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We consider trading indivisible and easily transferable \emph{durable goods}, which are goods that an agent can receive, use, and trade again for a different good. This is often the case with books that can be read and later exchanged for…

Computer Science and Game Theory · Computer Science 2021-10-28 Sigal Oren , Oren Roth

The ability to automatically generalise (interactive) proofs and use such generalisations to discharge related conjectures is a very hard problem which remains unsolved. Here, we develop a notion of goal types to capture key properties of…

Logic in Computer Science · Computer Science 2013-06-11 Gudmund Grov , Ewen Maclean

Using mechanised reasoning we prove that combinatorial Vickrey auctions are soundly specified in that they associate a unique outcome (allocation and transfers) to any valid input (bids). Having done so, we auto-generate verified executable…

Computer Science and Game Theory · Computer Science 2013-09-03 Marco B. Caminati , Manfred Kerber , Christoph Lange , Colin Rowat

We introduce a model of probabilistic verification in mechanism design. The principal elicits a message from the agent and then selects a test to give the agent. The agent's true type determines the probability with which he can pass each…

Theoretical Economics · Economics 2025-01-16 Ian Ball , Deniz Kattwinkel

Programs that combine I/O and countable probabilistic choice, modulo either bisimilarity or trace equivalence, can be seen as describing a probabilistic strategy. For well-founded programs, we might expect to axiomatize bisimilarity via a…

Logic in Computer Science · Computer Science 2025-08-22 Nathan Bowler , Sergey Goncharov , Paul Blain Levy

We consider the multi-unit random assignment problem in which agents express preferences over objects and objects are allocated to agents randomly based on the preferences. The most well-established preference relation to compare random…

Computer Science and Game Theory · Computer Science 2015-06-22 Haris Aziz

We investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not \mu-calculus definable. Typically, we can state that a strategy is…

Computer Science and Game Theory · Computer Science 2013-03-05 Bastien Maubert , Sophie Pinchinat , Laura Bozzelli

It has become the default in markets such as ad auctions for participants to bid in an auction through automated bidding agents (autobidders) which adjust bids over time to satisfy return-over-spend constraints. Despite the prominence of…

Computer Science and Game Theory · Computer Science 2024-07-03 Renato Paes Leme , Georgios Piliouras , Jon Schneider , Kelly Spendlove , Song Zuo

We study facility location problems where agents control multiple locations and when reporting their locations can choose to hide some locations (hiding), report some locations more than once (replication) and lie about their locations…

Computer Science and Game Theory · Computer Science 2020-03-30 Xiang Yan , Yiling Chen

We analyze the problem of locating a public facility in a domain of single-peaked and single-dipped preferences when the social planner knows the type of preference (single-peaked or single-dipped) of each agent. Our main result…

Theoretical Economics · Economics 2024-04-02 Jorge Alcalde-Unzu , Oihane Gallo , Marc Vorsatz

Schummer (Journal of Economic Theory 2000) introduced the concept of bribeproof mechanism which, in a context where monetary transfer between agents is possible, requires that manipulations through bribes are ruled out. Unfortunately, in…

Computer Science and Game Theory · Computer Science 2016-08-10 Matúš Mihalák , Paolo Penna , Peter Widmayer

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

Iterated Prisoner's Dilemma(IPD) is a well-known benchmark for studying the long term behaviors of rational agents, such as how cooperation can emerge among selfish and unrelated agents that need to co-exist over long term. Many well-known…

Computer Science and Game Theory · Computer Science 2017-12-19 Shiheng Wang , Fangzhen Lin

In online advertising, search engines sell ad placements for keywords continuously through auctions. This problem can be seen as an infinitely repeated game since the auction is executed whenever a user performs a query with the keyword. As…

Computer Science and Game Theory · Computer Science 2022-01-25 Francesco Belardinelli , Wojtek Jamroga , Vadim Malvone , Munyque Mittelmann , Aniello Murano , Laurent Perrussel

A strategy is a plan, method, or series of actions for obtaining a specified goal. A military strategy typically employs the threat or use of military force in opposition to an adversary, and is called upon where large scale force is viewed…

Physics and Society · Physics 2016-03-21 Dominic K. Albino , Katriel Friedman , Yaneer Bar-Yam , William G. Glenney

Social decision schemes (SDSs) map the voters' preferences over multiple alternatives to a probability distribution over these alternatives. In a seminal result, Gibbard (1977) has characterized the set of SDSs that are strategyproof with…

Computer Science and Game Theory · Computer Science 2025-08-25 Patrick Lederer

The existence of optimal strategy in robust utility maximization is addressed when the utility function is finite on the entire real line. A delicate problem in this case is to find a "good definition" of admissible strategies, so that an…

Portfolio Management · Quantitative Finance 2012-10-16 Keita Owari

We study the problem of allocating homogeneous and indivisible objects among agents with money. In particular, we investigate the relationship between egalitarian-equivalence (Pazner and Schmeidler, 1978), as a fairness concept, and…

Theoretical Economics · Economics 2025-07-15 Hinata Kurashita , Ryosuke Sakai

We study the problem of designing optimal auctions under restrictions on the set of permissible allocations. In addition to allowing us to restrict to deterministic mechanisms, we can also indirectly model non-additive valuations. We prove…

Computer Science and Game Theory · Computer Science 2016-06-07 Ian Kash , Rafael Frongillo

Mechanisms such as auctions and pricing schemes are utilized to design strategic (noncooperative) games for networked systems. Although the participating players are selfish, these mechanisms ensure that the game outcome is optimal with…

Computer Science and Game Theory · Computer Science 2010-09-03 Tansu Alpcan , Holger Boche , Siddharth Naik