Related papers: Surface Light Field Fusion
Synthesizing a densely sampled light field from a single image is highly beneficial for many applications. The conventional method reconstructs a depth map and relies on physical-based rendering and a secondary network to improve the…
The 3D localisation of an object and the estimation of its properties, such as shape and dimensions, are challenging under varying degrees of transparency and lighting conditions. In this paper, we propose a method for jointly localising…
The ray-based 4D light field representation cannot be directly used to analyze diffractive or phase--sensitive optical elements. In this paper, we exploit tools from wave optics and extend the light field representation via a novel "light…
Illumination of scenes is usually generated in computer graphics using polygonal meshes. In this paper, we present a geometric method using projections. Starting from an implicit polynomial equation of a surface in 3-D or a curve in 2-D, we…
Fine-detailed reconstructions are in high demand in many applications. However, most of the existing RGB-D reconstruction methods rely on pre-calculated accurate camera poses to recover the detailed surface geometry, where the…
The Spatial Sensitivity Function (SSF) is used to quantify a detector's sensitivity to a spatially-distributed input signal. By weighting the incoming signal with the SSF and integrating, the overall scalar response of the detector can be…
Advances in portability and low cost of plenoptic cameras have revived interest in light field imaging. Light-field imaging has evolved into a technology that enables us to capture richer visual information. This high-dimensional…
A vast majority of augmented reality devices come equipped with depth and color cameras. Despite their advantages, extracting both photometric and depth features simultaneously in real-time remains challenging due to inherent differences…
Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…
Salient object detection (SOD) is a long-standing research topic in computer vision and has drawn an increasing amount of research interest in the past decade. This paper provides the first comprehensive review and benchmark for light field…
Classical light field rendering for novel view synthesis can accurately reproduce view-dependent effects such as reflection, refraction, and translucency, but requires a dense view sampling of the scene. Methods based on geometric…
Interferometric scattering microscopy is a powerful technique that enables various applications, such as mass photometry and particle tracking. Here we present a numerical toolbox to simulate images obtained in interferometric scattering,…
This paper presents an illumination estimation method for virtual objects in real environment by learning. While previous works tackled this problem by reconstructing high dynamic range (HDR) environment maps or the corresponding spherical…
The wavefront is scrambled when coherent light propagates through a random scattering medium and which makes direct use of the conventional optical methods ineffective. In this paper, we propose and demonstrate a structured light…
We propose a novel framework to automatically learn to aggregate and transform photometric measurements from multiple unstructured views into spatially distinctive and view-invariant low-level features, which are subsequently fed to a…
Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…
We propose a method to realistically insert synthetic objects into existing photographs without requiring access to the scene or any additional scene measurements. With a single image and a small amount of annotation, our method creates a…
We propose a compressive light field display of a wide viewing angle with a multi-directional backlight. Displayed layer images of sub-viewing zones are synchronized with the multi-directional backlight. Viewers can perceive a…
Light field cameras have been proved to be powerful tools for 3D reconstruction and virtual reality applications. However, the limited resolution of light field images brings a lot of difficulties for further information display and…
In this paper we present a novel approach for depth map enhancement from an RGB-D video sequence. The basic idea is to exploit the shading information in the color image. Instead of making assumption about surface albedo or controlled…