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Vector search (VS) is now available in most database engines. However, while vector search is a common feature in AI/ML/LLMs where the dominant computing platforms are GPUs, existing database engines operate on CPUs even when implementing…

Databases · Computer Science 2026-05-18 Vasilis Mageirakos , Joel André , Marko Kabić , Bowen Wu , Yannis Chronis , Gustavo Alonso

The amount of the available geospatial data grows at an ever faster pace. This leads to the constantly increasing demand for processing power and storage in order to provide data analysis in a timely manner. At the same time, a lot of…

Databases · Computer Science 2019-06-17 Dimitri Vorona , Andreas Kipf , Thomas Neumann , Alfons Kemper

Processing moving object trajectories arises in many application domains and has been addressed by practitioners in the spatiotemporal database and Geographical Information System communities. In this work, we focus on a trajectory…

Databases · Computer Science 2014-09-16 Michael G. Gowanlock , Henri Casanova

We propose a new architecture for 3D information systems that takes advantage of the inherent parallelism of the GPUs. This new solution structures information as thematic layers, allowing a level of detail independent of the resolution of…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-28 Luis López , Juan Carlos Torres , Germán Arroyo , Pedro Cano , Domingo Martín

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

In the next decade, the demands for computing in large scientific experiments are expected to grow tremendously. During the same time period, CPU performance increases will be limited. At the CERN Large Hadron Collider (LHC), these two…

3D Gaussian Splatting (3DGS) has recently gained significant attention for high-quality and efficient view synthesis, making it widely adopted in fields such as AR/VR, robotics, and autonomous driving. Despite its impressive algorithmic…

Simultaneous Localization and Mapping (SLAM) is a critical task that enables autonomous vehicles to construct maps and localize themselves in unknown environments. Recent breakthroughs combine SLAM with 3D Gaussian Splatting (3DGS) to…

Hardware Architecture · Computer Science 2025-09-03 Houshu He , Naifeng Jing , Li Jiang , Xiaoyao Liang , Zhuoran Song

Similarity search finds application in specialized database systems handling complex data such as images or videos, which are typically represented by high-dimensional features and require specific indexing structures. This paper tackles…

Computer Vision and Pattern Recognition · Computer Science 2018-06-07 Jeff Johnson , Matthijs Douze , Hervé Jégou

Recent efforts recognize the power of scale in 3D learning (e.g. PTv3) and attention mechanisms (e.g. FlashAttention). However, current point cloud backbones fail to holistically unify geometric locality, attention mechanisms, and GPU…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Liyan Chen , Gregory P. Meyer , Zaiwei Zhang , Eric M. Wolff , Paul Vernaza

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and reduces artifacts commonly observed in 3DGS reconstructions.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Simon Niedermayr , Christoph Neuhauser Rüdiger Westermann

Semantic understanding and completion of real world scenes is a foundational primitive of 3D Visual perception widely used in high-level applications such as robotics, medical imaging, autonomous driving and navigation. Due to the curse of…

Recent researches on robotics have shown significant improvement, spanning from algorithms, mechanics to hardware architectures. Robotics, including manipulators, legged robots, drones, and autonomous vehicles, are now widely applied in…

Robotics · Computer Science 2021-03-08 Zishen Wan , Bo Yu , Thomas Yuang Li , Jie Tang , Yuhao Zhu , Yu Wang , Arijit Raychowdhury , Shaoshan Liu

The ability to train large-scale neural networks has resulted in state-of-the-art performance in many areas of computer vision. These results have largely come from computational break throughs of two forms: model parallelism, e.g. GPU…

Computer Vision and Pattern Recognition · Computer Science 2013-12-24 Thomas Paine , Hailin Jin , Jianchao Yang , Zhe Lin , Thomas Huang

Large scale-free graphs are famously difficult to process efficiently: the skewed vertex degree distribution makes it difficult to obtain balanced partitioning. Our research instead aims to turn this into an advantage by partitioning the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-05 Scott Sallinen , Abdullah Gharaibeh , Matei Ripeanu

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

The ever-growing size of modern space-time data sets, such as those collected by remote sensing, requires new techniques for their efficient and automated processing, including gap-filling of missing values. CUDA-based parallelization on…

Computation · Statistics 2022-12-05 M. Lach , M. Žukovič

Exploiting internal spatial geometric constraints of sparse LiDARs is beneficial to depth completion, however, has been not explored well. This paper proposes an efficient method to learn geometry-aware embedding, which encodes the local…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Wenchao Du , Hu Chen , Hongyu Yang , Yi Zhang

High-dimensional optimization is a critical challenge for operating large-scale scientific facilities. We apply a physics-informed Gaussian process (GP) optimizer to tune a complex system by conducting efficient global search. Typical GP…

Computational Physics · Physics 2021-07-14 Adi Hanuka , X. Huang , J. Shtalenkova , D. Kennedy , A. Edelen , V. R. Lalchand , D. Ratner , J. Duris