Related papers: Deep Unsupervised Multi-View Detection of Video Ga…
In spite of advances in gaming hardware and software, gameplay is often tainted with graphics errors, glitches, and screen artifacts. This proof of concept study presents a machine learning approach for automated detection of graphics…
In this paper, we present an unsupervised learning approach for analyzing facial behavior based on a deep generative model combined with a convolutional neural network (CNN). We jointly train a variational auto-encoder (VAE) and a…
We introduce a simplified model for platform game levels with falling platforms based on interval graphs and show that solvability of such levels corresponds to finding Steiner cycles or Steiner paths in the corresponding graphs. Linear…
Devising intelligent agents able to live in an environment and learn by observing the surroundings is a longstanding goal of Artificial Intelligence. From a bare Machine Learning perspective, challenges arise when the agent is prevented…
Big Data streams are being generated in a faster, bigger, and more commonplace. In this scenario, Hoeffding Trees are an established method for classification. Several extensions exist, including high-performing ensemble setups such as…
In this paper, we carefully investigate how we can use multiple different Natural Language Processing techniques and methods in order to automatically recognize the main actions in sports events. We aim to extract insights by analyzing live…
Uncertainty is ubiquitous in games, both in the agents playing games and often in the games themselves. Working with uncertainty is therefore an important component of successful deep reinforcement learning agents. While there has been…
Deep neural networks have experimentally demonstrated superior performance over other machine learning approaches in decision-making predictions. However, one major concern is the closed set nature of the classification decision on the…
In this paper we describe a video surveillance system able to detect traffic events in videos acquired by fixed videocameras on highways. The events of interest consist in a specific sequence of situations that occur in the video, as for…
Action spotting in soccer videos is the task of identifying the specific time when a certain key action of the game occurs. Lately, it has received a large amount of attention and powerful methods have been introduced. Action spotting…
Given a stream of graph edges from a dynamic graph, how can we assign anomaly scores to edges and subgraphs in an online manner, for the purpose of detecting unusual behavior, using constant time and memory? For example, in intrusion…
It's no secret that video has become the primary way we share information online. That's why there's been a surge in demand for algorithms that can analyze and understand video content. It's a trend going to continue as video continues to…
The popularity of computer games is remarkably high and is still growing every year. Despite this popularity and the economical importance of gaming, research in game design, or to be more precise, of game mechanics that can be used to…
In this paper, we present a method using Deep Convolutional Neural Networks (DCNNs) to detect common glitches in video games. The problem setting consists of an image (800x800 RGB) as input to be classified into one of five defined classes,…
The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…
In this paper, we introduce the concept of learning latent super-events from activity videos, and present how it benefits activity detection in continuous videos. We define a super-event as a set of multiple events occurring together in…
Monitoring and analyzing stereotypical behaviours is important for early intervention and care taking in Autism Spectrum Disorder (ASD). This paper focuses on automatically detecting stereotypical behaviours with computer vision techniques.…
Robots deployed to the real world must be able to interact with other agents in their environment. Dynamic game theory provides a powerful mathematical framework for modeling scenarios in which agents have individual objectives and…
The goal of the present study is to explore the application of deep convolutional network features to emotion recognition. Results indicate that they perform similarly to other published models at a best recognition rate of 94.4%, and do so…
Automating video-based data and machine learning pipelines poses several challenges including metadata generation for efficient storage and retrieval and isolation of key-frames for scene understanding tasks. In this work, we present two…