Related papers: Mathematics of a Sudo-Kurve
Consider a curve $\Gamma$ in a domain $D$ in the plane $\boldsymbol R^2$. Thinking of $D$ as a piece of paper, one can make a curved folding $P$ in the Euclidean space $\boldsymbol R^3$. The singular set $C$ of $P$ as a space curve is…
We present new mathematical alternatives for explaining rotation curves of spiral galaxies in the MOND context. For given total masses, it is shown that various mathematical alternatives to MOND, while predicting flat rotation curves for…
Ring puzzles are tessellations of the Euclidean plane respecting local constraints around vertices. Such puzzles may arise in geometric group theory, for example, as embedded flat planes in certain CAT(0) complexes of dimension 2. In the…
We present systematic methods of constructing pandiagonal sudoku squares of order k*k and Knut Vik sudoku squares of order k*k not divisible by 2 or 3. Pandiagonal magic squares are constructed from these squares. Examples of all these…
The 2x2 space-filling curve is a type of generalized space-filling curve characterized by a basic unit is in a "U-shape" that traverses a 2x2 grid. In this work, we propose a universal framework for constructing general 2x2 curves where…
Cylindrical algebraic decompositions (CADs) are a key tool in real algebraic geometry, used primarily for eliminating quantifiers over the reals and studying semi-algebraic sets. In this paper we introduce cylindrical algebraic…
We consider generalizations of the familiar fifteen-piece sliding puzzle on the 4 by 4 square grid. On larger grids with more pieces and more holes, asymptotically how fast can we move the puzzle into the solved state? We also give a…
We study geometric properties of linear strata of uni-singular curves. The singularities of closures of the strata are resolved and the resolutions are represent as projective bundles. This enables to study their geometry. In particular we…
Results are given from a search to form adinkra-like equations based on topologies that are not hypercubes. An alternate class of zonohedra topologies are used to construct adinkra-like graphs. In particular, the rhombic dodecahedron and…
We show how to construct a cubic partial cube from any simplicial arrangement of lines or pseudolines in the projective plane. As a consequence, we find nine new infinite families of cubic partial cubes as well as many sporadic examples.
Uniform random generation of Latin squares is a classical problem. In this paper we prove that both Latin squares and Sudoku designs are maximum cliques of properly defined graphs. We have developed a simple algorithm for uniform random…
In south India, there are traditional patterns of line-drawings encircling dots, called ``Kolam'', among which one-line drawings or the ``infinite Kolam'' provide very interesting questions in mathematics. For example, we address the…
Rubik's Cube is one of the most famous combinatorial puzzles involving nearly $4.3 \times 10^{19}$ possible configurations. Its mathematical description is expressed by the Rubik's group, whose elements define how its layers rotate. We…
We give a sharp bound for the automorphism group of a cubic simple graph with a given number of vertices. For each number of vertices we give an explicit graph attaining the bound, and prove its uniqueness in special cases.
We describe a search for plane-filling curves traversing all edges of a grid once. The curves are given by Lindenmayer systems with only one non-constant letter. All such curves for small orders on three grids have been found. For all…
We propose discrete diffusion guidance for constraint satisfaction problems (CSPs) and demonstrate its ability to solve Sudoku puzzles without supervision.
Given a palette of six colors, a colored cube is a cube where each face is colored with exactly one color and each color appears on some face. Starting with an arbitrary collection of unit length colored cubes, one can try to arrange a…
We derive recursive equations for the characteristic numbers of rational nodal plane curves with at most one cusp, subject to point conditions, tangent conditions and flag conditions, developing techniques akin to quantum cohomology on a…
We examine the conditions under which a signed graph contains an edge or a vertex that is contained in a unique negative circle or a unique positive circle. For an edge in a unique signed circle, the positive and negative case require the…
The Rubik's cube is a famous puzzle in which faces can be moved and the corresponding movement operations define a group. We consider here a generalization to any $3$-valent map. We prove an upper bound on the size of the corresponding…