English
Related papers

Related papers: AniCode: Authoring Coded Artifacts for Network-Fre…

200 papers

Short-form videos have become a primary medium for digital advertising, requiring scalable and efficient content creation. However, current workflows and AI tools remain disjoint and modality-specific, leading to high production costs and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Milton Zhou , Sizhong Qin , Yongzhi Li , Quan Chen , Peng Jiang

Despite impressive recent advances in text-to-image diffusion models, obtaining high-quality images often requires prompt engineering by humans who have developed expertise in using them. In this work, we present NeuroPrompts, an adaptive…

Artificial Intelligence · Computer Science 2024-04-09 Shachar Rosenman , Vasudev Lal , Phillip Howard

Generating video from various conditions, such as text, image, and audio, enables both spatial and temporal control, leading to high-quality generation results. Videos with dramatic motions often require a higher frame rate to ensure smooth…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Xingrui Wang , Jiang Liu , Ze Wang , Xiaodong Yu , Jialian Wu , Ximeng Sun , Yusheng Su , Alan Yuille , Zicheng Liu , Emad Barsoum

With captivating visual effects, stylized 3D character animation has gained widespread use in cinematic production, advertising, social media, and the potential development of virtual reality (VR) non-player characters (NPCs). However,…

Human-Computer Interaction · Computer Science 2025-08-05 Xinwu Ye , Jun-Hsiang Yao , Jielin Feng , Shuhong Mei , Xingyu Lan , Siming Chen

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Xi Chen , Zhiheng Liu , Mengting Chen , Yutong Feng , Yu Liu , Yujun Shen , Hengshuang Zhao

We present Real2Code, a novel approach to reconstructing articulated objects via code generation. Given visual observations of an object, we first reconstruct its part geometry using an image segmentation model and a shape completion model.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Zhao Mandi , Yijia Weng , Dominik Bauer , Shuran Song

The Audio Description (AD) task aims to generate descriptions of visual elements for visually impaired individuals to help them access long-form video content, like movies. With video feature, text, character bank and context information as…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Hanlin Wang , Zhan Tong , Kecheng Zheng , Yujun Shen , Limin Wang

Indoor scene synthesis underpins embodied AI, robotic manipulation, and simulation-based policy evaluation, where a useful scene must specify not only what the environment looks like, but also how its objects are structured. Existing…

Artificial Intelligence · Computer Science 2026-05-20 Puyi Wang , Yuhao Wang , Linjie Li , Zhengyuan Yang , Kevin Qinghong Lin , Yangguang Li , Yu Cheng

We present a method to create storytelling visualization with time series data. Many personal decisions nowadays rely on access to dynamic data regularly, as we have seen during the COVID-19 pandemic. It is thus desirable to construct…

Human-Computer Interaction · Computer Science 2024-02-06 Saiful Khan , Scott Jones , Benjamin Bach , Jaehoon Cha , Min Chen , Julie Meikle , Jonathan C Roberts , Jeyan Thiyagalingam , Jo Wood , Panagiotis D. Ritsos

During software front-end development, the work to convert Graphical User Interface(GUI) image to the corresponding front-end code is an inevitable tedious work. There have been some attempts to make this work to be automatic. However, the…

Machine Learning · Computer Science 2020-07-08 Xiaoling Huang , Feng Liao

In this study, we propose AniPortrait, a novel framework for generating high-quality animation driven by audio and a reference portrait image. Our methodology is divided into two stages. Initially, we extract 3D intermediate representations…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Huawei Wei , Zejun Yang , Zhisheng Wang

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Language models (LMs) tend to memorize portions of their training data and emit verbatim spans. When the underlying sources are sensitive or copyright-protected, such reproduction raises issues of consent and compensation for creators and…

Computation and Language · Computer Science 2026-05-27 Jacqueline He , Jonathan Hayase , Wen-tau Yih , Sewoong Oh , Luke Zettlemoyer , Pang Wei Koh

Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…

Human-Computer Interaction · Computer Science 2025-12-12 Nan Chen , Luna K. Qiu , Arran Zeyu Wang , Zilong Wang , Yuqing Yang

We present a novel task, i.e., animating a target 3D object through the motion of a raw driving sequence. In previous works, extra auxiliary correlations between source and target meshes or intermedia factors are inevitable to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Haoyu Chen , Hao Tang , Nicu Sebe , Guoying Zhao

Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…

Sound · Computer Science 2024-08-15 Qingju Liu , Hyeongwoo Kim , Gaurav Bharaj

Transferring the motion style from one animation clip to another, while preserving the motion content of the latter, has been a long-standing problem in character animation. Most existing data-driven approaches are supervised and rely on…

Graphics · Computer Science 2020-05-13 Kfir Aberman , Yijia Weng , Dani Lischinski , Daniel Cohen-Or , Baoquan Chen

News podcasts are a popular medium to stay informed and dive deep into news topics. Today, most podcasts are handcrafted by professionals. In this work, we advance the state-of-the-art in automatically generated podcasts, making use of…

Human-Computer Interaction · Computer Science 2022-02-16 Philippe Laban , Elicia Ye , Srujay Korlakunta , John Canny , Marti A. Hearst

We introduce UniToken, an auto-regressive generation model that encodes visual inputs through a combination of discrete and continuous representations, enabling seamless integration of unified visual understanding and image generation…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yang Jiao , Haibo Qiu , Zequn Jie , Shaoxiang Chen , Jingjing Chen , Lin Ma , Yu-Gang Jiang

Watermarking embeds information into digital content like images, audio, or text, imperceptible to humans but robustly detectable by specific algorithms. This technology has important applications in many challenges of the industry such as…

Cryptography and Security · Computer Science 2025-02-11 Pierre Fernandez