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Related papers: Approximate Exploration through State Abstraction

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Despite the close connection between exploration and sample efficiency, most state of the art reinforcement learning algorithms include no considerations for exploration beyond maximizing the entropy of the policy. In this work we address…

We introduce a new count-based optimistic exploration algorithm for Reinforcement Learning (RL) that is feasible in environments with high-dimensional state-action spaces. The success of RL algorithms in these domains depends crucially on…

Artificial Intelligence · Computer Science 2017-06-27 Jarryd Martin , Suraj Narayanan Sasikumar , Tom Everitt , Marcus Hutter

The infamous exploration-exploitation dilemma is one of the oldest and most important problems in reinforcement learning (RL). Deliberate and effective exploration is necessary for RL agents to succeed in most environments. However, until…

Artificial Intelligence · Computer Science 2017-10-09 Suraj Narayanan Sasikumar

In this work, we address the challenge of data-efficient exploration in reinforcement learning by examining existing principled, information-theoretic approaches to intrinsic motivation. Specifically, we focus on a class of exploration…

Machine Learning · Computer Science 2025-07-04 Alberto Caron , Chris Hicks , Vasilios Mavroudis

We consider an agent's uncertainty about its environment and the problem of generalizing this uncertainty across observations. Specifically, we focus on the problem of exploration in non-tabular reinforcement learning. Drawing inspiration…

Artificial Intelligence · Computer Science 2018-07-11 Marc G. Bellemare , Sriram Srinivasan , Georg Ostrovski , Tom Schaul , David Saxton , Remi Munos

Exploration in high-dimensional, continuous spaces with sparse rewards is an open problem in reinforcement learning. Artificial curiosity algorithms address this by creating rewards that lead to exploration. Given a reinforcement learning…

Machine Learning · Computer Science 2023-11-08 Alexander Nedergaard , Matthew Cook

We present a modular approach to reinforcement learning that uses a Bayesian representation of the uncertainty over models. The approach, BOSS (Best of Sampled Set), drives exploration by sampling multiple models from the posterior and…

Machine Learning · Computer Science 2012-05-14 John Asmuth , Lihong Li , Michael L. Littman , Ali Nouri , David Wingate

Count-based exploration algorithms are known to perform near-optimally when used in conjunction with tabular reinforcement learning (RL) methods for solving small discrete Markov decision processes (MDPs). It is generally thought that…

Artificial Intelligence · Computer Science 2017-12-06 Haoran Tang , Rein Houthooft , Davis Foote , Adam Stooke , Xi Chen , Yan Duan , John Schulman , Filip De Turck , Pieter Abbeel

Effective and intelligent exploration has been an unresolved problem for reinforcement learning. Most contemporary reinforcement learning relies on simple heuristic strategies such as $\epsilon$-greedy exploration or adding Gaussian noise…

Machine Learning · Computer Science 2025-12-19 Muhammad Usama , Dong Eui Chang

Exploration algorithms for reinforcement learning typically replace or augment the reward function with an additional ``intrinsic'' reward that trains the agent to seek previously unseen states of the environment. Here, we consider an…

Machine Learning · Computer Science 2025-09-30 Kevin McKee , Eric Alt , Andrew Grebenisan , Mick van Gelderen , Gary Miguel

Exploration bonuses in reinforcement learning guide long-horizon exploration by defining custom intrinsic objectives. Several exploration objectives like count-based bonuses, pseudo-counts, and state-entropy maximization are non-stationary…

Machine Learning · Computer Science 2024-04-24 Roger Creus Castanyer , Joshua Romoff , Glen Berseth

High-dimensional observations and complex real-world dynamics present major challenges in reinforcement learning for both function approximation and exploration. We address both of these challenges with two complementary techniques: First,…

Artificial Intelligence · Computer Science 2016-03-15 David Abel , Alekh Agarwal , Fernando Diaz , Akshay Krishnamurthy , Robert E. Schapire

To rapidly learn a new task, it is often essential for agents to explore efficiently -- especially when performance matters from the first timestep. One way to learn such behaviour is via meta-learning. Many existing methods however rely on…

Machine Learning · Computer Science 2021-06-11 Luisa Zintgraf , Leo Feng , Cong Lu , Maximilian Igl , Kristian Hartikainen , Katja Hofmann , Shimon Whiteson

A promising technique for exploration is to maximize the entropy of visited state distribution, i.e., state entropy, by encouraging uniform coverage of visited state space. While it has been effective for an unsupervised setup, it tends to…

Machine Learning · Computer Science 2024-08-12 Dongyoung Kim , Jinwoo Shin , Pieter Abbeel , Younggyo Seo

Bellemare et al. (2016) introduced the notion of a pseudo-count, derived from a density model, to generalize count-based exploration to non-tabular reinforcement learning. This pseudo-count was used to generate an exploration bonus for a…

Artificial Intelligence · Computer Science 2017-06-15 Georg Ostrovski , Marc G. Bellemare , Aaron van den Oord , Remi Munos

Reinforcement learning systems are often concerned with balancing exploration of untested actions against exploitation of actions that are known to be good. The benefit of exploration can be estimated using the classical notion of Value of…

Artificial Intelligence · Computer Science 2013-01-30 Richard Dearden , Nir Friedman , David Andre

In this paper we present the extension of an existing method for abstract graph-based state space exploration, called neighbourhood abstraction, with a reduction technique based on subsumption. Basically, one abstract state subsumes another…

Logic in Computer Science · Computer Science 2012-10-25 Eduardo Zambon , Arend Rensink

In this paper we introduce a simple approach for exploration in reinforcement learning (RL) that allows us to develop theoretically justified algorithms in the tabular case but that is also extendable to settings where function…

Machine Learning · Computer Science 2019-11-27 Marlos C. Machado , Marc G. Bellemare , Michael Bowling

Exploration is critical to a reinforcement learning agent's performance in its given environment. Prior exploration methods are often based on using heuristic auxiliary predictions to guide policy behavior, lacking a mathematically-grounded…

Machine Learning · Computer Science 2020-03-02 Lisa Lee , Benjamin Eysenbach , Emilio Parisotto , Eric Xing , Sergey Levine , Ruslan Salakhutdinov

Achieving efficient and scalable exploration in complex domains poses a major challenge in reinforcement learning. While Bayesian and PAC-MDP approaches to the exploration problem offer strong formal guarantees, they are often impractical…

Artificial Intelligence · Computer Science 2015-11-23 Bradly C. Stadie , Sergey Levine , Pieter Abbeel
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