English
Related papers

Related papers: Response Collector: A Video Learning System for Fl…

200 papers

The Contrastive Language-Image Pre-training (CLIP) has recently shown remarkable generalization on "zero-shot" training and has applied to many downstream tasks. We explore the adaptation of CLIP to achieve a more efficient and generalized…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Qiang Wang , Junlong Du , Ke Yan , Shouhong Ding

Recent incremental learning for action recognition usually stores representative videos to mitigate catastrophic forgetting. However, only a few bulky videos can be stored due to the limited memory. To address this problem, we propose…

Computer Vision and Pattern Recognition · Computer Science 2022-11-03 Yixuan Pei , Zhiwu Qing , Jun Cen , Xiang Wang , Shiwei Zhang , Yaxiong Wang , Mingqian Tang , Nong Sang , Xueming Qian

Action anticipation involves predicting future actions having observed the initial portion of a video. Typically, the observed video is processed as a whole to obtain a video-level representation of the ongoing activity in the video, which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Megha Nawhal , Akash Abdu Jyothi , Greg Mori

With advocates like Sal Khan and Bill Gates, flipped classrooms are attracting an increasing amount of media and research attention. We had heard Khan's TED talk and were aware of the concept of inverted pedagogies in general. Yet, it…

Physics Education · Physics 2015-06-17 Nathaniel Lasry , Michael Dugdale , Elizabeth Charles

In the Fall of 2013, Georgia Tech offered a 'flipped' calculus-based introductory mechanics class as an alternative to the traditional large-enrollment lecture class. This class flipped instruction by introducing new material outside of the…

Face recognition in collaborative learning videos presents many challenges. In collaborative learning videos, students sit around a typical table at different positions to the recording camera, come and go, move around, get partially or…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Phuong Tran , Marios Pattichis , Sylvia Celedón-Pattichis , Carlos LópezLeiva

With the advent of large-scale multimodal video datasets, especially sequences with audio or transcribed speech, there has been a growing interest in self-supervised learning of video representations. Most prior work formulates the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-21 Bruno Korbar , Fabio Petroni , Rohit Girdhar , Lorenzo Torresani

The recent advances in artificial intelligence and deep learning facilitate automation in various applications including home automation, smart surveillance systems, and healthcare among others. Human Activity Recognition is one of its…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Anagha Deshpande , Vedant Deshpande

We have developed an Internet-based audience response system (called ARSBO). In this way we combine the advantages of common audience response systems using handheld devices and the easy and cheap access to the Internet. Evaluations of…

Computers and Society · Computer Science 2009-01-12 Rainer Luetticke , Ridvan Cinar

Many users struggle to notice when a more efficient workflow exists in feature-rich tools like Excel. Existing AI assistants offer help only after users describe their goals or problems, which can be effortful and imprecise. We present…

Human-Computer Interaction · Computer Science 2026-04-23 Litao Yan , Andrew Head , Ken Milne , Vu Le , Sumit Gulwani , Chris Parnin , Emerson Murphy-Hill

Reinforcement learning (rl) is a popular paradigm for sequential decision making problems. The past decade's advances in rl have led to breakthroughs in many challenging domains such as video games, board games, robotics, and chip design.…

Machine Learning · Computer Science 2022-11-01 Yanick Schraner

Learning assessments are subject of discussions that envolve theoretical and practical approaches. To measure learning in physics by high school students, either qualitatively or quantitatively, is a process in which it should be possible…

Physics Education · Physics 2013-11-22 Eduardo Gama , Marta F. Barroso

Web-based educational videos offer flexible learning opportunities and are becoming increasingly popular. However, improving user engagement and knowledge retention remains a challenge. Automatically generated questions can activate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Markos Stamatakis , Joshua Berger , Christian Wartena , Ralph Ewerth , Anett Hoppe

Various approaches have been proposed to adapt Vision-Language Models (VLMs) to specialized domains for Video Question Answering, including fine-tuning and in-context learning. However, acquiring task-specific knowledge at the inference…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Takuya Murakawa , Toru Tamaki

Although interactive learning puts the user into the loop, the learner remains mostly a black box for the user. Understanding the reasons behind queries and predictions is important when assessing how the learner works and, in turn, trust.…

Machine Learning · Statistics 2018-05-23 Stefano Teso , Kristian Kersting

This study uses double/debiased machine learning (DML) to evaluate the impact of transitioning from lecture-based blended teaching to a flipped classroom concept. Our findings indicate effects on students' self-conception, procrastination,…

General Economics · Economics 2025-10-29 Daniel Czarnowske , Florian Heiss , Theresa M. A. Schmitz , Amrei Stammann

The large number of reasonably priced computers, Internet broadband connectivity and rich education content has created a global phenomenon by which information and communication technology (ICT) has used to remodel education. E-learning…

Computers and Society · Computer Science 2017-07-11 Ahmad Tasnim Siddiqui , Mehedi Masud

We propose technology to enable a new medium of expression, where video elements can be looped, merged, and triggered, interactively. Like audio, video is easy to sample from the real world but hard to segment into clean reusable elements.…

Human-Computer Interaction · Computer Science 2017-05-23 Corneliu Ilisescu , Halil Aytac Kanaci , Matteo Romagnoli , Neill D. F. Campbell , Gabriel J. Brostow

The advantage of the electronic and mobile learning platforms is the dissemination of learning contents with ease, but these operate differently to exchange the learning the learning contents from the server to the client. integrating these…

Software Engineering · Computer Science 2019-03-19 Ali Baba Dauda , Auwal Idris , Suleiman Umar , Peter Mshelia , AbdulAziz Ibrahim

Asking questions is one of the most crucial pedagogical techniques used by teachers in class. It not only offers open-ended discussions between teachers and students to exchange ideas but also provokes deeper student thought and critical…

Computation and Language · Computer Science 2020-05-19 Gale Yan Huang , Jiahao Chen , Haochen Liu , Weiping Fu , Wenbiao Ding , Jiliang Tang , Songfan Yang , Guoliang Li , Zitao Liu