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As a globally celebrated sport, soccer has attracted widespread interest from fans all over the world. This paper aims to develop a comprehensive multi-modal framework for soccer video understanding. Specifically, we make the following…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Jiayuan Rao , Haoning Wu , Hao Jiang , Ya Zhang , Yanfeng Wang , Weidi Xie

Unsupervised learning from visual data is one of the most difficult challenges in computer vision, being a fundamental task for understanding how visual recognition works. From a practical point of view, learning from unsupervised visual…

Computer Vision and Pattern Recognition · Computer Science 2017-04-03 Ioana Croitoru , Simion-Vlad Bogolin , Marius Leordeanu

Action scene understanding in soccer is a challenging task due to the complex and dynamic nature of the game, as well as the interactions between players. This article provides a comprehensive overview of this task divided into action…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Karolina Seweryn , Anna Wróblewska , Szymon Łukasik

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Anthony Cioppa , Silvio Giancola , Vladimir Somers , Floriane Magera , Xin Zhou , Hassan Mkhallati , Adrien Deliège , Jan Held , Carlos Hinojosa , Amir M. Mansourian , Pierre Miralles , Olivier Barnich , Christophe De Vleeschouwer , Alexandre Alahi , Bernard Ghanem , Marc Van Droogenbroeck , Abdullah Kamal , Adrien Maglo , Albert Clapés , Amr Abdelaziz , Artur Xarles , Astrid Orcesi , Atom Scott , Bin Liu , Byoungkwon Lim , Chen Chen , Fabian Deuser , Feng Yan , Fufu Yu , Gal Shitrit , Guanshuo Wang , Gyusik Choi , Hankyul Kim , Hao Guo , Hasby Fahrudin , Hidenari Koguchi , Håkan Ardö , Ibrahim Salah , Ido Yerushalmy , Iftikar Muhammad , Ikuma Uchida , Ishay Be'ery , Jaonary Rabarisoa , Jeongae Lee , Jiajun Fu , Jianqin Yin , Jinghang Xu , Jongho Nang , Julien Denize , Junjie Li , Junpei Zhang , Juntae Kim , Kamil Synowiec , Kenji Kobayashi , Kexin Zhang , Konrad Habel , Kota Nakajima , Licheng Jiao , Lin Ma , Lizhi Wang , Luping Wang , Menglong Li , Mengying Zhou , Mohamed Nasr , Mohamed Abdelwahed , Mykola Liashuha , Nikolay Falaleev , Norbert Oswald , Qiong Jia , Quoc-Cuong Pham , Ran Song , Romain Hérault , Rui Peng , Ruilong Chen , Ruixuan Liu , Ruslan Baikulov , Ryuto Fukushima , Sergio Escalera , Seungcheon Lee , Shimin Chen , Shouhong Ding , Taiga Someya , Thomas B. Moeslund , Tianjiao Li , Wei Shen , Wei Zhang , Wei Li , Wei Dai , Weixin Luo , Wending Zhao , Wenjie Zhang , Xinquan Yang , Yanbiao Ma , Yeeun Joo , Yingsen Zeng , Yiyang Gan , Yongqiang Zhu , Yujie Zhong , Zheng Ruan , Zhiheng Li , Zhijian Huang , Ziyu Meng

Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D,…

Artificial Intelligence · Computer Science 2024-01-09 Nader Zare , Mahtab Sarvmaili , Aref Sayareh , Omid Amini , Stan Matwin Amilcar Soares

A key challenge in self-supervised video representation learning is how to effectively capture motion information besides context bias. While most existing works implicitly achieve this with video-specific pretext tasks (e.g., predicting…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Lianghua Huang , Yu Liu , Bin Wang , Pan Pan , Yinghui Xu , Rong Jin

It is well known that the quality and quantity of training data are significant factors which affect the development and performance of machine intelligence algorithms. Without representative data, neither scientists nor algorithms would be…

