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The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises…

Computers and Society · Computer Science 2020-12-03 Kenn Migan Vincent C. Gumonan , Aleta C. Fabregas

This work aims to propose a method to support students in finding appropriate peers in collaborative and blended learning settings. The main goal of this research is to bridge the gap between pedagogical theory and data driven practice to…

Human-Computer Interaction · Computer Science 2019-10-17 Irene-Angelica Chounta

School value-added models are widely applied to study, monitor, and hold schools to account for school differences in student learning. The traditional model is a mixed-effects linear regression of student current achievement on student…

Applications · Statistics 2023-10-03 George Leckie , Richard Parker , Harvey Goldstein , Kate Tilling

In recent times a number of platforms are using badge-based achievements or leaderboards to increase user involvement and participation. Due to recent advancements, there is a question of up to what extent virtual achievement systems have…

Human-Computer Interaction · Computer Science 2024-09-11 Venkata Sai Bhargav Bathini , Lokesh Meesala , Ahamad Shaik , Hrushyang Adloori

This study aims to produce a classroom management application based on a database of student learning styles to identify and analyze student learning styles and match them with appropriate learning methods and media. This application is…

Physics Education · Physics 2023-02-09 Raditya Bayu Rahadian , C. Asri Budiningsih

Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…

Human-Computer Interaction · Computer Science 2022-02-08 Ronel B. Dayanghirang , Alexander A. Hernandez

This paper describes considerations behind the organisation of a third semester BSc education. The project aims to facilitate a feedback-oriented environment using assessment for learning and for incremental measure of learner progress…

Computers and Society · Computer Science 2021-01-26 Pum Walters , Michael Nieweg , James Watson

The flipped classroom model has been widely acknowledged as a practical pedagogical approach to enhancing student engagement and learning. However, it faces challenges such as improving student interaction with learning content and peers,…

Physics Education · Physics 2024-09-20 Mehrasa Alizadeh

Continual learning is the problem of integrating new information in a model while retaining the knowledge acquired in the past. Despite the tangible improvements achieved in recent years, the problem of continual learning is still an open…

Machine Learning · Computer Science 2024-07-24 Giulia Lanzillotta , Sidak Pal Singh , Benjamin F. Grewe , Thomas Hofmann

We present a new method for measuring the effectiveness of online learning resources, through the analysis of time-stamped log data of students' interaction with a sequence of online learning modules created based on the concept of mastery…

Physics Education · Physics 2019-03-20 Zhongzhou Chen , Matthew Guthrie

In machine learning, the choice of a learning algorithm that is suitable for the application domain is critical. The performance metric used to compare different algorithms must also reflect the concerns of users in the application domain…

Machine Learning · Statistics 2013-07-19 Aravind Kota Gopalakrishna , Tanir Ozcelebi , Antonio Liotta , Johan J. Lukkien

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

To enhance student learning, we demonstrate an experimental study to analyze student learning outcomes in online and in-class sections of a core data communications course of the Undergraduate IT program in the Information Sciences and…

Physics Education · Physics 2017-12-15 Pouyan Ahmadi , Khondkar Islam. Salman Yousaf

In the paper, we propose a novel methodology to map learning algorithms on data (performance map) in order to gain more insights in the distribution of their performances across their parameter space. This methodology provides useful…

Machine Learning · Computer Science 2021-07-16 Filippo Neri

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

In order to track and comprehend the academic achievement of students, both private and public educational institutions devote a significant amount of resources and labour. One of the difficult issues that institutes deal with on a regular…

Computers and Society · Computer Science 2022-11-14 Bibhuprasad Mahakud , Bibhuti Parida , Ipsit Panda , Souvik Maity , Arpita Sahoo , Reeta Sharma

The concept of the value-gradient is introduced and developed in the context of reinforcement learning. It is shown that by learning the value-gradients exploration or stochastic behaviour is no longer needed to find locally optimal…

Neural and Evolutionary Computing · Computer Science 2008-03-26 Michael Fairbank

Immersive virtual reality (VR) has enormous potential for education, but classroom resources are limited. Thus, it is important to identify whether and when VR provides sufficient advantages over other modes of learning to justify its…

Physics Education · Physics 2020-05-18 J. Madden , S. Pandita , J. P. Schuldt , B. Kim , A. S. Won , N. G. Holmes

The paper presents a study of local search heuristics in general and variable neighborhood search in particular for the resolution of an assignment problem studied in the practical work of universities. Here, students have to be assigned to…

Artificial Intelligence · Computer Science 2008-09-08 Martin Josef Geiger , Wolf Wenger

In an era where learning is considered a problem, we decided to go for problems for the sake of learning! The purpose of this study was to throw light on the issues involved in two forms of PBL viz., Case Study Based PBL and Research Based…

Computers and Society · Computer Science 2014-10-20 S. M. Jacob , B. Issac
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