English
Related papers

Related papers: Barriers to Active Learning for Computer Science F…

200 papers

As AI becomes increasingly embedded across societal domains, understanding how future AI practitioners, particularly technology students, perceive its risks is essential for responsible development and adoption. This study analyzed…

Computers and Society · Computer Science 2026-04-21 Shasha Yu , Fiona Carroll , Barry L. Bentley

Historically, the implementation of research-based assessments (RBAs) has been a driver of educational change within physics and helped motivate adoption of interactive engagement pedagogies. Until recently, RBAs were given to students…

Physics Education · Physics 2019-12-11 Bethany R. Wilcox , Steven J. Pollock

Massive Open Online Courses (MOOCs) once offered the promise of accessibility and affordability. However, MOOCs typically lack expert feedback and social interaction, and have low student engagement and retention. Thus, alternative programs…

Computers and Society · Computer Science 2022-09-13 Marissa Keech , Ashok Goel

Computer science (CS) capstone courses offer students a valuable opportunity to gain hands-on experience in software development, practice essential soft skills, and enhance their employability prospects. They are a core component in many…

Computers and Society · Computer Science 2024-04-05 Asma Shakil , Paul Denny

This article describes how the author successfully adapted techniques drawn from the literature on active learning for use in a graduate-level course on quantum field theory. Students completed readings and online questions ahead of each…

Physics Education · Physics 2021-02-25 G. Peter Lepage

Power-law scaling indicates that large-scale training with uniform sampling is prohibitively slow. Active learning methods aim to increase data efficiency by prioritizing learning on the most relevant examples. Despite their appeal, these…

Artificial Intelligence · Computer Science 2024-10-17 Talfan Evans , Shreya Pathak , Hamza Merzic , Jonathan Schwarz , Ryutaro Tanno , Olivier J. Henaff

If spreadsheets are not erroneous then who, or what, is? Research has found that end-users are. If end-users are erroneous then why are they? Research has found that responsibility lies with human beings' fast and slow thinking modes and…

Computers and Society · Computer Science 2017-04-06 Mária Csernoch , Piroska Biró

The costly human effort required to prepare the training data of machine learning (ML) models hinders their practical development and usage in software engineering (ML4Code), especially for those with limited budgets. Therefore, efficiently…

Software Engineering · Computer Science 2023-06-05 Qiang Hu , Yuejun Guo , Xiaofei Xie , Maxime Cordy , Lei Ma , Mike Papadakis , Yves Le Traon

The flipped classroom model has been widely acknowledged as a practical pedagogical approach to enhancing student engagement and learning. However, it faces challenges such as improving student interaction with learning content and peers,…

Physics Education · Physics 2024-09-20 Mehrasa Alizadeh

Virtual Laboratories (V Labs) have in the recent past become part and parcel of remote teaching in practical hands-on approaches, particularly in Cybersecurity distance courses. Their potential is meant to assist learners with hands-on…

Computers and Society · Computer Science 2024-04-09 Victor R. Kebande

Intelligent tutors have proven to be effective in K-12 education, though their impact on adult learners -- especially as a supplementary resource -- remains underexplored. Understanding how adults voluntarily engage with educational…

Human-Computer Interaction · Computer Science 2025-02-25 Adit Gupta , Christopher MacLellan

Learning agents that excel at sequential decision-making tasks must continuously resolve the problem of exploration and exploitation for optimal learning. However, such interactions with the environment online might be prohibitively…

Machine Learning · Computer Science 2024-12-30 Ambedkar Dukkipati , Ranga Shaarad Ayyagari , Bodhisattwa Dasgupta , Parag Dutta , Prabhas Reddy Onteru

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He

Active learning strategies have been widely recognised for their effectiveness in tertiary education, yet their implementation at scale, particularly in large first-year mathematics courses, presents considerable challenges. A common method…

History and Overview · Mathematics 2025-04-30 Raymond Vozzo , Stuart Johnson , Jonathan Tuke , Tanya Evans

While it is well known which curricular practices can improve student performance on measures of conceptual understanding, the sustaining of these practices and the role of faculty members in implementing these practices are less well…

Physics Education · Physics 2009-11-13 Steven J. Pollock , Noah D. Finkelstein

Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…

Physics Education · Physics 2025-02-25 Ning Yulin , Solomon Danquah Danso

This study examines the impact of a remote laboratory experiment on Physics learning, using a case study approach. Societal advancements over the past century have spurred discussions regarding restructuring the current educational system,…

Physics Education · Physics 2025-01-17 Carlos Antonio da Rocha , Matheus Santos Nogueira

Research has shown that it is challenging to change departmental culture to support the adoption of transformed teaching practices. Michigan State University is working to transform its introductory physics courses by engaging faculty in…

Physics Education · Physics 2014-10-02 James T. Laverty , Stuart H. Tessmer , Melanie M. Cooper , Marcos D. Caballero

While Generative AI (GenAI) rapidly integrated into higher education, existing research has primarily focused on regulating student use. As a result, student perspectives on faculty adoption of GenAI remained unexplored. In this study, we…

Computers and Society · Computer Science 2026-03-30 Jie Gao , Jiayi Zhang , Dan Chen

The primary objective is to emphasize the merits of active methodologies and cross-disciplinary curricula in Requirement Engineering. This direction promises a holistic and applied trajectory for Computer Engineering education, supported by…

‹ Prev 1 3 4 5 6 7 10 Next ›