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This paper presents a self-supervised temporal video alignment framework which is useful for several fine-grained human activity understanding applications. In contrast with the state-of-the-art method of CASA, where sequences of 3D…
In this paper we propose the use of quantum genetic algorithm to optimize the support vector machine (SVM) for human action recognition. The Microsoft Kinect sensor can be used for skeleton tracking, which provides the joints' position…
Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…
Human Action Recognition is an important task of Human Robot Interaction as cooperation between robots and humans requires that artificial agents recognise complex cues from the environment. A promising approach is using trained classifiers…
Skeleton data carries valuable motion information and is widely explored in human action recognition. However, not only the motion information but also the interaction with the environment provides discriminative cues to recognize the…
Video generation models have recently achieved impressive visual fidelity and temporal coherence. Yet, they continue to struggle with complex, non-rigid motions, especially when synthesizing humans performing dynamic actions such as sports,…
This paper describes a novel approach in human robot interaction driven by ergonomics. With a clear focus on optimising ergonomics, the approach proposed here continuously observes a human user's posture and by invoking appropriate…
This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…
Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…
In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the…
This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…
Taking advantage of human pose data for understanding human activities has attracted much attention these days. However, state-of-the-art pose estimators struggle in obtaining high-quality 2D or 3D pose data due to occlusion, truncation and…
Human action recognition is a crucial task for intelligent robotics, particularly within the context of human-robot collaboration research. In self-supervised skeleton-based action recognition, the mask-based reconstruction paradigm learns…
Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress. Unlike general human activity recognition, rehabilitation motion assessment focuses on analyzing…
Robotic ultrasound (US) imaging has been seen as a promising solution to overcome the limitations of free-hand US examinations, i.e., inter-operator variability. However, the fact that robotic US systems cannot react to subject movements…
Efficient, accurate and low-cost estimation of human skeletal information is crucial for a range of applications such as biology education and human-computer interaction. However, current simple skeleton models, which are typically based on…
Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…
Human motion synthesis is a long-standing problem with various applications in digital twins and the Metaverse. However, modern deep learning based motion synthesis approaches barely consider the physical plausibility of synthesized motions…
Automatic human action recognition is indispensable for almost artificial intelligent systems such as video surveillance, human-computer interfaces, video retrieval, etc. Despite a lot of progress, recognizing actions in an unknown video is…
Human motion prediction aims to generate future motions based on the observed human motions. Witnessing the success of Recurrent Neural Networks (RNN) in modeling the sequential data, recent works utilize RNN to model human-skeleton motion…