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This article describes an application of three well-known statistical methods in the field of game-tree search: using a large number of classified Othello positions, feature weights for evaluation functions with a game-phase-independent…

Artificial Intelligence · Computer Science 2014-11-17 M. Buro

Moving target defense (MTD) is a proactive defense approach that aims to thwart attacks by continuously changing the attack surface of a system (e.g., changing host or network configurations), thereby increasing the adversary's uncertainty…

Cryptography and Security · Computer Science 2020-08-21 Taha Eghtesad , Yevgeniy Vorobeychik , Aron Laszka

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

Multiagent Systems · Computer Science 2023-03-30 Qin Yang , Ramviyas Parasuraman

Multiple-input multiple-output (MIMO) systems play an essential role in direction-of-arrival (DOA) estimation. A large number of antennas used in a MIMO system imposes a huge complexity burden on the popular DOA estimation algorithms, such…

Signal Processing · Electrical Eng. & Systems 2023-03-16 Md Imrul Hasan , Mohammad Saquib

One of the main goals of online competitive games is increasing player engagement by ensuring fair matches. These games use rating systems for creating balanced match-ups. Rating systems leverage statistical estimation to rate players'…

Artificial Intelligence · Computer Science 2021-06-23 Arman Dehpanah , Muheeb Faizan Ghori , Jonathan Gemmell , Bamshad Mobasher

Mobile edge computing (MEC) is a promising paradigm for real-time applications with intensive computational needs (e.g., autonomous driving), as it can reduce the processing delay. In this work, we focus on the timeliness of…

Machine Learning · Computer Science 2023-12-20 Lyudong Jin , Ming Tang , Meng Zhang , Hao Wang

Game theory provides the gold standard for analyzing adversarial engagements, offering strong optimality guarantees. However, these guarantees often become brittle when assumptions such as perfect information are violated. Reinforcement…

Machine Learning · Computer Science 2026-03-18 Goutam Das , Michael Dorothy , Kyle Volle , Daigo Shishika

We present $\Gamma$-nets, a method for generalizing value function estimation over timescale. By using the timescale as one of the estimator's inputs we can estimate value for arbitrary timescales. As a result, the prediction target for any…

Machine Learning · Computer Science 2020-10-20 Craig Sherstan , Shibhansh Dohare , James MacGlashan , Johannes Günther , Patrick M. Pilarski

Esport games comprise a sizeable fraction of the global games market, and is the fastest growing segment in games. This has given rise to the domain of esports analytics, which uses telemetry data from games to inform players, coaches,…

Machine Learning · Computer Science 2024-01-08 Alan Pedrassoli Chitayat , Florian Block , James Walker , Anders Drachen

Even the AI has been widely used and significantly changed our life, deploying the large AI models on resource limited edge devices directly is not appropriate. Thus, the model split inference is proposed to improve the performance of edge…

Machine Learning · Computer Science 2024-09-26 Xin Yuan , Ning Li , Quan Chen , Wenchao Xu , Zhaoxin Zhang , Song Guo

The Elo rating system is widely adopted to evaluate the skills of (chess) game and sports players. Recently it has been also integrated into machine learning algorithms in evaluating the performance of computerised AI agents. However, an…

Machine Learning · Computer Science 2022-01-21 Xue Yan , Yali Du , Binxin Ru , Jun Wang , Haifeng Zhang , Xu Chen

Divide-and-conquer is a central paradigm for the design of algorithms, through which some fundamental computational problems, such as sorting arrays and computing convex hulls, are solved in optimal time within $\Theta(n\log{n})$ in the…

Data Structures and Algorithms · Computer Science 2015-09-28 Jeremy Barbay , Carlos Ochoa , Pablo Perez-Lantero

This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…

Machine Learning · Computer Science 2024-02-02 Federico Galbiati , Ranier X. Gran , Brendan D. Jacques , Sullivan J. Mulhern , Chun-Kit Ngan

We consider the problem of online fair division of indivisible goods to players when there are a finite number of types of goods and player values are drawn from distributions with unknown means. Our goal is to maximize social welfare…

Computer Science and Game Theory · Computer Science 2024-12-10 Ariel D. Procaccia , Benjamin Schiffer , Shirley Zhang

We consider reinforcement learning (RL) methods in offline domains without additional online data collection, such as mobile health applications. Most of existing policy optimization algorithms in the computer science literature are…

Machine Learning · Statistics 2022-07-28 Chengchun Shi , Shikai Luo , Yuan Le , Hongtu Zhu , Rui Song

"The chance to win given a certain move" is an easily obtainable quantity from data and often quoted in gaming statistics. It is also the fundamental quantity that reinforcement learning AI bases on. Unfortunately, this conditional…

Physics and Society · Physics 2018-03-16 I-Sheng Yang

This work studies a dynamic, adversarial resource allocation problem in environments modeled as graphs. A blue team of defender robots are deployed in the environment to protect the nodes from a red team of attacker robots. We formulate the…

Systems and Control · Electrical Eng. & Systems 2021-12-21 Daigo Shishika , Yue Guan , Michael Dorothy , Vijay Kumar

We introduce FIFA, a fast approximate inference method for action segmentation and alignment. Unlike previous approaches, FIFA does not rely on expensive dynamic programming for inference. Instead, it uses an approximate differentiable…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Yaser Souri , Yazan Abu Farha , Fabien Despinoy , Gianpiero Francesca , Juergen Gall

Competitions for shareable and limited resources have long been studied with strategic agents. In reality, agents often have to learn and maximize the rewards of the resources at the same time. To design an individualized competing policy,…

Machine Learning · Computer Science 2023-08-07 Renzhe Xu , Haotian Wang , Xingxuan Zhang , Bo Li , Peng Cui

The legacy mobility robustness optimization (MRO) in self-organizing networks aims at improving handover performance by optimizing cell-specific handover parameters. However, such solutions cannot satisfy the needs of next-generation…

Networking and Internet Architecture · Computer Science 2022-03-08 Qi Liao , Tianlun Hu , Dan Wellington
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