Related papers: The ballistic annihilation threshold is 1/4
In the ballistic annihilation process, particles on the real line have independent speeds symmetrically distributed in $\{-1,0,+1\}$ and are annihilated by collisions. It is widely believed that there is a phase transition at $p=p_{\mathrm…
Three-speed ballistic annihilation starts with infinitely many particles on the real line. Each is independently assigned either speed-$0$ with probability $p$, or speed-$\pm 1$ symmetrically with the remaining probability. All particles…
We consider a system of annihilating particles where particles start from the points of a Poisson process on either the full-line or positive half-line and move at constant i.i.d. speeds until collision. When two particles collide, they…
Ballistic annihilation is an interacting system in which particles placed throughout the real line move at preassigned velocities and annihilate upon colliding. The longstanding conjecture that in the symmetric three-velocity setting there…
The kinetics of the annihilation process, $A+A\to 0$, with ballistic particle motion is investigated when the distribution of particle velocities is {\it discrete}. This discreteness is the source of many intriguing phenomena. In the mean…
We consider ballistic annihilation, a model for chemical reactions first introduced in the 1980's physics literature. In this particle system, initial locations are given by a renewal process on the line, motions are ballistic - i.e. each…
In coalescing ballistic annihilation, infinitely many particles move with fixed velocities across the real line and, upon colliding, either mutually annihilate or generate a new particle. We compute the critical density in symmetric…
We consider a one-dimensional system with particles having either positive or negative velocity, which annihilate on contact. To the ballistic motion of the particle, a diffusion is superimposed. The annihilation may represent a reaction in…
Ballistic annihilation with continuous initial velocity distributions is investigated in the framework of Boltzmann equation. The particle density and the rms velocity decay as $c=t^{-\alpha}$ and $<v>=t^{-\beta}$, with the exponents…
We consider a one-dimensional model consisting of an assembly of two-velocity particles moving freely between collisions. When two particles meet, they instantaneously annihilate each other and disappear from the system. Moreover each…
In ballistic annihilation, infinitely many particles with randomly assigned velocities move across the real line and mutually annihilate upon contact. We introduce a variant with superimposed clusters of multiple stationary particles. Our…
Place an $A$-particle at each site of a graph independently with probability $p$ and otherwise place a $B$-particle. $A$- and $B$-particles perform independent continuous time random walks at rates $\lambda_A$ and $\lambda_B$, respectively,…
Coalescing ballistic annihilation is an interacting particle system intended to model features of certain chemical reactions. Particles are placed with independent and identically distributed spacings on the real line and begin moving with…
A system of particles is studied in which the stochastic processes are one-particle type-change (or one-particle diffusion) and multi-particle annihilation. It is shown that, if the annihilation rate tends to zero but the initial values of…
In this article we review the problem of reaction annihilation $A+A \rightarrow \emptyset$ on a real lattice in one dimension, where $A$ particles move ballistically in one direction with a discrete set of possible velocities. We first…
Three-velocity ballistic annihilation is an interacting system in which stationary, left-, and right-moving particles are placed at random throughout the real line and mutually annihilate upon colliding. We introduce a coalescing variant in…
When particles on a line collide, they may annihilate - both are destroyed. Computing exact annihilation probabilities has been difficult because collisions reduce the particle count, while determinantal methods require a fixed count…
We consider a one-dimensional system of particles, moving at constant velocities chosen independently according to a symmetric distribution on $\{-1,0,+1\}$, and annihilating upon collision -- with, in case of triple collision, a uniformly…
Infinitely many particles of two types ("plus" and "minus") jump randomly along the one-dimensional lattice $\mathbf{Z}_{\varepsilon}=\varepsilon\mathbf{Z}$. Annihillations occur when two particles of different time occupy the same site.…
We investigate the problem of ballistically controlled reactions where particles either annihilate upon collision with probability $p$, or undergo an elastic shock with probability $1-p$. Restricting to homogeneous systems, we provide in…