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Recently, deep end-to-end learning has been studied for intent classification in Spoken Language Understanding (SLU). However, end-to-end models require a large amount of speech data with intent labels, and highly optimized models are…

Computation and Language · Computer Science 2024-05-27 Suyoung Kim , Jiyeon Hwang , Ho-Young Jung

Causal processes in nature may contain cycles, and real datasets may violate causal sufficiency as well as contain selection bias. No constraint-based causal discovery algorithm can currently handle cycles, latent variables and selection…

Machine Learning · Statistics 2018-05-08 Eric V. Strobl

Computability logic (CoL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a recently introduced semantical platform and ambitious program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth…

Logic in Computer Science · Computer Science 2015-07-01 Giorgi Japaridze

We present TLLC which extends the Two-Level Linear dependent type theory (TLL) with session-based concurrency. Equipped with Martin-L\"{o}f style dependency, the session types of TLLC allow protocols to specify properties of communicated…

Programming Languages · Computer Science 2025-10-27 Qiancheng Fu , Hongwei Xi , Ankush Das

This paper introduces a uniform substitution calculus for $\mathsf{dL}_\text{CHP}$, the dynamic logic of communicating hybrid programs. Uniform substitution enables parsimonious prover kernels by using axioms instead of axiom schemata.…

Logic in Computer Science · Computer Science 2023-11-14 Marvin Brieger , Stefan Mitsch , André Platzer

Modern highly-concurrent search data structures, such as search trees, obtain multi-core scalability and performance by having operations traverse the data structure without any synchronization. As a result, however, these algorithms are…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-12 Yotam M. Y. Feldman , Artem Khyzha , Constantin Enea , Adam Morrison , Aleksandar Nanevski , Noam Rinetzky , Sharon Shoham

We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL…

Logic in Computer Science · Computer Science 2025-02-19 Yinfeng Li , Emiliano Lorini , Munyque Mittelmann

Applying dynamic logics to program verifications is a challenge, because their axiomatic rules for regular expressions can be difficult to be adapted to different program models. We present a novel dynamic logic, called DLp, which supports…

Logic in Computer Science · Computer Science 2026-02-11 Yuanrui Zhang

In a process algebra with hiding and recursion it is possible to create processes which compute internally without ever communicating with their environment. Such processes are said to diverge or livelock. In this paper we show how it is…

Logic in Computer Science · Computer Science 2015-07-01 Joel Ouaknine , Hristina Palikareva , A. W. Roscoe , James Worrell

We show that three fixed point structures equipped with (sequential) composition, a sum operation, and a fixed point operation share the same valid equations. These are the theories of (context-free) languages, (regular) tree languages, and…

Logic in Computer Science · Computer Science 2013-04-16 Zoltan Esik

Graded Type Theory provides a mechanism to track and reason about resource usage in type systems. In this paper, we develop GraD, a novel version of such a graded dependent type system that includes functions, tensor products, additive…

Programming Languages · Computer Science 2021-01-07 Pritam Choudhury , Harley Eades , Richard A. Eisenberg , Stephanie C Weirich

In a network of dynamical systems, concurrent synchronization is a regime where multiple groups of fully synchronized elements coexist. In the brain, concurrent synchronization may occur at several scales, with multiple ``rhythms''…

Neurons and Cognition · Quantitative Biology 2007-05-23 Quang-Cuong Pham , Jean-Jacques Slotine

Logic programming (LP) is a programming language based on first-order Horn clause logic that uses SLD-resolution as a semi-decision procedure. Finite SLD-computations are inductively sound and complete with respect to least Herbrand models…

Logic in Computer Science · Computer Science 2017-05-05 Ekaterina Komendantskaya , Patricia Johann , Martin Schmidt

We have designed a new logic programming language called LM (Linear Meld) for programming graph-based algorithms in a declarative fashion. Our language is based on linear logic, an expressive logical system where logical facts can be…

Programming Languages · Computer Science 2020-02-19 Flavio Cruz , Ricardo Rocha , Seth Copen Goldstein , Frank Pfenning

The Lamport diagram is a pervasive and intuitive tool for informal reasoning about "happens-before" relationships in a concurrent system. However, traditional axiomatic formalizations of Lamport diagrams can be painful to work with in a…

Programming Languages · Computer Science 2024-05-16 Jonathan Castello , Patrick Redmond , Lindsey Kuper

Probabilistic separation logic offers an approach to reasoning about imperative probabilistic programs in which a separating conjunction is used as a mechanism for expressing independence properties. Crucial to the effectiveness of the…

Logic in Computer Science · Computer Science 2026-03-03 Janez Ignacij Jereb , Alex Simpson

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

Logic in Computer Science · Computer Science 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

Computability logic is a formal theory of computability. The earlier article "Introduction to cirquent calculus and abstract resource semantics" by Japaridze proved soundness and completeness for the basic fragment CL5 of computability…

Logic in Computer Science · Computer Science 2011-06-14 Wenyan Xu , Sanyang Liu

This paper presents a language-independent proof system for reachability properties of programs written in non-deterministic (e.g., concurrent) languages, referred to as all-path reachability logic. It derives partial-correctness properties…

Programming Languages · Computer Science 2023-06-22 Andrei Stefanescu , Stefan Ciobaca , Radu Mereuta , Brandon Moore , Traian Florin Serbanuta , Grigore Rosu

We define a game on distributed Petri nets, where several players interact with each other, and with an environment. The players, or users, have perfect knowledge of the current state, and pursue a common goal. Such goal is expressed by…

Multiagent Systems · Computer Science 2021-07-15 Federica Adobbati , Luca Bernardinello , Lucia Pomello