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Language Model (LM)-based agents remain largely untested in mixed-motive settings where agents must leverage short-term cooperation for long-term competitive goals (e.g., multi-party politics). We introduce Cooperate to Compete (C2C), a…

Artificial Intelligence · Computer Science 2026-04-29 Abigail O'Neill , Alan Zhu , Mihran Miroyan , Narges Norouzi , Joseph E. Gonzalez

In recent years, the fields of artificial intelligence and web-based programming have seen tremendous advancements, enabling developers to create dynamic and interactive websites and applications. At the forefront of these advancements,…

Human-Computer Interaction · Computer Science 2023-08-24 Benjamin Kenwright

Capture-the-Flag (CTF) competitions are increasingly becoming a testbed for evaluating AI capabilities at solving security tasks, due to the controlled environments and objective success criteria. Existing evaluations have focused on how…

Cryptography and Security · Computer Science 2026-02-25 Tingxuan Tang , Nicolas Janis , Kalyn Asher Montague , Kevin Eykholt , Dhilung Kirat , Youngja Park , Jiyong Jang , Adwait Nadkarni , Yue Xiao

We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play-through of text games, as well as backend functions like…

Solving hard-exploration environments in an important challenge in Reinforcement Learning. Several approaches have been proposed and studied, such as Intrinsic Motivation, co-evolution of agents and tasks, and multi-agent competition. In…

Machine Learning · Computer Science 2023-01-20 Andrea Fanti

This paper presents a game master AI for single-player role-playing games. The AI is designed to deliver interactive text-based narratives and experiences typically associated with multiplayer tabletop games like Dungeons & Dragons. We…

Human-Computer Interaction · Computer Science 2025-03-10 Nicolai Hejlesen Jørgensen , Sarmilan Tharmabalan , Ilhan Aslan , Nicolai Brodersen Hansen , Timothy Merritt

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

Artificial Intelligence · Computer Science 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

GUI agents powered by LLMs show promise in interacting with diverse digital environments. Among these, video games offer a valuable testbed due to their varied interfaces, with adventure games posing additional challenges through complex,…

Artificial Intelligence · Computer Science 2025-10-16 Jaewoo Ahn , Junseo Kim , Heeseung Yun , Jaehyeon Son , Dongmin Park , Jaewoong Cho , Gunhee Kim

This paper investigates how large language models (LLMs) are reshaping competitive programming. The field functions as an intellectual contest within computer science education and is marked by rapid iteration, real-time feedback,…

Human-Computer Interaction · Computer Science 2026-02-09 Dongyijie Primo Pan , Lan Luo , Ji Zhu , Zhiqi Gao , Xin Tong , Pan Hui

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

Artificial Intelligence · Computer Science 2021-05-10 Kostas Karpouzis , George Tsatiris

We designed and built a game called \textit{Immersive Text Game}, which allows the player to choose a story and a character, and interact with other characters in the story in an immersive manner of dialogues. The game is based on several…

Computation and Language · Computer Science 2022-03-22 Wanshui Li , Yifan Bai , Jiaxuan Lu , Kexin Yi

The Alexa Prize program has empowered numerous university students to explore, experiment, and showcase their talents in building conversational agents through challenges like the SocialBot Grand Challenge and the TaskBot Challenge. As…

Large language models (LLMs) have been widely used as agents to complete different tasks, such as personal assistance or event planning. While most of the work has focused on cooperation and collaboration between agents, little work…

Artificial Intelligence · Computer Science 2024-06-10 Qinlin Zhao , Jindong Wang , Yixuan Zhang , Yiqiao Jin , Kaijie Zhu , Hao Chen , Xing Xie

As modern video games become increasingly complex, traditional manual testing methods are proving costly and inefficient, limiting the ability to ensure high-quality game experiences. While advancements in Artificial Intelligence (AI) offer…

Human-Computer Interaction · Computer Science 2026-04-07 Boran Zhang , Muhan Xu , Zhijun Pan

A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and…

Artificial Intelligence · Computer Science 2020-02-27 Matthew Hausknecht , Prithviraj Ammanabrolu , Marc-Alexandre Côté , Xingdi Yuan

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

"This paper introduces a new task and a new dataset", "we improve the state of the art in X by Y" -- it is rare to find a current natural language processing paper (or AI paper more generally) that does not contain such statements. What is…

Computation and Language · Computer Science 2019-08-29 David Schlangen

Recently, text world games have been proposed to enable artificial agents to understand and reason about real-world scenarios. These text-based games are challenging for artificial agents, as it requires an understanding of and interaction…

Computation and Language · Computer Science 2021-12-24 Ishika Singh , Gargi Singh , Ashutosh Modi

The rapid pace of recent research in AI has been driven in part by the presence of fast and challenging simulation environments. These environments often take the form of games; with tasks ranging from simple board games, to competitive…