Related papers: Investigating the Intersection of Science Fiction,…
Computers have a direct impact on our lives nowadays. Human's interaction with the computer has modified with the passage of time as improvement in technology occurred the better the human computer interaction became. Today we are…
We present an overview of current academic curricula for Scientific Computing, High-Performance Computing and Data Science. After a survey of current academic and non-academic programs across the globe, we focus on Canadian programs and…
Elucidating the language-brain relationship requires bridging the methodological gap between the abstract theoretical frameworks of linguistics and the empirical neural data of neuroscience. Serving as an interdisciplinary cornerstone,…
Cybernetics and Systems Research (CSR) were developed in the mid-twentieth century, offering the possibility of describing and comparing different phenomena using the same language. The concepts which originated in CSR have spread to…
We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…
Scenario building is an established method to anticipate the future of emerging technologies. Its primary goal is to use narratives to map future trajectories of technology development and sociotechnical adoption. Following this process,…
Computational Social Science (CSS) is an emerging field driven by the unprecedented availability of human-generated content for researchers. This field, however, presents a unique set of challenges due to the nature of the theories and…
Computerization of research activities led to the creation of large specialized information resources, platforms, services and software to support scientific research. However, their shortcomings do not allow to fully realizing the…
The dissertation brings together approaches across the fields of physics, critical theory, literary studies, philosophy of physics, sociology of science, and history of science to synthesize a hybrid approach for instigating more rigorous…
When we think of how we use smartphones, e-commerce, collaboration platforms, LLMs, etc., most of our interactions with computers are interactive and often urgent. Similar trends of interactivity and urgency are coming to HPC, with…
We conjecture that creativity and the perception of creativity are, at least to some extent, shaped by embodiment. This makes embodiment highly relevant for Computational Creativity (CC) research, but existing research is scarce and the use…
In this paper, we examine the state art of quantum computing and analyze its potential effects in scientific computing and cybersecurity. Additionally, a non-technical description of the mechanics of the listed form of computing is provided…
From a computer science perspective, addressing on-line hate speech is a challenging task that is attracting the attention of both industry (mainly social media platform owners) and academia. In this chapter, we provide an overview of…
The application of psychophysiology in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of physiological…
Computing is a critical driving force in the development of human civilization. In recent years, we have witnessed the emergence of intelligent computing, a new computing paradigm that is reshaping traditional computing and promoting…
This article presents a five-year collaboration situated at the intersection of Art practice and Scientific research in Human-Computer Interaction (HCI). At the core of our collaborative work is a hybrid, Art and Science methodology that…
Collaborations are an integral part of scientific research and publishing. In the past, access to large-scale corpora has limited the ways in which questions about collaborations could be investigated. However, with improvements in…
Citation analysis of the scientific literature has been used to study and define disciplinary boundaries, to trace the dissemination of knowledge, and to estimate impact. Co-citation, the frequency with which pairs of publications are…
Although computer science papers are often accompanied by software artifacts, connecting research papers to their software artifacts and vice versa is not always trivial. First of all, there is a lack of well-accepted standards for how such…
Interactive intelligent systems, i.e., interactive systems that employ AI technologies, are currently present in many parts of our social, public and political life. An issue reoccurring often in the development of these systems is the…