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Generative Adversarial Networks (GANs) are powerful generative models that achieved strong results, mainly in the image domain. However, the training of GANs is not trivial, presenting some challenges tackled by different strategies.…
Generative Adversarial Networks (GANs) have shown great promise recently in image generation. Training GANs for language generation has proven to be more difficult, because of the non-differentiable nature of generating text with recurrent…
We propose an adversarial learning approach for generating multi-turn dialogue responses. Our proposed framework, hredGAN, is based on conditional generative adversarial networks (GANs). The GAN's generator is a modified hierarchical…
Generative Adversarial Networks (GANs) have become exceedingly popular in a wide range of data-driven research fields, due in part to their success in image generation. Their ability to generate new samples, often from only a small amount…
Generating multiple categories of texts is a challenging task and draws more and more attention. Since generative adversarial nets (GANs) have shown competitive results on general text generation, they are extended for category text…
Training regimes based on Maximum Likelihood Estimation (MLE) suffer from known limitations, often leading to poorly generated text sequences. At the root of these limitations is the mismatch between training and inference, i.e. the…
Generative adversarial networks (GAN) have been effective for learning generative models for real-world data. However, existing GANs (GAN and its variants) tend to suffer from training problems such as instability and mode collapse. In this…
In this paper, we propose an enhanced triplet method that improves the encoding process of embeddings by jointly utilizing generative adversarial mechanism and multitasking optimization. We extend our triplet encoder with Generative…
Generative Adversarial Networks (GANs) can generate levels for a variety of games. This paper focuses on combining GAN-generated segments in a snaking pattern to create levels for Mega Man. Adjacent segments in such levels can be…
Deep learning-based approaches achieve state-of-the-art performance in the majority of image segmentation benchmarks. However, training of such models requires a sizable amount of manual annotations. In order to reduce this effort, we…
Generative Adversarial Networks (GANs) have shown im-pressive results for image generation. However, GANs facechallenges in generating contents with certain types of con-straints, such as game levels. Specifically, it is difficult…
Generative Adversarial Networks (GANs) enjoy great success at image generation, but have proven difficult to train in the domain of natural language. Challenges with gradient estimation, optimization instability, and mode collapse have lead…
We introduce a simple (one line of code) modification to the Generative Adversarial Network (GAN) training algorithm that materially improves results with no increase in computational cost: When updating the generator parameters, we simply…
The Generative Adversarial Networks (GANs) have demonstrated impressive performance for data synthesis, and are now used in a wide range of computer vision tasks. In spite of this success, they gained a reputation for being difficult to…
Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence…
Generative adversarial networks have seen rapid development in recent years and have led to remarkable improvements in generative modelling of images. However, their application in the audio domain has received limited attention, and…
Recent approaches in text-to-speech (TTS) synthesis employ neural network strategies to vocode perceptually-informed spectrogram representations directly into listenable waveforms. Such vocoding procedures create a computational bottleneck…
This work addresses an alternative approach for query expansion (QE) using a generative adversarial network (GAN) to enhance the effectiveness of information search in e-commerce. We propose a modified QE conditional GAN (mQE-CGAN)…
We investigate the effectiveness of generative adversarial networks (GANs) for speech enhancement, in the context of improving noise robustness of automatic speech recognition (ASR) systems. Prior work demonstrates that GANs can effectively…
Generative Adversarial Networks (GANs) have demonstrated unprecedented success in various image generation tasks. The encouraging results, however, come at the price of a cumbersome training process, during which the generator and…