games, generalizing the Quantum Tic-Tac-Toe proposed by Allan Goff. A combinatorial game is a two-player game with no chance and no hidden information, such as Go or Chess. In…
Let $\{f_n\}$ be the Fibonacci sequence. For any positive integer $n$, let $r(n)$ be the number of solutions of $n=p+f_{k_1^{2}} +f_{k_{2}^{2}}$, where $p$ is a prime and $k_1, k_2$ are nonnegative integers with $k_1\le k_2$. In this paper,…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
The semigroup game is a two-person zero-sum game defined on a semigroup S as follows: Players 1 and 2 choose elements x and y in S, respectively, and player 1 receives a payoff f(xy) defined by a function f from S to [-1,1]. If the…
We analyze a coin-based game with two players where, before starting the game, each player selects a string of length $n$ comprised of coin tosses. They alternate turns, choosing the outcome of a coin toss according to specific rules. As a…
For $k\geq 2$, the $k$-generalized Fibonacci sequence $(F_n^{(k)})_{n}$ is defined by the initial values $0,0,...,0,1$ ($k$ terms) and such that each term afterwards is the sum of the $k$ preceding terms. In 2005, Noe and Post conjectured…
We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…
Given k>1, let a_n be the sequence defined by the recurrence a_n=c_1a_{n-1}+c_2a_{n-2}+...+c_ka_{n-k} for n>=k, with initial values a_0=a_1=...=a_{k-2}=0 and a_{k-1}= 1. We show under a couple of assumptions concerning the constants c_i…
A generalization of the well--known Fibonacci sequence is the $k$--Fibonacci sequence with some fixed integer $k\ge 2$. The first $k$ terms of this sequence are $0,\ldots,0,1$, and each term afterwards is the sum of the preceding $k$ terms.…
Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…
The games G_2 and G_3 are played on a complete Boolean algebra B in \omega-many moves. At the beginning White picks a non-zero element p of B and, in the n-th move, White picks a positive p_n < p and Black chooses an i_n belonging to {0,1}.…
Fibonacci sequence, generated by summing the preceding two terms, is a classical sequence renowned for its elegant properties. In this paper, leveraging properties of generalized Fibonacci sequences and formulas for consecutive sums of…
Zeckendorf's Theorem implies that the Fibonacci number $F_n$ is the smallest positive integer that cannot be written as a sum of non-consecutive previous Fibonacci numbers. Catral et al. studied a variation of the Fibonacci sequence, the…
It is known that a gambler repeating a game with positive expected value has a positive probability to never go broke. We use the mass transport method to prove the generalization of this fact where the gains from the bets form a…
We consider a repeated game in which players, considered as nodes of a network, are connected. Each player observes her neighbors' moves only. Thus, monitoring is private and imperfect. Players can communicate with their neighbors at each…
In 1973 Fraenkel discovered interesting sequences which split the positive integers. These sequences became famous, because of a related unsolved conjecture. Here we construct combinatorial games, with `playable' rulesets, with these…