Related papers: Mathematics of a Sudo-Kurve
In this short paper we present an algorithm for finding a solution to a generalized Sudoku.
In this paper we demonstrate a method for counting the number of solutions to various logic puzzles. Specifically, we remove all of the "clues" from the puzzle which help the solver to a unique solution, and instead start from an empty…
Solving a Radon-Kaczmarz puzzle involves filling a square grid with positive integers, each between one and nine, satisfying certain clues coming from the sum of entries that lie on the same line in the square grid. Given a set of slopes…
In this short note we highlight some of the differences between cube diagrams and grid diagrams. We also list examples of small cube diagrams for all knots up to 7 crossings and give some examples of links.
Sliced Sudoku-based space-filling designs and, more generally, quasi-sliced orthogonal array-based space-filling designs are useful experimental designs in several contexts, including computer experiments with categorical in addition to…
Crossword puzzles lend themselves to mathematical inquiry. Several authors have already described the arrangement of crossword grids and associated combinatorics of answer numbers. In this paper, we present a new graph-theoretic…
Sudoku is a puzzle well-known to the scientific community with simple rules of completion, which may require a com-plex line of reasoning. This paper addresses the problem of partitioning the Sudoku image into a 1-D array, recognizing…
Some geometry on non-singular cubic curves, mainly over finite fields, is surveyed. Such a curve has 9,3,1 or 0 points of inflexion, and cubic curves are classified accordingly. The group structure and the possible numbers of rational…
Nonograms are a popular type of puzzle, where an arrangement of curves in the plane (in the classic version, a rectangular grid) is given together with a series of hints, indicating which cells of the subdivision are to be colored. The…
Sudoku is a famous logic puzzle where the player has to fill a number between 1 and 9 into each empty cell of a $9 \times 9$ grid such that every number appears exactly once in each row, each column, and each $3 \times 3$ block. In 2020,…
We propose a new kind of sliding-block puzzle, called Gourds, where the objective is to rearrange 1 x 2 pieces on a hexagonal grid board of 2n + 1 cells with n pieces, using sliding, turning and pivoting moves. This puzzle has a single…
It is a fun game to complete a partial character table of a finite group. We show that one can reconstruct a missing row or column from a given table. The proof relies on deep properties of fully ramified characters. Moreover, we extend a…
The mathematical structure of the widely popular Sudoku puzzles is akin to typical hard constraint satisfaction problems that lie at the heart of many applications, including protein folding and the general problem of finding the ground…
We consider a mathematical model for the classical Sudoku puzzle, which we call the primal problem and introduce a corresponding dual problem. Both problems are constraint satisfaction models and a duality relation between them is proved.…
We define a so-called square $k$-zig-zag shape as a part of the regular square grid. Considering the shape as a $k$-zig-zag digraph, we give values of its vertices according to the number of the shortest paths from a base vertex. It…
This paper presents a systematic method to solve difficult 9 x 9 Sudoku puzzles by hand. While computer algorithms exist to solve these puzzles, these algorithms are not good for human's to use because they involve too many steps and…
We consider a puzzle such that a set of colored cubes is given as an instance. Each cube has unit length on each edge and its surface is colored so that what we call the Surface Color Condition is satisfied. Given a palette of six colors,…
In this paper we try to answer the question "What constitutes Sudoku difficulty rating across different Sudoku websites?" Using two distinct methods that can both solve every Sudoku puzzle, I propose two new metrics to characterize Sudoku…
We define four different kinds of multiplicity of an invariant algebraic curve for a given polynomial vector field and investigate their relationships. After taking a closer look at the singularities and at the line of infinity, we improve…
The generalised Sudoku problem with $N$ symbols is known to be NP-complete, and hence is equivalent to any other NP-complete problem, even for the standard restricted version where $N$ is a perfect square. In particular, generalised Sudoku…