Machine Learning · Computer Science 2019-01-08 Georgios Mastorakis

This paper presents the results of a study conducted on the perceptual acceptability of audio-video desynchronization for sports videos. The study was conducted with 45 videos generated by applying 8 audio-video offsets on 5 source…

Image and Video Processing · Electrical Eng. & Systems 2022-12-06 Joshua Peter Ebenezer

Classifying player actions from soccer videos is a challenging problem, which has become increasingly important in sports analytics over the years. Most state-of-the-art methods employ highly complex offline networks, which makes it…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sarosij Bose , Saikat Sarkar , Amlan Chakrabarti

In this paper, we present an active vision method using a deep reinforcement learning approach for a humanoid soccer-playing robot. The proposed method adaptively optimises the viewpoint of the robot to acquire the most useful landmarks for…

Robotics · Computer Science 2020-11-30 Soheil Khatibi , Meisam Teimouri , Mahdi Rezaei

Body-worn cameras are now commonly used for logging daily life, sports, and law enforcement activities, creating a large volume of archived footage. This paper studies the problem of classifying frames of footage according to the activity…

Image and Video Processing · Electrical Eng. & Systems 2019-04-22 Honglin Chen , Hao Li , Alexander Song , Matt Haberland , Osman Akar , Adam Dhillon , Tiankuang Zhou , Andrea L. Bertozzi , P. Jeffrey Brantingham

This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Zachary L. Crang , Rich D. Johnston , Katie L. Mills , Johsan Billingham , Sam Robertson , Michael H. Cole , Jonathon Weakley , Adam Hewitt and , Grant M. Duthie

Robust and accurate ball detection is a critical component for autonomous humanoid soccer robots, particularly in dynamic and challenging environments such as RoboCup outdoor fields. However, traditional supervised approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Can Lin , Daniele Affinita , Marco E. P. Zimmatore , Daniele Nardi , Domenico D. Bloisi , Vincenzo Suriani

Calibrating sports cameras is important for autonomous broadcasting and sports analysis. Here we propose a highly automatic method for calibrating sports cameras from a single image using synthetic data. First, we develop a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2018-10-26 Jianhui Chen , James J. Little

Predicting future video frames is extremely challenging, as there are many factors of variation that make up the dynamics of how frames change through time. Previously proposed solutions require complex inductive biases inside network…

Computer Vision and Pattern Recognition · Computer Science 2019-11-06 Ruben Villegas , Arkanath Pathak , Harini Kannan , Dumitru Erhan , Quoc V. Le , Honglak Lee

Current large-scale video datasets focus on general human activity, but lack depth of coverage on fine-grained activities needed to address physical skill learning. We introduce SportSkills, the first large-scale sports dataset geared…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Kumar Ashutosh , Chi Hsuan Wu , Kristen Grauman

Image understanding is a foundational task in computer vision, with recent applications emerging in soccer posture analysis. However, existing publicly available datasets lack comprehensive information, notably in the form of posture…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Calvin Yeung , Kenjiro Ide , Keisuke Fujii

Automatic summarization generation of sports video content has been object of great interest for many years. Although semantic descriptions techniques have been proposed, many of the approaches still rely on low-level video descriptors that…

Information Retrieval · Computer Science 2014-11-25 Arnau Raventos , Raul Quijada , Luis Torres , Francesc Tarres

This paper targets at learning to score the figure skating sports videos. To address this task, we propose a deep architecture that includes two complementary components, i.e., Self-Attentive LSTM and Multi-scale Convolutional Skip LSTM.…

Multimedia · Computer Science 2018-07-31 Chengming Xu , Yanwei Fu , Bing Zhang , Zitian Chen , Yu-Gang Jiang , Xiangyang Xue

Despite the success of deep learning in video understanding tasks, processing every frame in a video is computationally expensive and often unnecessary in real-time applications. Frame selection aims to extract the most informative and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Mingjun Zhao , Yakun Yu , Xiaoli Wang , Lei Yang , Di Niu
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